Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blk_Carbon
Zeus
Level 145
God Stats
3W - 2L
1,685 SR
Queue Stats
143W - 146L
1,471 Elo+
Solo
Heimdallr
Heimdallr
SiNeR619
Heimdallr
Level 121
God Stats
0W - 6L
1,417 SR
Queue Stats
4W - 9L
1,532 Elo+
Party 2
Chaac
Chaac
Sinahee_8
Chaac
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 3L
1,658 Elo+
Party 2
Mulan
Mulan
leivalouis63
Mulan
Level 118
God Stats
3W - 6L
1,553 SR
Queue Stats
63W - 74L
1,453 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,523 Elo+

VS

Team Averages
Level 111
1,480 SR
1,523 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
CynicalSeeker52
Hera
Level 158
God Stats
16W - 15L
1,676 SR
Queue Stats
300W - 284L
1,651 Elo+
Party 1
Nemesis
Nemesis
EL Loc04
Nemesis
Level 152
God Stats
2W - 1L
1,277 SR
Queue Stats
269W - 252L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
Mex4WarDog
Hou Yi
Level 78
God Stats
13W - 14L
1,448 SR
Queue Stats
51W - 63L
1,423 Elo+
Solo
Tyr
Tyr
splifford
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
7 / 0 / 3
11,139
796
13,711
14,831
11,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 4
9,033
645
6,588
11,759
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SiNeR619
Heimdallr
16
4 / 4 / 2
9,353
668
7,700
10,675
5,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Sinahee_8
Chaac
16
0 / 2 / 4
9,327
666
5,426
10,945
13,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 5 / 4
9,668
691
8,509
15,476
15,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 3 / 6
11,176
798
14,802
16,173
7,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 6
11,152
797
13,194
7,056
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
EL Loc04
Nemesis
17
1 / 4 / 11
10,177
727
9,737
14,275
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Mex4WarDog
Hou Yi
17
3 / 4 / 7
10,528
752
7,021
11,129
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 3
10,069
719
6,066
11,936
14,721
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
17
18
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
0
3
8.5
W
Danzaburou
 
Danzaburou
6
3
6
3
L
1
7
4
0.43
W
5
1
6
8
W
Nemesis
EL Loc04
Nemesis
1
4
11
1.63
W
Hou Yi
Mex4WarDog
Hou Yi
3
4
7
1.63
L
Heimdallr
SiNeR619
Heimdallr
4
4
2
1.25
L
Chaac
Sinahee_8
Chaac
0
2
4
1
L
2
5
4
0.8
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
50,820
63,686
Taken
60,569
50,270
Mitigated
38,812
9,915
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,711
1,777
0
3,393
14,831
11,823
0
1,162
13,550
0
39,581
W
Danzaburou
 
Danzaburou
14,802
7,274
0
5,015
16,173
7,876
3,619
1,781
14,392
0
43,949
L
6,588
1,131
0
736
11,759
4,415
0
3,189
8,430
30,910
0
W
13,194
3,466
189
1,588
7,056
3,433
1,178
1,066
5,990
54,309
0
W
Nemesis
EL Loc04
Nemesis
9,737
4,999
0
2,310
14,275
7,740
1,028
1,814
12,461
0
22,238
W
Hou Yi
Mex4WarDog
Hou Yi
7,021
4,090
628
2,114
11,129
5,042
3,178
2,106
9,023
0
24,374
L
Heimdallr
SiNeR619
Heimdallr
7,700
3,927
0
1,407
10,675
5,201
0
3,044
7,503
0
21,166
L
Chaac
Sinahee_8
Chaac
5,426
153
506
1,904
10,945
13,453
48
2,352
8,453
5,488
24,872
L
8,509
1,103
0
1,969
15,476
15,378
0
2,718
12,556
0
24,450
W
6,066
1,405
0
590
11,936
14,721
1,194
1,265
10,664
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,520
Gold Earned
53,102
221
Minions Killed
255
0
Camps Cleared
0
1,246,859
Distance Traveled
1,379,615
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,139
796
46
3
0
376,759
1
W
Danzaburou
11,176
798
62
4
0
264,676
1
L
Zeus
9,033
645
37
3
0
189,568
3
W
Hera
11,152
797
96
7
0
286,395
1
W
Nemesis
10,177
727
20
1
0
302,966
1
W
Hou Yi
10,528
752
40
3
0
228,855
0
L
Heimdallr
9,353
668
35
3
0
173,075
1
L
Chaac
9,327
666
57
4
0
226,274
3
L
Mulan
9,668
691
46
3
0
281,183
2
W
Tyr
10,069
719
37
3
0
296,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role