Player Matchup

Izanami
Izanami
I Oziris I
Izanami
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 162L
1,523 Elo+
Solo
Nox
Nox
ThePeenGuy
Nox
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 2L
1,965 Elo+
Party 2
Geb
Geb
deaglemaster
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 10L
1,837 Elo+
Party 2
Vulcan
Vulcan
peepeepeeboy2009
Vulcan
Level 29
God Stats
3W - 0L
1,761 SR
Queue Stats
128W - 32L
1,837 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
super69man
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
1,987 Elo+
Party 2
Team Averages
Level 40
1,552 SR
1,830 Elo+

VS

Team Averages
Level 65
1,518 SR
1,529 Elo+
Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ES Hado9895
Geb
Level 128
God Stats
9W - 10L
1,484 SR
Queue Stats
690W - 694L
1,494 Elo+
Party 1
Tyr
Tyr
Elkibe
Tyr
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
99W - 97L
1,586 Elo+
Solo
Fenrir
Fenrir
J_herbal
Fenrir
Level 121
God Stats
3W - 3L
1,557 SR
Queue Stats
148W - 153L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Xy PITBULL yX
Danzaburou
Level 28
God Stats
1W - 1L
1,775 SR
Queue Stats
85W - 92L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Oziris I
Izanami
11
4 / 1 / 2
6,290
1,258
7,081
4,238
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 1 / 4
6,408
1,282
3,011
4,151
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 0 / 9
6,217
1,243
4,572
7,576
7,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 3 / 3
5,904
1,181
3,969
4,520
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
super69man
Morgan Le Fay
11
1 / 0 / 6
6,003
1,201
4,612
3,148
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 2
5,480
1,096
4,428
4,166
1,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 3
5,368
1,074
3,167
6,111
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
Elkibe
Tyr
11
1 / 3 / 2
5,376
1,075
4,682
8,243
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
J_herbal
Fenrir
11
3 / 2 / 0
5,938
1,188
3,958
5,700
3,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Xy PITBULL yX
Danzaburou
6
0 / 1 / 0
4,576
915
731
1,784
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
9
Kills
5
5
Deaths
9
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
2
2
L
0
2
3
0.75
L
Tyr
Elkibe
Tyr
1
3
2
0.67
W
Izanami
I Oziris I
Izanami
4
1
2
5
L
Fenrir
J_herbal
Fenrir
3
2
0
1.5
W
3
1
4
5
L
Danzaburou
Xy PITBULL yX
Danzaburou
0
1
0
0
W
0
0
9
4.5
W
1
3
3
0.83
W
Morgan Le Fay
super69man
Morgan Le Fay
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
16,966
23,633
Taken
26,004
16,562
Mitigated
20,453
6,718
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,428
3,002
0
1,854
4,166
1,900
0
2,815
1,351
0
13,823
L
3,167
164
511
2,026
6,111
5,227
0
3,062
3,049
6,571
0
L
Tyr
Elkibe
Tyr
4,682
261
0
2,718
8,243
8,616
0
5,679
2,564
0
9,049
W
Izanami
I Oziris I
Izanami
7,081
4,321
556
719
4,238
2,291
845
999
3,143
0
13,501
L
Fenrir
J_herbal
Fenrir
3,958
615
549
1,118
5,700
3,996
0
3,011
2,689
0
6,203
W
3,011
462
317
567
4,151
2,757
685
319
3,832
5,972
0
L
Danzaburou
Xy PITBULL yX
Danzaburou
731
137
105
426
1,784
714
0
1,597
187
0
1,148
W
4,572
460
1,106
1,884
7,576
7,462
203
872
6,547
7,914
0
W
3,969
1,500
668
256
4,520
2,289
429
688
3,803
10,656
0
W
Morgan Le Fay
super69man
Morgan Le Fay
4,612
775
367
278
3,148
1,763
425
289
2,824
9,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
26,738
66
Minions Killed
44
0
Camps Cleared
0
557,939
Distance Traveled
453,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,480
1,096
23
5
0
89,848
0
L
Geb
5,368
1,074
5
1
0
89,667
0
L
Tyr
5,376
1,075
10
2
0
121,833
0
W
Izanami
6,290
1,258
17
3
0
87,811
2
L
Fenrir
5,938
1,188
6
1
0
122,430
0
W
Nox
6,408
1,282
13
3
0
103,654
0
L
Danzaburou
4,576
915
0
0
0
30,086
1
W
Geb
6,217
1,243
6
1
0
138,860
0
W
Vulcan
5,904
1,181
25
5
0
107,374
0
W
Morgan Le Fay
6,003
1,201
5
1
0
120,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role