Player Matchup

Sylvanus
Sylvanus
AbcAvenger05
Sylvanus
Level 41
God Stats
0W - 1L
1,490 SR
Queue Stats
23W - 30L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
Axel817
Ao Kuang
Level 28
God Stats
0W - 2L
1,395 SR
Queue Stats
7W - 12L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Lowcash Pato
Nu Wa
Level 68
God Stats
9W - 7L
1,621 SR
Queue Stats
293W - 315L
1,474 Elo+
Party 3
Charybdis
Charybdis
Psic Lionss
Charybdis
Level 27
God Stats
10W - 10L
1,725 SR
Queue Stats
181W - 194L
1,433 Elo+
Party 3
Mulan
Mulan
TG TADEUX
Mulan
Level 28
God Stats
0W - 3L
1,457 SR
Queue Stats
4W - 11L
1,343 Elo+
Party 2
Team Averages
Level 38
1,538 SR
1,413 Elo+

VS

Team Averages
Level 90
1,621 SR
1,674 Elo+
Xing Tian
Xing Tian
CarlosFromPeru
Xing Tian
Level 69
God Stats
25W - 4L
1,823 SR
Queue Stats
94W - 35L
1,781 Elo+
Party 1
Merlin
Merlin
Shadowking4
Merlin
Level 35
God Stats
3W - 1L
1,656 SR
Queue Stats
49W - 14L
1,696 Elo+
Party 1
Fenrir
Fenrir
Shahzaam98
Fenrir
Level 138
God Stats
6W - 4L
1,600 SR
Queue Stats
104W - 43L
1,709 Elo+
Party 1
Da Ji
Da Ji
SnipeYoFace
Da Ji
Level 160
God Stats
2W - 0L
1,454 SR
Queue Stats
86W - 39L
1,731 Elo+
Party 1
Artemis
Artemis
wakichurro912
Artemis
Level 46
God Stats
13W - 15L
1,573 SR
Queue Stats
235W - 248L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbcAvenger05
Sylvanus
10
1 / 10 / 2
7,246
403
6,954
27,190
22,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Axel817
Ao Kuang
11
2 / 10 / 2
7,506
417
4,448
20,610
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 9 / 0
8,197
455
11,285
13,941
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Psic Lionss
Charybdis
10
0 / 8 / 3
6,645
369
7,193
20,341
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TG TADEUX
Mulan
13
3 / 9 / 2
8,521
473
10,079
21,475
14,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CarlosFromPeru
Xing Tian
14
3 / 1 / 17
8,918
495
9,135
17,614
12,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
14
6 / 2 / 20
9,411
523
17,233
9,170
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Shahzaam98
Fenrir
15
13 / 3 / 7
10,638
591
16,671
20,079
21,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
15 / 0 / 10
10,684
594
22,224
20,740
10,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
15
9 / 3 / 14
9,965
554
19,085
15,196
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
9
Kills
46
46
Deaths
9
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbcAvenger05
Sylvanus
1
10
2
0.2
L
Ao Kuang
Axel817
Ao Kuang
2
10
2
0.3
W
Xing Tian
CarlosFromPeru
Xing Tian
3
1
17
11.5
L
3
9
0
0.33
L
Charybdis
Psic Lionss
Charybdis
0
8
3
0.19
W
Merlin
6
2
20
8
W
Fenrir
Shahzaam98
Fenrir
13
3
7
5.5
W
15
0
10
20
L
Mulan
TG TADEUX
Mulan
3
9
2
0.44
W
Artemis
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
84,348
103,557
Taken
82,799
56,537
Mitigated
54,012
19,358
Healing
27,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbcAvenger05
Sylvanus
6,954
1,758
2,806
5,022
27,190
22,767
0
7,830
19,360
19,985
0
L
Ao Kuang
Axel817
Ao Kuang
4,448
1,048
0
2,491
20,610
7,431
0
5,889
14,721
25,661
0
W
Xing Tian
CarlosFromPeru
Xing Tian
9,135
526
0
2,885
17,614
12,452
501
4,312
13,132
41,607
0
L
11,285
3,149
0
250
13,941
5,094
18
4,927
9,014
36,169
0
L
Charybdis
Psic Lionss
Charybdis
7,193
4,074
0
3,897
20,341
6,954
0
5,450
14,891
0
38,742
W
Merlin
17,233
1,120
500
1,730
9,170
3,713
1,455
3,833
4,977
65,554
0
W
Fenrir
Shahzaam98
Fenrir
16,671
5,208
0
3,254
20,079
21,471
425
2,064
17,815
0
59,874
W
22,224
8,360
0
12,748
20,740
10,244
1,129
6,296
14,184
0
86,490
L
Mulan
TG TADEUX
Mulan
10,079
3,084
0
4,892
21,475
14,291
0
2,272
19,203
0
49,385
W
Artemis
19,085
10,650
1,061
5,208
15,196
6,132
4,424
4,996
10,004
0
64,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
49,616
251
Minions Killed
421
0
Camps Cleared
0
1,481,817
Distance Traveled
1,738,665
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,246
403
12
1
0
274,644
0
L
Ao Kuang
7,506
417
45
3
0
342,158
1
W
Xing Tian
8,918
495
65
4
0
392,993
3
L
Nu Wa
8,197
455
56
3
0
246,847
1
L
Charybdis
6,645
369
65
4
0
293,723
1
W
Merlin
9,411
523
83
5
0
318,848
2
W
Fenrir
10,638
591
88
5
0
338,372
0
W
Da Ji
10,684
594
110
6
0
362,294
2
L
Mulan
8,521
473
73
4
0
324,445
0
W
Artemis
9,965
554
75
4
0
326,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role