Player Matchup

Sobek
Sobek
AuzzyBoi36
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 68L
1,483 Elo+
Party 2
Ganesha
Ganesha
GatorLoki8183
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kfactor662
Baron Samedi
Level 112
God Stats
6W - 1L
1,990 SR
Queue Stats
301W - 269L
1,587 Elo+
Party 2
Eset
Eset
Lt LumpDADDY
Eset
Level 125
God Stats
1W - 2L
1,284 SR
Queue Stats
57W - 38L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
TallWhiteGuy
Cliodhna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,307 Elo+
Solo
Team Averages
Level 60
1,555 SR
1,480 Elo+

VS

Team Averages
Level 52
1,447 SR
1,388 Elo+
Skadi
Skadi
AsunaMatat1993
Skadi
Level 48
God Stats
0W - 2L
1,253 SR
Queue Stats
15W - 24L
1,320 Elo+
Party 1
Hercules
Hercules
CourierSixx
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
NoviceMc4127
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Freya
Freya
Tark75
Freya
Level 105
God Stats
2W - 2L
1,592 SR
Queue Stats
115W - 119L
1,419 Elo+
Party 1
Lancelot
Lancelot
TheXpectations
Lancelot
Level 55
God Stats
1W - 5L
1,391 SR
Queue Stats
80W - 88L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 1 / 10
8,747
875
7,762
13,856
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
13
0 / 3 / 15
8,025
803
6,888
11,718
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Kfactor662
Baron Samedi
16
6 / 2 / 8
9,351
935
16,325
10,548
7,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 7
8,805
881
18,068
10,726
6,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TallWhiteGuy
Cliodhna
12
3 / 6 / 4
7,233
723
5,684
10,027
7,516
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
8,758
876
14,045
9,313
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CourierSixx
Hercules
14
2 / 4 / 8
8,170
817
7,414
22,696
15,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
NoviceMc4127
Baron Samedi
9
0 / 4 / 3
6,399
640
2,372
5,446
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Tark75
Freya
16
9 / 3 / 4
9,129
913
15,569
11,899
5,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
13
0 / 4 / 6
7,278
728
7,024
12,619
11,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
17
Kills
15
15
Deaths
17
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
2
10
4.5
W
Sobek
2
1
10
7
L
Hercules
CourierSixx
Hercules
2
4
8
1.5
W
Ganesha
0
3
15
2.5
W
Baron Samedi
Kfactor662
Baron Samedi
6
2
8
5
W
6
3
7
3.17
L
Baron Samedi
NoviceMc4127
Baron Samedi
0
4
3
0.38
W
Cliodhna
TallWhiteGuy
Cliodhna
3
6
4
0.83
L
Freya
Tark75
Freya
9
3
4
3.67
L
Lancelot
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,727
Damage
46,424
56,875
Taken
61,973
52,339
Mitigated
39,984
20,211
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,045
7,743
1,209
3,409
9,313
4,191
1,026
7,739
1,422
0
27,850
W
Sobek
7,762
644
959
4,190
13,856
18,042
0
4,996
8,860
13,676
0
L
Hercules
CourierSixx
Hercules
7,414
1,924
907
8,847
22,696
15,647
0
18,338
3,892
0
12,299
W
Ganesha
6,888
1,104
0
420
11,718
13,371
0
3,868
7,850
12,698
0
W
Baron Samedi
Kfactor662
Baron Samedi
16,325
1,803
4,805
3,618
10,548
7,197
886
3,493
7,055
21,891
0
W
18,068
948
3,908
2,170
10,726
6,213
230
3,283
7,443
36,811
0
L
Baron Samedi
NoviceMc4127
Baron Samedi
2,372
170
114
427
5,446
3,020
0
3,494
1,875
6,239
0
W
Cliodhna
TallWhiteGuy
Cliodhna
5,684
704
141
0
10,027
7,516
516
2,301
7,726
0
7,975
L
Freya
Tark75
Freya
15,569
5,157
830
4,882
11,899
5,823
0
7,873
3,845
23,426
0
L
Lancelot
7,024
1,386
1,161
3,463
12,619
11,303
562
10,474
1,896
0
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
39,734
85
Minions Killed
67
0
Camps Cleared
0
885,497
Distance Traveled
854,842
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,758
876
24
2
0
174,730
0
W
Sobek
8,747
875
11
1
0
196,055
0
L
Hercules
8,170
817
14
1
0
188,445
0
W
Ganesha
8,025
803
0
0
0
164,406
0
W
Baron Samedi
9,351
935
26
3
0
172,445
1
W
Eset
8,805
881
44
4
0
178,490
0
L
Baron Samedi
6,399
640
5
1
0
100,223
1
W
Cliodhna
7,233
723
4
0
0
174,101
0
L
Freya
9,129
913
13
1
0
180,441
0
L
Lancelot
7,278
728
11
1
0
211,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role