Player Matchup

Ra
Ra
Bloxx8
Ra
Level 48
God Stats
2W - 1L
1,522 SR
Queue Stats
28W - 17L
1,577 Elo+
Party 3
Cupid
Cupid
Dvorakus
Cupid
Level 26
God Stats
3W - 0L
1,881 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 3
Thanatos
Thanatos
FIoobIe
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zeruruesu
King Arthur
Level 118
God Stats
2W - 1L
1,864 SR
Queue Stats
52W - 39L
1,552 Elo+
Party 1
Atlas
Atlas
phegley_
Atlas
Level 54
God Stats
8W - 0L
1,869 SR
Queue Stats
107W - 77L
1,614 Elo+
Party 3
Team Averages
Level 52
1,727 SR
1,540 Elo+

VS

Team Averages
Level 81
1,565 SR
1,525 Elo+
Izanami
Izanami
JustTeal
Izanami
Level 106
God Stats
48W - 23L
1,696 SR
Queue Stats
169W - 126L
1,535 Elo+
Party 2
Artemis
Artemis
Laurax69
Artemis
Level 25
God Stats
108W - 65L
1,612 SR
Queue Stats
128W - 84L
1,539 Elo+
Party 2
Poseidon
Poseidon
MAYANDRU
Poseidon
Level 42
God Stats
1W - 1L
1,435 SR
Queue Stats
56W - 58L
1,474 Elo+
Solo
Chaac
Chaac
Superfam7
Chaac
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 100L
1,523 Elo+
Party 2
Ares
Ares
xKansas
Ares
Level 129
God Stats
4W - 3L
1,584 SR
Queue Stats
169W - 110L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 0 / 20
11,108
1,111
12,827
6,784
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Dvorakus
Cupid
18
5 / 3 / 17
11,439
1,144
18,556
11,554
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
FIoobIe
Thanatos
18
16 / 2 / 11
13,752
1,375
23,628
19,192
13,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Zeruruesu
King Arthur
17
3 / 4 / 24
11,368
1,137
11,212
19,342
23,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Atlas
phegley_
Atlas
18
1 / 0 / 27
12,449
1,245
9,432
15,336
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustTeal
Izanami
16
4 / 6 / 5
11,186
1,119
20,272
16,280
7,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Laurax69
Artemis
16
3 / 4 / 3
11,064
1,106
11,877
12,620
5,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
MAYANDRU
Poseidon
16
0 / 7 / 7
9,961
996
8,978
12,616
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Superfam7
Chaac
16
1 / 6 / 5
10,232
1,023
11,465
20,714
21,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
xKansas
Ares
16
1 / 5 / 7
10,132
1,013
13,518
17,939
27,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
28
Kills
9
9
Deaths
28
99
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
20
13
W
Cupid
Dvorakus
Cupid
5
3
17
4.5
W
Thanatos
FIoobIe
Thanatos
16
2
11
10.75
L
Izanami
JustTeal
Izanami
4
6
5
1.08
L
Artemis
Laurax69
Artemis
3
4
3
1.13
L
Poseidon
MAYANDRU
Poseidon
0
7
7
0.5
L
Chaac
Superfam7
Chaac
1
6
5
0.58
W
King Arthur
Zeruruesu
King Arthur
3
4
24
3.75
W
Atlas
phegley_
Atlas
1
0
27
14.5
L
Ares
xKansas
Ares
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,655
Damage
66,110
72,208
Taken
80,169
72,587
Mitigated
66,279
23,218
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,827
2,392
4,220
1,773
6,784
4,262
0
1,719
5,065
41,506
0
W
Cupid
Dvorakus
Cupid
18,556
11,030
423
3,105
11,554
6,957
0
3,819
7,735
0
37,521
W
Thanatos
FIoobIe
Thanatos
23,628
8,643
0
12,370
19,192
13,408
0
4,848
14,344
0
39,801
L
Izanami
JustTeal
Izanami
20,272
12,828
0
917
16,280
7,123
0
3,426
12,854
0
40,228
L
Artemis
Laurax69
Artemis
11,877
4,585
0
760
12,620
5,914
0
4,054
8,566
0
32,645
L
Poseidon
MAYANDRU
Poseidon
8,978
1,537
0
0
12,616
4,631
0
1,387
11,229
32,550
0
L
Chaac
Superfam7
Chaac
11,465
1,146
0
5,119
20,714
21,195
0
7,888
12,826
0
30,829
W
King Arthur
Zeruruesu
King Arthur
11,212
565
0
0
19,342
23,823
0
6,479
12,863
0
20,094
W
Atlas
phegley_
Atlas
9,432
3,154
0
1,327
15,336
24,137
0
5,631
9,705
20,883
0
L
Ares
xKansas
Ares
13,518
276
0
0
17,939
27,416
0
5,504
12,435
17,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,116
Gold Earned
52,575
207
Minions Killed
198
7
Camps Cleared
5
966,343
Distance Traveled
953,281
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,108
1,111
74
7
1
207,045
1
W
Cupid
11,439
1,144
64
6
0
158,849
0
W
Thanatos
13,752
1,375
32
3
2
214,094
1
L
Izanami
11,186
1,119
49
5
2
185,618
0
L
Artemis
11,064
1,106
53
5
0
188,364
4
L
Poseidon
9,961
996
51
5
3
169,648
1
L
Chaac
10,232
1,023
38
4
0
205,851
0
W
King Arthur
11,368
1,137
18
2
1
185,984
1
W
Atlas
12,449
1,245
19
2
3
200,371
0
L
Ares
10,132
1,013
7
1
0
203,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role