Player Matchup

Kukulkan
Kukulkan
CHAOS_SHADOW47
Kukulkan
Level 128
God Stats
6W - 4L
1,645 SR
Queue Stats
168W - 159L
1,527 Elo+
Party 1
Fenrir
Fenrir
Mi-Lord_Farquaad
Fenrir
Level 109
God Stats
2W - 5L
1,536 SR
Queue Stats
123W - 121L
1,512 Elo+
Party 1
Achilles
Achilles
PBnJillGaming_
Achilles
Level 120
God Stats
1W - 1L
1,811 SR
Queue Stats
175W - 159L
1,528 Elo+
Party 1
Artemis
Artemis
QuickHippo19
Artemis
Level 128
God Stats
11W - 10L
1,615 SR
Queue Stats
289W - 306L
1,525 Elo+
Solo
Olorun
Olorun
badassshadow
Olorun
Level 117
God Stats
1W - 3L
1,573 SR
Queue Stats
174W - 170L
1,532 Elo+
Party 1
Team Averages
Level 120
1,636 SR
1,525 Elo+

VS

Team Averages
Level 79
1,565 SR
1,476 Elo+
Bellona
Bellona
 
Bellona
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Borghini-77
Zhong Kui
Level 125
God Stats
5W - 3L
1,412 SR
Queue Stats
306W - 290L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
DRxKILLxJOY
Cernunnos
Level 23
God Stats
7W - 3L
1,718 SR
Queue Stats
165W - 125L
1,458 Elo+
Party 2
Arachne
Arachne
JonaVSalmon
Arachne
Level 126
God Stats
34W - 21L
1,644 SR
Queue Stats
350W - 332L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
ShootaViceTV
Sylvanus
Level 66
God Stats
12W - 11L
1,550 SR
Queue Stats
337W - 324L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 2 / 1
5,090
509
3,856
6,639
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 1
5,125
513
2,611
9,786
4,321
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
9
0 / 0 / 0
5,298
530
3,978
9,587
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
QuickHippo19
Artemis
9
0 / 5 / 0
5,060
506
3,174
8,612
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
8
1 / 5 / 1
5,108
511
3,550
7,023
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 2
6,218
622
5,973
6,250
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Borghini-77
Zhong Kui
11
5 / 0 / 0
6,572
657
5,507
6,009
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
DRxKILLxJOY
Cernunnos
11
4 / 1 / 4
6,630
663
9,378
7,220
2,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JonaVSalmon
Arachne
10
3 / 0 / 1
6,095
610
2,769
9,021
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ShootaViceTV
Sylvanus
9
2 / 1 / 4
5,780
578
2,873
5,099
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
14
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
W
Zhong Kui
Borghini-77
Zhong Kui
5
0
0
5
L
Kukulkan
0
2
1
0.25
W
Cernunnos
DRxKILLxJOY
Cernunnos
4
1
4
6
W
Arachne
JonaVSalmon
Arachne
3
0
1
3.5
L
1
2
1
0.75
L
Achilles
0
0
0
0
L
Artemis
QuickHippo19
Artemis
0
5
0
0
W
Sylvanus
ShootaViceTV
Sylvanus
2
1
4
4
L
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
26,500
41,647
Taken
33,599
21,137
Mitigated
18,901
13,529
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,973
3,202
0
2,482
6,250
5,030
0
108
5,604
0
42,250
W
Zhong Kui
Borghini-77
Zhong Kui
5,507
539
0
3,131
6,009
4,607
804
2,874
3,135
34,355
0
L
Kukulkan
3,856
601
0
1,960
6,639
2,523
0
1,818
4,619
35,477
0
W
Cernunnos
DRxKILLxJOY
Cernunnos
9,378
5,026
0
2,204
7,220
2,976
224
1,960
5,260
0
49,546
W
Arachne
JonaVSalmon
Arachne
2,769
2,171
0
1,697
9,021
3,148
0
1,016
8,005
0
36,597
L
2,611
279
0
2,994
9,786
4,321
0
1,856
7,904
0
14,389
L
Achilles
3,978
1,016
0
4,882
9,587
8,349
0
0
9,587
0
34,500
L
Artemis
QuickHippo19
Artemis
3,174
1,521
70
2,256
8,612
3,631
0
1,379
7,049
0
36,078
W
Sylvanus
ShootaViceTV
Sylvanus
2,873
1,100
696
1,606
5,099
3,140
778
1,448
3,651
19,435
5,977
L
Olorun
3,550
2,199
325
1,042
7,023
2,313
0
2,364
4,609
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
31,295
257
Minions Killed
355
0
Camps Cleared
0
915,269
Distance Traveled
946,027
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,218
622
87
9
0
204,458
1
W
Zhong Kui
6,572
657
69
7
0
172,085
2
L
Kukulkan
5,090
509
64
6
0
177,329
0
W
Cernunnos
6,630
663
74
7
0
190,048
2
W
Arachne
6,095
610
77
8
0
223,337
0
L
Fenrir
5,125
513
26
3
0
211,383
3
L
Achilles
5,298
530
58
6
0
190,674
1
L
Artemis
5,060
506
68
7
0
153,189
0
W
Sylvanus
5,780
578
48
5
0
156,099
4
L
Olorun
5,108
511
41
4
0
182,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role