Player Matchup

Osiris
Osiris
BakerDeathwish
Osiris
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 178L
1,443 Elo+
Solo
Horus
Horus
Goad10
Horus
Level 66
God Stats
1W - 4L
1,314 SR
Queue Stats
194W - 172L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
JusticeThaGawd
Danzaburou
Level 64
God Stats
4W - 6L
1,417 SR
Queue Stats
245W - 255L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
SpeakableAce
Gilgamesh
Level 128
God Stats
0W - 1L
1,508 SR
Queue Stats
23W - 15L
1,599 Elo+
Solo
Anubis
Anubis
WDferdyy
Anubis
Level 157
God Stats
3W - 4L
1,581 SR
Queue Stats
407W - 379L
1,508 Elo+
Party 1
Team Averages
Level 96
1,464 SR
1,500 Elo+

VS

Team Averages
Level 124
1,569 SR
1,475 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Escomo77
Achilles
Level 147
God Stats
2W - 6L
1,411 SR
Queue Stats
132W - 152L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Raphael9199
Tsukuyomi
Level 103
God Stats
3W - 0L
1,750 SR
Queue Stats
129W - 139L
1,430 Elo+
Solo
Atlas
Atlas
SlimReaper1017
Atlas
Level 153
God Stats
1W - 0L
1,618 SR
Queue Stats
55W - 66L
1,472 Elo+
Solo
Anubis
Anubis
jjm599
Anubis
Level 109
God Stats
9W - 8L
1,567 SR
Queue Stats
364W - 411L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
10,821
721
14,539
15,837
15,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Goad10
Horus
17
3 / 5 / 10
10,641
709
9,915
21,506
23,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JusticeThaGawd
Danzaburou
19
4 / 5 / 10
11,533
769
24,251
18,537
10,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SpeakableAce
Gilgamesh
16
2 / 6 / 8
10,067
671
8,233
19,603
18,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
WDferdyy
Anubis
18
6 / 6 / 7
11,111
741
26,178
15,387
11,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 4 / 18
10,749
717
12,070
19,965
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Escomo77
Achilles
17
3 / 3 / 11
10,762
717
12,148
31,337
29,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tsukuyomi
Raphael9199
Tsukuyomi
20
9 / 4 / 11
11,970
798
15,621
17,421
8,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 3 / 19
12,329
822
18,241
24,682
26,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anubis
jjm599
Anubis
20
8 / 4 / 10
12,638
843
20,659
16,906
10,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
94
18
Kills
25
25
Deaths
18
46
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
18
2.5
L
3
3
11
2.83
W
Achilles
Escomo77
Achilles
3
3
11
2.83
L
Horus
Goad10
Horus
3
5
10
1.6
L
Danzaburou
JusticeThaGawd
Danzaburou
4
5
10
1.8
W
Tsukuyomi
Raphael9199
Tsukuyomi
9
4
11
3.63
W
4
3
19
4.5
L
Gilgamesh
SpeakableAce
Gilgamesh
2
6
8
1
L
Anubis
WDferdyy
Anubis
6
6
7
1.58
W
Anubis
jjm599
Anubis
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,116
Damage
78,739
90,870
Taken
110,311
80,173
Mitigated
83,456
34,073
Healing
50,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,070
320
14,099
6,261
19,965
8,806
1,235
4,930
15,035
29,191
0
L
14,539
4,658
2,151
2,394
15,837
15,686
1,102
10,051
5,595
0
27,982
W
Achilles
Escomo77
Achilles
12,148
3,422
2,620
12,268
31,337
29,315
903
6,882
24,455
0
18,293
L
Horus
Goad10
Horus
9,915
5,022
6,779
6,756
21,506
23,597
633
11,761
9,474
0
19,198
L
Danzaburou
JusticeThaGawd
Danzaburou
24,251
10,116
1,959
5,963
18,537
10,251
2,270
11,084
7,306
0
41,173
W
Tsukuyomi
Raphael9199
Tsukuyomi
15,621
4,701
991
2,640
17,421
8,078
3,091
5,925
11,496
0
39,235
W
18,241
7,430
743
3,545
24,682
26,896
1,050
5,534
19,148
28,020
0
L
Gilgamesh
SpeakableAce
Gilgamesh
8,233
1,713
1,553
3,610
19,603
18,896
249
8,518
10,918
0
16,628
L
Anubis
WDferdyy
Anubis
26,178
640
695
2,213
15,387
11,743
357
9,556
5,641
46,925
0
W
Anubis
jjm599
Anubis
20,659
1,761
503
6,449
16,906
10,361
1,465
2,907
13,999
45,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
58,448
139
Minions Killed
156
0
Camps Cleared
0
1,225,261
Distance Traveled
1,335,080
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,749
717
35
2
0
285,476
2
L
Osiris
10,821
721
14
1
0
277,225
0
W
Achilles
10,762
717
22
1
0
271,727
0
L
Horus
10,641
709
22
1
0
268,116
0
L
Danzaburou
11,533
769
39
3
0
224,623
3
W
Tsukuyomi
11,970
798
40
3
0
295,168
2
W
Atlas
12,329
822
13
1
0
251,369
1
L
Gilgamesh
10,067
671
15
1
0
235,097
0
L
Anubis
11,111
741
49
3
0
220,200
0
W
Anubis
12,638
843
46
3
0
231,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role