Player Matchup

Mulan
Mulan
Blackdog978
Mulan
Level 117
God Stats
2W - 0L
1,564 SR
Queue Stats
51W - 35L
1,622 Elo+
Party 2
Hera
Hera
Carlmester
Hera
Level 129
God Stats
7W - 1L
1,720 SR
Queue Stats
48W - 27L
1,684 Elo+
Party 2
Thanatos
Thanatos
EliteFreeze
Thanatos
Level 24
God Stats
2W - 0L
1,498 SR
Queue Stats
16W - 14L
1,527 Elo+
Party 2
Team Averages
Level 90
1,594 SR
1,611 Elo+

VS

Team Averages
Level 86
1,615 SR
1,568 Elo+
Ne Zha
Ne Zha
Deaye
Ne Zha
Level 126
God Stats
13W - 6L
1,706 SR
Queue Stats
81W - 76L
1,614 Elo+
Party 1
Janus
Janus
Leannebutt
Janus
Level 106
God Stats
12W - 11L
1,641 SR
Queue Stats
51W - 64L
1,588 Elo+
Party 1
Bacchus
Bacchus
SwantonSean
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
10,089
776
13,307
16,771
17,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 10
10,000
769
17,906
7,471
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
EliteFreeze
Thanatos
14
4 / 2 / 5
9,258
712
4,183
11,444
5,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deaye
Ne Zha
12
1 / 5 / 2
8,396
646
11,995
14,886
8,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
2 / 5 / 1
8,294
638
11,988
11,655
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SwantonSean
Bacchus
11
0 / 3 / 3
8,338
641
3,656
15,281
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
2
1
10
7
L
Ne Zha
Deaye
Ne Zha
1
5
2
0.4
W
Thanatos
EliteFreeze
Thanatos
4
2
5
3.25
L
Janus
2
5
1
0.5
L
Bacchus
SwantonSean
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
27,639
35,686
Taken
41,822
25,978
Mitigated
31,177
12,107
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,307
1,549
0
4,340
16,771
17,110
184
7,358
8,935
0
31,349
W
17,906
3,538
0
1,071
7,471
3,108
1,830
2,457
4,820
52,635
0
L
Ne Zha
Deaye
Ne Zha
11,995
2,358
0
3,020
14,886
8,468
0
4,261
10,625
0
32,748
W
Thanatos
EliteFreeze
Thanatos
4,183
469
0
6,696
11,444
5,760
913
5,839
5,401
0
26,203
L
Janus
11,988
789
39
1,363
11,655
5,560
0
7,120
4,535
31,096
0
L
Bacchus
SwantonSean
Bacchus
3,656
435
0
2,978
15,281
17,149
0
6,701
8,580
7,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
25,028
156
Minions Killed
100
9
Camps Cleared
2
770,981
Distance Traveled
738,466
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,089
776
32
2
1
263,063
1
W
Hera
10,000
769
83
6
2
248,155
4
L
Ne Zha
8,396
646
38
3
0
251,567
4
W
Thanatos
9,258
712
41
3
6
259,763
1
L
Janus
8,294
638
58
4
2
227,508
5
L
Bacchus
8,338
641
4
0
0
259,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role