Player Matchup

Baron Samedi
Baron Samedi
Kingjustice_1
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,418 Elo+
Party 1
Susano
Susano
TrainerRojo
Susano
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,375 Elo+
Party 1
Izanami
Izanami
XxcholoXDxX
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,362 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,385 Elo+

VS

Team Averages
Level 87
1,527 SR
1,371 Elo+
Amaterasu
Amaterasu
LastSamurai27
Amaterasu
Level 84
God Stats
10W - 6L
1,704 SR
Queue Stats
257W - 378L
1,388 Elo+
Party 2
Discordia
Discordia
mathu185
Discordia
Level 74
God Stats
10W - 25L
1,326 SR
Queue Stats
293W - 489L
1,348 Elo+
Solo
Bastet
Bastet
michaelodeon
Bastet
Level 102
God Stats
18W - 16L
1,551 SR
Queue Stats
150W - 233L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kingjustice_1
Baron Samedi
16
4 / 6 / 6
11,211
701
10,823
18,458
10,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
17
7 / 2 / 5
12,584
787
11,711
17,789
8,539
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
XxcholoXDxX
Izanami
16
1 / 2 / 10
10,785
674
9,983
15,189
6,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LastSamurai27
Amaterasu
14
5 / 7 / 3
11,000
688
12,992
21,734
16,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
mathu185
Discordia
17
2 / 3 / 7
11,173
698
17,937
8,353
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
3 / 2 / 6
10,639
665
15,864
14,210
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
10
10
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Kingjustice_1
Baron Samedi
4
6
6
1.17
L
Amaterasu
LastSamurai27
Amaterasu
5
7
3
0.93
W
Susano
7
2
5
4.75
W
Izanami
XxcholoXDxX
Izanami
1
2
10
3
L
Discordia
mathu185
Discordia
2
3
7
1.83
L
Bastet
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
46,793
51,436
Taken
44,297
25,409
Mitigated
26,363
7,440
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Kingjustice_1
Baron Samedi
10,823
1,859
1,640
2,542
18,458
10,079
575
6,699
11,759
40,245
0
L
Amaterasu
LastSamurai27
Amaterasu
12,992
4,897
246
3,241
21,734
16,826
459
4,931
16,803
0
48,888
W
Susano
11,711
2,834
256
1,472
17,789
8,539
1,386
5,563
12,226
0
26,817
W
Izanami
XxcholoXDxX
Izanami
9,983
6,597
562
968
15,189
6,791
1,064
5,959
9,230
0
39,455
L
Discordia
mathu185
Discordia
17,937
465
0
396
8,353
3,182
467
2,798
5,555
54,572
0
L
Bastet
15,864
4,782
524
2,566
14,210
6,355
410
4,098
10,112
0
39,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
32,812
171
Minions Killed
180
5
Camps Cleared
9
845,517
Distance Traveled
997,462
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,211
701
67
4
1
228,203
5
L
Amaterasu
11,000
688
51
3
5
325,604
1
W
Susano
12,584
787
33
2
2
331,284
2
W
Izanami
10,785
674
71
4
2
286,030
4
L
Discordia
11,173
698
80
5
1
295,866
0
L
Bastet
10,639
665
49
3
3
375,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role