Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Harlem2kBoss
Shiva
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 119L
1,385 Elo+
Party 1
Olorun
Olorun
IzanagiHD
Olorun
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,461 Elo+
Party 1
Lancelot
Lancelot
darkmaterwolf79
Lancelot
Level 81
God Stats
6W - 3L
1,404 SR
Queue Stats
46W - 35L
1,551 Elo+
Party 3
Cerberus
Cerberus
seashark-gaming
Cerberus
Level 134
God Stats
2W - 0L
1,543 SR
Queue Stats
54W - 47L
1,501 Elo+
Party 3
Team Averages
Level 114
1,489 SR
1,480 Elo+

VS

Team Averages
Level 115
1,630 SR
1,438 Elo+
Charybdis
Charybdis
Awate_pr
Charybdis
Level 78
God Stats
0W - 1L
1,446 SR
Queue Stats
22W - 25L
1,336 Elo+
Party 2
Mulan
Mulan
JuniorJohn
Mulan
Level 120
God Stats
27W - 17L
1,707 SR
Queue Stats
571W - 605L
1,530 Elo+
Solo
Hera
Hera
XfBLU3
Hera
Level 146
God Stats
11W - 7L
1,651 SR
Queue Stats
308W - 320L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
crisdragonrider
Ao Kuang
Level 148
God Stats
2W - 1L
1,823 SR
Queue Stats
216W - 208L
1,510 Elo+
Party 2
Hercules
Hercules
xBenito_CameloXx
Hercules
Level 83
God Stats
5W - 6L
1,524 SR
Queue Stats
20W - 27L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 5
8,757
515
9,348
6,471
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 2
9,441
555
11,181
12,575
9,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
IzanagiHD
Olorun
15
9 / 2 / 6
9,910
583
16,271
15,234
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
15
5 / 1 / 3
8,882
522
5,683
11,746
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
12
1 / 3 / 9
8,133
478
6,620
16,731
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Awate_pr
Charybdis
11
0 / 5 / 3
7,519
442
8,493
12,631
4,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
12
4 / 5 / 1
7,258
427
9,422
19,309
10,990
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
XfBLU3
Hera
14
2 / 5 / 1
8,732
514
7,377
9,781
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
14
1 / 3 / 1
8,413
495
9,178
18,227
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 0
7,929
466
6,251
14,889
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
5
5.5
L
Charybdis
Awate_pr
Charybdis
0
5
3
0.3
W
1
0
2
2
W
Olorun
IzanagiHD
Olorun
9
2
6
6
L
Mulan
4
5
1
0.9
L
Hera
XfBLU3
Hera
2
5
1
0.5
L
Ao Kuang
1
3
1
0.5
W
Lancelot
5
1
3
6.5
W
Cerberus
1
3
9
1.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
40,721
62,757
Taken
74,837
41,351
Mitigated
37,659
26,212
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,348
1,474
0
1,484
6,471
2,791
0
2,619
3,852
64,058
0
L
Charybdis
Awate_pr
Charybdis
8,493
5,093
0
3,573
12,631
4,621
0
5,615
7,016
0
54,512
W
11,181
2,818
249
3,252
12,575
9,952
341
1,393
10,511
0
73,461
W
Olorun
IzanagiHD
Olorun
16,271
9,127
1,274
9,979
15,234
8,234
1,556
4,528
10,706
69,392
10,594
L
Mulan
9,422
1,452
181
4,476
19,309
10,990
0
11,516
7,793
0
38,446
L
Hera
XfBLU3
Hera
7,377
1,681
0
750
9,781
3,938
0
5,747
4,034
67,827
0
L
Ao Kuang
9,178
3,047
0
6,126
18,227
7,385
0
6,650
11,577
78,677
0
W
Lancelot
5,683
1,478
0
6,444
11,746
5,067
0
3,333
7,774
0
66,688
W
Cerberus
6,620
525
0
3,530
16,731
15,307
0
4,801
11,930
22,461
0
L
6,251
2,284
0
5,642
14,889
10,725
708
672
14,217
0
53,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
39,851
479
Minions Killed
470
0
Camps Cleared
0
1,715,269
Distance Traveled
1,604,334
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,757
515
103
6
0
321,851
6
L
Charybdis
7,519
442
83
5
0
287,512
4
W
Shiva
9,441
555
120
7
0
369,925
7
W
Olorun
9,910
583
112
7
0
285,644
1
L
Mulan
7,258
427
50
3
0
297,226
1
L
Hera
8,732
514
116
7
0
314,631
6
L
Ao Kuang
8,413
495
126
7
0
363,032
1
W
Lancelot
8,882
522
97
6
0
414,853
0
W
Cerberus
8,133
478
47
3
0
322,996
6
L
Hercules
7,929
466
95
6
0
341,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role