Player Matchup

Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CHAAAAAAACCCCCCc
Cerberus
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
43W - 18L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
itzJax
Jing Wei
Level 15
God Stats
3W - 1L
1,673 SR
Queue Stats
118W - 59L
1,538 Elo+
Party 1
Team Averages
Level 56
1,635 SR
1,567 Elo+

VS

Team Averages
Level 62
1,544 SR
1,465 Elo+
Hel
Hel
SkittlesSenpaii
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 203L
1,330 Elo+
Party 2
Terra
Terra
SkittlesSpamsL2
Terra
Level 27
God Stats
33W - 37L
1,525 SR
Queue Stats
84W - 163L
1,320 Elo+
Party 2
Pele
Pele
TeddyH126
Pele
Level 103
God Stats
22W - 10L
1,607 SR
Queue Stats
215W - 142L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
9 / 0 / 4
9,246
841
14,033
7,583
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 11
7,993
727
5,968
8,514
8,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
itzJax
Jing Wei
13
2 / 0 / 9
8,405
764
7,094
6,447
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,052
550
2,919
8,731
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,147
559
2,428
11,345
7,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
11
0 / 4 / 0
6,443
586
6,787
10,748
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
0
4
11
W
2
0
11
7.5
L
0
6
0
0
L
0
3
0
0
L
Pele
0
4
0
0
W
Jing Wei
itzJax
Jing Wei
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
12,134
22,544
Taken
30,824
15,517
Mitigated
15,522
10,754
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,033
6,811
1,803
5,486
7,583
4,196
868
3,086
4,497
48,545
5,677
W
5,968
172
0
1,886
8,514
8,535
276
1,457
7,057
12,999
0
L
2,919
454
1,511
1,482
8,731
3,329
0
6,371
2,260
12,233
0
L
2,428
102
560
1,089
11,345
7,807
0
6,557
4,623
9,843
0
L
Pele
6,787
1,092
0
700
10,748
4,386
0
5,546
5,202
0
34,404
W
Jing Wei
itzJax
Jing Wei
7,094
4,583
0
1,579
6,447
2,786
1,282
1,156
5,291
0
30,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
18,642
149
Minions Killed
95
9
Camps Cleared
2
580,426
Distance Traveled
567,742
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,246
841
77
7
5
193,330
2
W
Cerberus
7,993
727
14
1
2
177,635
4
L
Hel
6,052
550
21
2
1
167,163
2
L
Terra
6,147
559
15
1
0
197,793
4
L
Pele
6,443
586
59
5
1
202,786
2
W
Jing Wei
8,405
764
58
5
2
209,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role