Player Matchup

Tyr
Tyr
CodeMonkey97
Tyr
Level 153
God Stats
1W - 0L
1,738 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Olorun
Olorun
Gnarvana6
Olorun
Level 109
God Stats
14W - 11L
1,540 SR
Queue Stats
81W - 90L
1,398 Elo+
Party 2
Thor
Thor
JustHumanBeans
Thor
Level 28
God Stats
1W - 0L
1,925 SR
Queue Stats
2W - 1L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGiraffeRider
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,804 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Terra
Terra
UnholySuperbia
Terra
Level 45
God Stats
3W - 2L
1,720 SR
Queue Stats
33W - 54L
1,368 Elo+
Party 2
Team Averages
Level 88
1,745 SR
1,425 Elo+

VS

Team Averages
Level 50
1,443 SR
1,446 Elo+
Charybdis
Charybdis
Bookszn
Charybdis
Level 15
God Stats
0W - 3L
1,299 SR
Queue Stats
43W - 61L
1,427 Elo+
Party 3
King Arthur
King Arthur
GsK_Shadow
King Arthur
Level 87
God Stats
3W - 3L
1,645 SR
Queue Stats
376W - 364L
1,456 Elo+
Party 3
Sol
Sol
angxloiscool
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
mudboymatt
Cthulhu
Level 43
God Stats
0W - 2L
1,268 SR
Queue Stats
177W - 209L
1,491 Elo+
Party 3
Nemesis
Nemesis
toastykiller
Nemesis
Level 86
God Stats
17W - 20L
1,503 SR
Queue Stats
326W - 357L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 7
15,667
540
20,047
30,682
38,359
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Gnarvana6
Olorun
20
9 / 4 / 4
14,757
509
23,308
26,793
14,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 9
16,224
559
23,106
24,474
12,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
TheGiraffeRider
Ah Muzen Cab
20
5 / 5 / 11
15,701
541
26,133
22,355
12,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 4 / 11
12,828
442
16,287
30,428
18,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bookszn
Charybdis
16
0 / 8 / 5
10,514
363
8,656
20,839
9,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GsK_Shadow
King Arthur
20
1 / 3 / 7
14,084
486
23,909
32,391
46,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 6 / 4
12,063
416
17,384
24,355
9,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
mudboymatt
Cthulhu
20
3 / 4 / 6
12,297
424
23,183
26,072
30,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
toastykiller
Nemesis
20
8 / 10 / 5
14,020
483
19,109
34,619
19,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
30
Kills
15
15
Deaths
31
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bookszn
Charybdis
0
8
5
0.31
W
6
0
7
9.5
W
Olorun
Gnarvana6
Olorun
9
4
4
2.75
L
King Arthur
GsK_Shadow
King Arthur
1
3
7
1.5
W
8
2
9
6.25
W
Ah Muzen Cab
TheGiraffeRider
Ah Muzen Cab
5
5
11
2.1
W
2
4
11
1.88
L
3
6
4
0.83
L
Cthulhu
mudboymatt
Cthulhu
3
4
6
1.5
L
Nemesis
toastykiller
Nemesis
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,881
Damage
92,241
134,732
Taken
138,276
96,333
Mitigated
115,575
49,106
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bookszn
Charybdis
8,656
5,472
0
1,992
20,839
9,039
178
8,820
12,019
0
78,836
W
20,047
1,455
0
10,555
30,682
38,359
0
7,044
23,025
0
116,980
W
Olorun
Gnarvana6
Olorun
23,308
12,828
2,252
11,336
26,793
14,439
4,658
11,514
14,520
116,027
0
L
King Arthur
GsK_Shadow
King Arthur
23,909
1,815
0
2,437
32,391
46,689
312
5,236
27,155
0
133,841
W
23,106
4,244
0
8,682
24,474
12,881
0
4,450
19,382
0
167,710
W
Ah Muzen Cab
TheGiraffeRider
Ah Muzen Cab
26,133
10,482
0
3,291
22,355
12,349
1,893
5,108
17,142
0
163,156
W
16,287
2,162
4,418
8,572
30,428
18,305
492
13,487
15,591
81,331
0
L
17,384
6,433
0
9,561
24,355
9,340
1,422
6,195
18,160
102,716
0
L
Cthulhu
mudboymatt
Cthulhu
23,183
1,127
1,653
1,124
26,072
30,931
0
13,570
12,502
71,038
0
L
Nemesis
toastykiller
Nemesis
19,109
9,646
0
2,611
34,619
19,576
0
5,774
28,845
0
116,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,177
Gold Earned
62,978
852
Minions Killed
768
0
Camps Cleared
0
2,683,079
Distance Traveled
2,629,357
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,514
363
122
4
0
436,318
0
W
Tyr
15,667
540
174
6
0
669,250
3
W
Olorun
14,757
509
168
6
0
477,698
2
L
King Arthur
14,084
486
250
9
0
565,317
4
W
Thor
16,224
559
205
7
0
553,329
9
W
Ah Muzen Cab
15,701
541
197
7
0
501,983
2
W
Terra
12,828
442
108
4
0
480,819
1
L
Sol
12,063
416
148
5
0
492,632
0
L
Cthulhu
12,297
424
113
4
0
574,325
1
L
Nemesis
14,020
483
135
5
0
560,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role