Player Matchup

Nike
Nike
 
Nike
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dracul1Belmont
Charybdis
Level 62
God Stats
4W - 4L
1,288 SR
Queue Stats
214W - 272L
1,316 Elo+
Party 2
Agni
Agni
JacobJangles
Agni
Level 63
God Stats
3W - 2L
1,586 SR
Queue Stats
13W - 14L
1,196 Elo+
Solo
Skadi
Skadi
chapu252
Skadi
Level 98
God Stats
65W - 50L
1,411 SR
Queue Stats
213W - 196L
1,365 Elo+
Solo
Merlin
Merlin
xXLilRedBeanXx
Merlin
Level 124
God Stats
24W - 22L
1,363 SR
Queue Stats
545W - 674L
1,317 Elo+
Party 2
Team Averages
Level 88
1,430 SR
1,339 Elo+

VS

Team Averages
Level 92
1,477 SR
1,302 Elo+
Nu Wa
Nu Wa
CaffeinatedBeast
Nu Wa
Level 133
God Stats
92W - 100L
1,421 SR
Queue Stats
770W - 956L
1,294 Elo+
Party 1
Thanatos
Thanatos
Dzuko11
Thanatos
Level 42
God Stats
1W - 1L
1,674 SR
Queue Stats
4W - 9L
1,243 Elo+
Solo
Skadi
Skadi
MyNameIzJIFF
Skadi
Level 124
God Stats
23W - 35L
1,491 SR
Queue Stats
413W - 578L
1,272 Elo+
Party 1
Artio
Artio
demonteizer
Artio
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 288L
1,255 Elo+
Solo
Achilles
Achilles
scottftw787
Achilles
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
15W - 16L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
0 / 2 / 3
9,885
449
4,948
15,240
14,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Dracul1Belmont
Charybdis
18
7 / 1 / 3
11,420
519
11,969
14,348
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 2
10,564
480
10,070
13,823
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
chapu252
Skadi
17
2 / 3 / 1
10,614
482
10,051
16,179
7,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 0 / 6
10,921
496
10,241
7,745
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,796
445
7,830
10,904
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Dzuko11
Thanatos
15
3 / 2 / 4
9,627
438
9,522
16,192
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 1
8,477
385
7,978
9,849
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
7,729
351
2,317
14,309
10,521
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Achilles
scottftw787
Achilles
18
5 / 1 / 0
10,422
474
13,015
24,285
29,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
9
9
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
3
0.75
L
1
3
2
0.67
W
Charybdis
Dracul1Belmont
Charybdis
7
1
3
8.5
L
Thanatos
Dzuko11
Thanatos
3
2
4
2.5
W
1
3
2
0.67
L
0
3
1
0.17
W
Skadi
chapu252
Skadi
2
3
1
0.83
L
0
3
2
0.33
L
Achilles
scottftw787
Achilles
5
1
0
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,279
Damage
40,662
67,335
Taken
75,539
37,513
Mitigated
57,376
20,651
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,948
933
0
1,249
15,240
14,101
894
1,617
13,535
0
55,980
L
7,830
1,143
0
1,647
10,904
5,043
425
6,126
4,778
65,612
0
W
Charybdis
Dracul1Belmont
Charybdis
11,969
7,861
0
3,569
14,348
7,737
2,451
1,719
12,567
0
86,535
L
Thanatos
Dzuko11
Thanatos
9,522
2,583
0
13,515
16,192
8,425
0
3,163
13,029
0
68,577
W
10,070
1,032
225
4,592
13,823
5,380
1,512
3,516
10,007
91,210
0
L
7,978
1,964
115
739
9,849
3,456
0
3,625
6,224
0
63,326
W
Skadi
chapu252
Skadi
10,051
4,851
0
5,370
16,179
7,266
135
1,200
14,875
0
75,991
L
2,317
137
0
871
14,309
10,521
329
3,995
10,314
29,800
0
L
Achilles
scottftw787
Achilles
13,015
2,390
0
4,955
24,285
29,931
0
3,402
20,883
0
79,261
W
10,241
447
1,679
3,967
7,745
3,029
936
1,451
6,204
79,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
46,051
621
Minions Killed
484
0
Camps Cleared
0
1,911,432
Distance Traveled
1,809,549
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,885
449
93
4
0
376,873
6
L
Nu Wa
9,796
445
130
6
0
304,532
10
W
Charybdis
11,420
519
135
6
0
376,519
0
L
Thanatos
9,627
438
94
4
0
461,267
0
W
Agni
10,564
480
139
6
0
362,682
0
L
Skadi
8,477
385
102
5
0
310,150
1
W
Skadi
10,614
482
112
5
0
374,018
2
L
Artio
7,729
351
42
2
0
337,546
2
L
Achilles
10,422
474
116
5
0
396,054
6
W
Merlin
10,921
496
142
6
0
421,340
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role