Player Matchup

Lancelot
Lancelot
ImTheDragonKing
Lancelot
Level 68
God Stats
11W - 4L
1,694 SR
Queue Stats
43W - 37L
1,475 Elo+
Party 1
Ullr
Ullr
Jeezus87
Ullr
Level 107
God Stats
24W - 16L
1,576 SR
Queue Stats
193W - 126L
1,638 Elo+
Party 2
Atlas
Atlas
Jwizzlle70
Atlas
Level 66
God Stats
106W - 33L
1,771 SR
Queue Stats
208W - 83L
1,753 Elo+
Party 2
The Morrigan
The Morrigan
Mεγrυηε
The Morrigan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
WildT97
Kukulkan
Level 24
God Stats
5W - 0L
1,873 SR
Queue Stats
33W - 23L
1,490 Elo+
Party 1
Team Averages
Level 53
1,683 SR
1,571 Elo+

VS

Team Averages
Level 63
1,495 SR
1,644 Elo+
Cabrakan
Cabrakan
Creeps Asylum
Cabrakan
Level 111
God Stats
1W - 3L
1,415 SR
Queue Stats
81W - 77L
1,568 Elo+
Party 4
Khepri
Khepri
Idlemask
Khepri
Level 65
God Stats
5W - 11L
1,327 SR
Queue Stats
221W - 221L
1,407 Elo+
Solo
Jing Wei
Jing Wei
ImSooFrosty
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,746 Elo+
Party 3
Mercury
Mercury
Meatacusbeatacus
Mercury
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 7L
1,854 Elo+
Party 3
Olorun
Olorun
xXboxGamer1265Xx
Olorun
Level 17
God Stats
0W - 1L
1,734 SR
Queue Stats
28W - 17L
1,643 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 1 / 6
6,691
608
8,896
9,947
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
11
0 / 0 / 1
6,640
604
2,194
3,768
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
10
4 / 0 / 2
6,666
606
4,875
8,317
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Mεγrυηε
The Morrigan
12
5 / 0 / 2
7,546
686
10,078
6,150
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
WildT97
Kukulkan
12
2 / 3 / 4
6,823
620
9,494
7,182
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Creeps Asylum
Cabrakan
9
0 / 5 / 0
5,475
498
3,995
11,340
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Idlemask
Khepri
9
0 / 2 / 2
5,269
479
1,866
7,633
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
ImSooFrosty
Jing Wei
12
0 / 0 / 0
6,604
600
1,190
4,345
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 4 / 3
5,744
522
5,686
11,105
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 4 / 1
6,208
564
7,477
13,144
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
4
4
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Creeps Asylum
Cabrakan
0
5
0
0
L
Khepri
Idlemask
Khepri
0
2
2
0.5
L
Jing Wei
ImSooFrosty
Jing Wei
0
0
0
0
W
Lancelot
4
1
6
7
W
Ullr
0
0
1
0.5
W
Atlas
4
0
2
5
L
1
4
3
0.63
W
The Morrigan
Mεγrυηε
The Morrigan
5
0
2
6
W
Kukulkan
WildT97
Kukulkan
2
3
4
1.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
20,214
35,364
Taken
47,567
18,477
Mitigated
24,148
11,579
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Creeps Asylum
Cabrakan
3,995
711
0
2,303
11,340
7,879
0
7,752
3,588
32,334
0
L
Khepri
Idlemask
Khepri
1,866
388
175
814
7,633
5,033
0
3,782
3,851
8,811
0
L
Jing Wei
ImSooFrosty
Jing Wei
1,190
844
0
2,602
4,345
1,782
0
574
3,771
0
58,157
W
Lancelot
8,896
2,716
0
3,621
9,947
4,441
0
3,708
6,197
0
29,985
W
Ullr
2,194
1,098
0
703
3,768
1,320
0
170
3,598
0
56,306
W
Atlas
4,875
2,206
0
2,321
8,317
6,443
72
3,050
5,259
15,675
0
L
5,686
2,915
0
750
11,105
3,886
0
4,405
6,700
0
39,417
W
The Morrigan
Mεγrυηε
The Morrigan
10,078
3,874
0
2,682
6,150
2,984
168
2,568
3,288
49,777
7,572
W
Kukulkan
WildT97
Kukulkan
9,494
1,310
379
1,873
7,182
3,289
0
3,498
3,684
57,689
0
L
7,477
3,829
596
5,813
13,144
5,568
0
7,048
6,096
41,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
29,300
375
Minions Killed
344
0
Camps Cleared
0
1,089,898
Distance Traveled
1,027,744
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,475
498
76
7
0
187,198
5
L
Khepri
5,269
479
7
1
0
216,393
1
L
Jing Wei
6,604
600
126
11
0
198,483
3
W
Lancelot
6,691
608
47
4
0
271,407
2
W
Ullr
6,640
604
113
10
0
201,843
2
W
Atlas
6,666
606
22
2
0
224,698
0
L
Mercury
5,744
522
65
6
0
236,698
1
W
The Morrigan
7,546
686
99
9
0
189,512
1
W
Kukulkan
6,823
620
94
9
0
202,438
4
L
Olorun
6,208
564
70
6
0
188,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role