Player Matchup

Bastet
Bastet
ThePeenGuy
Bastet
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 2L
2,014 Elo+
Party 1
Heimdallr
Heimdallr
bigpeepee2008
Heimdallr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,929 Elo+
Party 1
Loki
Loki
deaglemaster
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 10L
1,860 Elo+
Party 1
Nu Wa
Nu Wa
peepeepeeboy2009
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 32L
1,856 Elo+
Party 1
Janus
Janus
super69man
Janus
Level 24
God Stats
2W - 0L
1,739 SR
Queue Stats
26W - 1L
2,028 Elo+
Party 1
Team Averages
Level 34
1,548 SR
1,937 Elo+

VS

Team Averages
Level 50
1,658 SR
1,583 Elo+
Hera
Hera
DiloonSenpai
Hera
Level 18
God Stats
3W - 1L
1,768 SR
Queue Stats
137W - 133L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Elkibe
Kuzenbo
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 97L
1,566 Elo+
Solo
Fafnir
Fafnir
FrickMatt
Fafnir
Level 28
God Stats
2W - 1L
1,650 SR
Queue Stats
49W - 29L
1,658 Elo+
Party 2
Poseidon
Poseidon
TepforX
Poseidon
Level 23
God Stats
10W - 14L
1,890 SR
Queue Stats
384W - 375L
1,482 Elo+
Solo
King Arthur
King Arthur
janmikelvincent_
King Arthur
Level 154
God Stats
1W - 2L
1,480 SR
Queue Stats
55W - 41L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ThePeenGuy
Bastet
17
6 / 2 / 14
9,904
825
13,015
15,091
8,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
bigpeepee2008
Heimdallr
15
4 / 4 / 11
9,285
774
13,679
11,582
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 16
9,381
782
8,943
13,069
5,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 12
9,789
816
18,461
12,196
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
19
8 / 2 / 13
10,745
895
20,147
10,432
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
8,151
679
10,540
11,377
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Elkibe
Kuzenbo
14
0 / 6 / 11
7,977
665
9,283
18,909
22,861
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
FrickMatt
Fafnir
16
3 / 3 / 7
9,667
806
5,339
18,618
23,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
TepforX
Poseidon
14
5 / 6 / 2
8,504
709
10,185
11,429
4,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
janmikelvincent_
King Arthur
14
4 / 5 / 4
7,984
665
9,393
20,129
18,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
44
25
Kills
13
14
Deaths
25
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
L
Kuzenbo
Elkibe
Kuzenbo
0
6
11
0.92
L
Fafnir
FrickMatt
Fafnir
3
3
7
2.17
L
Poseidon
TepforX
Poseidon
5
6
2
1
W
Bastet
ThePeenGuy
Bastet
6
2
14
6.5
W
Heimdallr
bigpeepee2008
Heimdallr
4
4
11
2.38
W
2
2
16
5
L
King Arthur
janmikelvincent_
King Arthur
4
5
4
1.2
W
5
4
12
2.75
W
Janus
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,245
Damage
44,740
62,370
Taken
80,462
29,523
Mitigated
75,107
23,313
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,540
1,375
1,660
1,837
11,377
5,414
0
5,179
6,198
26,286
0
L
Kuzenbo
Elkibe
Kuzenbo
9,283
2,004
299
1,805
18,909
22,861
65
10,504
8,401
18,814
0
L
Fafnir
FrickMatt
Fafnir
5,339
688
607
4,493
18,618
23,938
45
8,329
10,289
11,426
0
L
Poseidon
TepforX
Poseidon
10,185
1,504
1,490
840
11,429
4,822
0
4,159
7,263
23,342
0
W
Bastet
ThePeenGuy
Bastet
13,015
1,995
1,852
6,138
15,091
8,650
1,188
6,689
8,402
0
18,905
W
Heimdallr
bigpeepee2008
Heimdallr
13,679
7,835
597
2,810
11,582
5,129
342
7,358
4,224
0
25,275
W
8,943
1,814
1,321
4,976
13,069
5,898
1,734
6,164
6,905
0
21,431
L
King Arthur
janmikelvincent_
King Arthur
9,393
346
838
2,442
20,129
18,072
0
10,437
9,692
0
20,686
W
18,461
5,821
1,380
1,943
12,196
5,135
2,072
8,431
3,765
33,613
0
W
Janus
20,147
414
893
1,403
10,432
4,711
958
6,705
3,727
36,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
42,283
141
Minions Killed
120
0
Camps Cleared
0
1,210,604
Distance Traveled
1,065,671
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,151
679
32
3
0
224,587
0
L
Kuzenbo
7,977
665
19
2
0
208,760
0
L
Fafnir
9,667
806
12
1
0
209,410
4
L
Poseidon
8,504
709
42
4
0
195,753
4
W
Bastet
9,904
825
8
1
0
250,545
0
W
Heimdallr
9,285
774
33
3
0
201,173
0
W
Loki
9,381
782
25
2
0
274,188
0
L
King Arthur
7,984
665
15
1
0
227,161
0
W
Nu Wa
9,789
816
35
3
0
229,908
0
W
Janus
10,745
895
40
3
0
254,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role