Player Matchup

Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 157
God Stats
73W - 77L
1,538 SR
Queue Stats
116W - 127L
1,508 Elo+
Solo
Bellona
Bellona
LIONSLAYER2771
Bellona
Level 67
God Stats
7W - 7L
1,431 SR
Queue Stats
229W - 167L
1,541 Elo+
Party 1
Fafnir
Fafnir
MulkyMulk
Fafnir
Level 156
God Stats
2W - 2L
1,619 SR
Queue Stats
215W - 156L
1,541 Elo+
Party 1
Team Averages
Level 127
1,529 SR
1,530 Elo+

VS

Team Averages
Level 102
1,480 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LardJesus
Chaac
Level 129
God Stats
6W - 4L
1,441 SR
Queue Stats
195W - 195L
1,500 Elo+
Solo
Charybdis
Charybdis
Onidari
Charybdis
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 3L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacknokia
Danzaburou
12
2 / 5 / 2
8,325
694
10,110
13,798
6,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 2
7,483
624
5,857
13,666
14,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
MulkyMulk
Fafnir
12
1 / 2 / 3
7,771
648
8,783
13,175
9,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 1 / 3
8,814
735
14,964
11,059
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
LardJesus
Chaac
13
4 / 1 / 6
8,485
707
10,030
15,118
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Onidari
Charybdis
13
1 / 2 / 8
8,250
688
10,504
8,928
3,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
3
7.5
L
Danzaburou
Blacknokia
Danzaburou
2
5
2
0.6
L
1
4
2
0.5
W
Chaac
LardJesus
Chaac
4
1
6
7
L
Fafnir
MulkyMulk
Fafnir
1
2
3
1.25
W
Charybdis
Onidari
Charybdis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
35,498
40,639
Taken
35,105
30,268
Mitigated
25,074
9,160
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,964
860
2,610
5,214
11,059
5,430
24
3,631
7,428
31,873
0
L
Danzaburou
Blacknokia
Danzaburou
10,110
3,348
0
2,287
13,798
6,239
0
5,717
7,800
0
29,971
L
5,857
1,415
1,086
1,756
13,666
14,322
0
5,065
8,285
0
12,377
W
Chaac
LardJesus
Chaac
10,030
1,116
0
4,903
15,118
15,801
317
2,989
12,129
0
22,830
L
Fafnir
MulkyMulk
Fafnir
8,783
2,901
0
4,031
13,175
9,707
0
4,725
8,186
24,256
0
W
Charybdis
Onidari
Charybdis
10,504
6,215
0
1,464
8,928
3,843
250
2,546
6,382
0
36,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
25,549
101
Minions Killed
140
3
Camps Cleared
8
605,030
Distance Traveled
642,681
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,814
735
41
3
0
229,140
2
L
Danzaburou
8,325
694
46
4
1
187,495
3
L
Bellona
7,483
624
13
1
1
220,302
1
W
Chaac
8,485
707
31
3
2
217,535
5
L
Fafnir
7,771
648
42
4
1
197,233
6
W
Charybdis
8,250
688
68
6
6
196,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role