Player Matchup

Hel
Hel
Aromede
Hel
Level 131
God Stats
2W - 0L
1,609 SR
Queue Stats
33W - 35L
1,485 Elo+
Solo
Set
Set
Aruffin
Set
Level 88
God Stats
1W - 4L
1,232 SR
Queue Stats
14W - 36L
1,238 Elo+
Party 1
Artio
Artio
Zéthoven
Artio
Level 86
God Stats
1W - 1L
1,287 SR
Queue Stats
205W - 240L
1,412 Elo+
Party 1
Team Averages
Level 102
1,376 SR
1,378 Elo+

VS

Team Averages
Level 48
1,500 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SkeletonMilk_
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 131L
1,521 Elo+
Party 2
Chronos
Chronos
mynamedeece
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 1 / 6
6,730
673
8,446
7,454
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
12
5 / 1 / 2
8,001
800
9,899
7,914
4,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Artio
Zéthoven
Artio
10
1 / 1 / 6
6,787
679
3,608
10,692
9,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 3 / 0
6,699
670
5,117
5,879
2,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 2
6,929
693
2,438
9,603
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
mynamedeece
Chronos
11
1 / 3 / 0
6,462
646
10,225
9,031
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
3
3
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
W
Hel
1
1
6
4
W
Set
5
1
2
6
L
0
1
2
1
W
Artio
Zéthoven
Artio
1
1
6
4
L
Chronos
mynamedeece
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
17,780
26,060
Taken
24,513
17,538
Mitigated
15,509
15,158
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,117
2,244
0
338
5,879
2,473
0
2,531
3,348
0
17,353
W
Hel
8,446
577
4,243
4,358
7,454
3,210
198
3,227
4,227
21,496
0
W
Set
9,899
4,257
491
1,308
7,914
4,947
667
3,036
4,878
0
29,034
L
2,438
124
0
493
9,603
8,724
0
4,344
5,259
11,422
0
W
Artio
Zéthoven
Artio
3,608
559
1,693
3,065
10,692
9,381
308
5,618
5,074
11,676
0
L
Chronos
mynamedeece
Chronos
10,225
3,113
0
2,045
9,031
4,312
0
5,318
3,713
28,485
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,518
Gold Earned
20,090
104
Minions Killed
99
4
Camps Cleared
5
548,868
Distance Traveled
523,377
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,699
670
35
4
1
150,195
2
W
Hel
6,730
673
35
4
2
183,711
2
W
Set
8,001
800
50
5
2
199,297
2
L
Ymir
6,929
693
20
2
0
186,445
1
W
Artio
6,787
679
19
2
0
165,860
1
L
Chronos
6,462
646
44
4
4
186,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role