Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DEDLIFE69
Shiva
Level 156
God Stats
29W - 24L
1,606 SR
Queue Stats
300W - 292L
1,541 Elo+
Solo
Geb
Geb
XxDmoney133xX
Geb
Level 125
God Stats
16W - 9L
1,718 SR
Queue Stats
124W - 97L
1,517 Elo+
Party 1
Team Averages
Level 122
1,608 SR
1,519 Elo+

VS

Team Averages
Level 139
1,523 SR
1,493 Elo+
Nu Wa
Nu Wa
DTXKINGJORDAN
Nu Wa
Level 135
God Stats
29W - 29L
1,499 SR
Queue Stats
335W - 384L
1,392 Elo+
Solo
Chaac
Chaac
NeZhaBestGirl
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temp-750199
Ah Muzen Cab
Level 157
God Stats
97W - 91L
1,571 SR
Queue Stats
218W - 222L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 2
7,504
834
8,158
5,623
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
DEDLIFE69
Shiva
12
2 / 0 / 5
7,244
805
10,754
10,286
8,156
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 0 / 7
7,218
802
1,900
8,233
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,516
613
4,048
5,562
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
5,419
602
3,221
13,060
8,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
temp-750199
Ah Muzen Cab
9
0 / 2 / 0
5,768
641
5,495
5,891
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
W
Shiva
DEDLIFE69
Shiva
2
0
5
4.5
L
0
3
0
0
L
0
2
0
0
W
0
0
7
3.5
L
Ah Muzen Cab
temp-750199
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
12,764
24,142
Taken
24,513
15,847
Mitigated
11,884
7,640
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,158
5,184
0
2,286
5,623
2,496
1,220
2,044
3,579
0
39,537
W
Shiva
DEDLIFE69
Shiva
10,754
1,649
256
2,320
10,286
8,156
823
1,177
9,109
0
37,379
L
4,048
933
0
900
5,562
1,737
30
831
4,731
11,905
0
L
3,221
822
0
5,494
13,060
8,266
0
1,137
11,923
0
7,641
W
1,900
209
0
2,778
8,233
5,195
562
1,115
7,118
7,886
0
L
Ah Muzen Cab
temp-750199
Ah Muzen Cab
5,495
1,387
0
1,075
5,891
1,881
0
233
5,658
0
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,966
Gold Earned
16,703
135
Minions Killed
76
7
Camps Cleared
2
546,585
Distance Traveled
467,036
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,504
834
66
7
6
176,313
1
W
Shiva
7,244
805
58
6
1
185,896
4
L
Nu Wa
5,516
613
24
3
2
150,162
2
L
Chaac
5,419
602
7
1
0
178,286
0
W
Geb
7,218
802
11
1
0
184,376
4
L
Ah Muzen Cab
5,768
641
45
5
0
138,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role