Player Matchup

Zhong Kui
Zhong Kui
AJROW17
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,534 Elo+
Party 1
Vamana
Vamana
FlacidTaco
Vamana
Level 128
God Stats
11W - 4L
1,837 SR
Queue Stats
77W - 67L
1,642 Elo+
Party 1
Cerberus
Cerberus
LordSqueaker
Cerberus
Level 27
God Stats
0W - 1L
1,260 SR
Queue Stats
34W - 40L
1,576 Elo+
Party 1
Team Averages
Level 92
1,532 SR
1,584 Elo+

VS

Team Averages
Level 84
1,582 SR
1,697 Elo+
Hera
Hera
BussyBrigade
Hera
Level 24
God Stats
2W - 0L
1,581 SR
Queue Stats
14W - 4L
1,798 Elo+
Party 2
Bacchus
Bacchus
WitheredRelic
Bacchus
Level 107
God Stats
16W - 4L
1,784 SR
Queue Stats
221W - 80L
1,806 Elo+
Party 2
Thor
Thor
bamelzorro200
Thor
Level 120
God Stats
8W - 15L
1,381 SR
Queue Stats
103W - 135L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AJROW17
Zhong Kui
10
0 / 6 / 1
6,408
641
7,938
12,115
7,587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
FlacidTaco
Vamana
9
1 / 9 / 0
6,522
652
9,604
16,694
12,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
LordSqueaker
Cerberus
9
0 / 6 / 1
6,545
655
2,609
14,576
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 11
9,358
936
19,227
7,379
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
6 / 0 / 15
9,070
907
8,021
8,338
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
5 / 1 / 12
8,284
828
9,044
10,173
4,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
21
21
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AJROW17
Zhong Kui
0
6
1
0.08
W
10
0
11
15.5
L
Vamana
FlacidTaco
Vamana
1
9
0
0.11
L
Cerberus
LordSqueaker
Cerberus
0
6
1
0.08
W
Bacchus
6
0
15
13.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
36,292
43,385
Taken
25,890
29,164
Mitigated
18,087
6,441
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AJROW17
Zhong Kui
7,938
796
59
2,819
12,115
7,587
84
6,738
5,377
27,104
0
W
19,227
5,892
0
1,745
7,379
3,594
726
3,143
4,236
48,405
0
L
Vamana
FlacidTaco
Vamana
9,604
4,612
0
2,539
16,694
12,398
0
8,913
7,781
0
19,777
L
Cerberus
LordSqueaker
Cerberus
2,609
246
0
1,024
14,576
9,179
23
11,734
2,842
13,030
0
W
Bacchus
8,021
1,887
0
3,155
8,338
9,921
112
3,608
4,730
16,167
0
W
9,044
2,119
0
2,105
10,173
4,572
364
4,466
5,707
0
24,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
26,712
99
Minions Killed
125
3
Camps Cleared
7
528,737
Distance Traveled
662,157
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,408
641
50
5
2
167,913
0
W
Hera
9,358
936
80
8
3
222,466
1
L
Vamana
6,522
652
15
2
0
183,000
1
L
Cerberus
6,545
655
34
3
1
177,824
3
W
Bacchus
9,070
907
11
1
1
228,704
10
W
Thor
8,284
828
34
3
3
210,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role