Player Matchup

Chaac
Chaac
Dụrim
Chaac
Level 126
God Stats
0W - 2L
1,471 SR
Queue Stats
304W - 254L
1,599 Elo+
Party 4
Yu Huang
Yu Huang
Electrocutie
Yu Huang
Level 149
God Stats
0W - 2L
1,724 SR
Queue Stats
28W - 24L
1,631 Elo+
Party 1
Artemis
Artemis
NutMiIk
Artemis
Level 123
God Stats
11W - 5L
1,754 SR
Queue Stats
60W - 55L
1,615 Elo+
Party 1
Da Ji
Da Ji
SaiIorGoon
Da Ji
Level 143
God Stats
2W - 4L
1,521 SR
Queue Stats
65W - 56L
1,635 Elo+
Party 1
Artio
Artio
weaew
Artio
Level 61
God Stats
1W - 3L
1,549 SR
Queue Stats
92W - 77L
1,515 Elo+
Party 4
Team Averages
Level 120
1,604 SR
1,599 Elo+

VS

Team Averages
Level 147
1,484 SR
1,530 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Sixshot
Anubis
Level 149
God Stats
2W - 1L
1,522 SR
Queue Stats
66W - 76L
1,527 Elo+
Party 3
Horus
Horus
Supernova112
Horus
Level 124
God Stats
7W - 4L
1,585 SR
Queue Stats
71W - 64L
1,578 Elo+
Party 3
Chernobog
Chernobog
UnicycleSamurai
Chernobog
Level 144
God Stats
1W - 2L
1,315 SR
Queue Stats
78W - 72L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dụrim
Chaac
9
1 / 0 / 0
4,635
927
2,082
2,597
1,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Electrocutie
Yu Huang
9
0 / 2 / 1
4,551
910
4,512
3,563
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
NutMiIk
Artemis
10
0 / 2 / 0
4,886
977
3,656
3,807
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
1 / 1 / 1
4,622
924
3,744
3,181
1,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
weaew
Artio
8
0 / 0 / 1
4,461
892
1,617
4,188
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 0 / 2
5,007
1,001
3,836
6,246
2,438
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
 
Raijin
10
1 / 0 / 4
4,960
992
3,400
3,381
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Sixshot
Anubis
11
0 / 0 / 3
5,034
1,007
1,697
2,042
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 3
5,104
1,021
2,230
4,831
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
UnicycleSamurai
Chernobog
9
0 / 2 / 3
4,593
919
2,430
3,176
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
5
5
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
0
2
3
W
Raijin
 
Raijin
1
0
4
3
L
Chaac
Dụrim
Chaac
1
0
0
1
L
Yu Huang
Electrocutie
Yu Huang
0
2
1
0.25
L
Artemis
NutMiIk
Artemis
0
2
0
0
L
Da Ji
1
1
1
1.5
W
Anubis
Sixshot
Anubis
0
0
3
1.5
W
2
0
3
3.5
W
Chernobog
UnicycleSamurai
Chernobog
0
2
3
0.75
L
Artio
weaew
Artio
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
13,593
17,336
Taken
19,676
7,879
Mitigated
8,833
3,820
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,836
1,568
0
3,205
6,246
2,438
0
2,088
4,010
0
10,862
W
Raijin
 
Raijin
3,400
610
31
740
3,381
1,166
0
1,293
2,010
12,049
0
L
Chaac
Dụrim
Chaac
2,082
675
157
1,213
2,597
1,395
0
653
1,944
0
6,494
L
Yu Huang
Electrocutie
Yu Huang
4,512
832
0
77
3,563
1,380
0
1,181
2,382
10,345
0
L
Artemis
NutMiIk
Artemis
3,656
1,425
0
584
3,807
1,493
0
1,444
2,363
0
18,592
L
Da Ji
3,744
995
0
0
3,181
1,209
0
222
2,959
0
9,552
W
Anubis
Sixshot
Anubis
1,697
79
0
1,332
2,042
1,105
720
247
1,791
19,834
0
W
2,230
1,050
558
2,700
4,831
3,033
231
1,835
2,878
0
5,419
W
Chernobog
UnicycleSamurai
Chernobog
2,430
1,712
0
486
3,176
1,091
736
300
2,858
0
9,929
L
Artio
weaew
Artio
1,617
516
220
1,569
4,188
2,402
0
1,597
2,591
3,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
24,698
81
Minions Killed
113
0
Camps Cleared
0
563,614
Distance Traveled
578,388
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,007
1,001
22
4
0
136,423
1
W
Raijin
4,960
992
25
5
0
112,320
2
L
Chaac
4,635
927
3
1
0
91,029
0
L
Yu Huang
4,551
910
24
5
0
105,314
0
L
Artemis
4,886
977
36
7
0
110,101
1
L
Da Ji
4,622
924
13
3
0
132,489
2
W
Anubis
5,034
1,007
45
9
0
112,146
0
W
Horus
5,104
1,021
6
1
0
106,006
1
W
Chernobog
4,593
919
15
3
0
111,493
1
L
Artio
4,461
892
5
1
0
124,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role