Player Matchup

Raijin
Raijin
Gold IV
Benjaminsito
Raijin
Gold IV
Level 147
God Stats
2W - 3L
1,539 SR
Queue Stats
636W - 656L
1,349 MMR
Solo
Cupid
Cupid
Bronze III
DsabE
Cupid
Bronze III
Level 129
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,457 MMR
Party 2
Geb
Geb
Silver IV
Flyre72
Geb
Silver IV
Level 160
God Stats
1W - 3L
1,364 SR
Queue Stats
77W - 87L
1,315 MMR
Solo
Pele
Pele
Bronze I
dominantruss
Pele
Bronze I
Level 147
God Stats
0W - 1L
1,549 SR
Queue Stats
4W - 12L
1,200 MMR
Party 2
Loki
Loki
Silver IV
isoappe
Loki
Silver IV
Level 68
God Stats
4W - 5L
1,600 SR
Queue Stats
24W - 34L
1,293 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,464 SR
1,323 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,690 SR
1,359 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
FubukiCH
Tsukuyomi
Gold IV
Level 67
God Stats
4W - 1L
1,817 SR
Queue Stats
374W - 362L
1,323 MMR
Party 1
Artemis
Artemis
Gold IV
ItchyBangBang
Artemis
Gold IV
Level 51
God Stats
10W - 2L
1,873 SR
Queue Stats
179W - 165L
1,333 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
TonkaDoosh
Baron Samedi
Gold V
Level 132
God Stats
2W - 1L
1,604 SR
Queue Stats
151W - 157L
1,362 MMR
Solo
King Arthur
King Arthur
Gold V
kenboi7
King Arthur
Gold V
Level 52
God Stats
17W - 6L
1,654 SR
Queue Stats
87W - 81L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 3 / 0
9,415
496
11,540
11,088
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
DsabE
Cupid
13
0 / 3 / 1
8,289
436
2,937
8,136
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
13
0 / 0 / 1
7,813
411
2,487
11,647
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 2
7,841
413
6,551
13,891
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
isoappe
Loki
14
1 / 2 / 0
8,444
444
6,307
14,984
6,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MercuryKaliArtioAres

VS

Bans
Yu HuangLancelotCliodhnaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 1 / 3
9,612
506
4,195
14,710
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
FubukiCH
Tsukuyomi
19
3 / 1 / 3
11,529
607
7,098
15,383
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
18
4 / 1 / 2
11,546
608
9,500
8,970
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TonkaDoosh
Baron Samedi
16
1 / 2 / 1
9,666
509
5,342
11,119
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
kenboi7
King Arthur
17
3 / 1 / 2
11,411
601
13,599
16,810
19,808
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
3
1.5
L
Raijin
3
3
0
1
L
Cupid
DsabE
Cupid
0
3
1
0.17
L
Geb
0
0
1
0.5
W
Tsukuyomi
FubukiCH
Tsukuyomi
3
1
3
4.5
W
Artemis
4
1
2
5
W
Baron Samedi
TonkaDoosh
Baron Samedi
1
2
1
0.75
L
2
3
2
1
L
Loki
isoappe
Loki
1
2
0
0.5
W
King Arthur
kenboi7
King Arthur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
39,734
59,746
Taken
66,992
30,094
Mitigated
51,037
18,056
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,195
400
0
2,861
14,710
14,393
29
3,917
10,526
20,687
0
L
Raijin
11,540
1,506
0
1,315
11,088
5,318
300
5,513
5,575
91,558
0
L
Cupid
DsabE
Cupid
2,937
1,656
0
2,139
8,136
2,712
405
898
7,238
0
67,653
L
Geb
2,487
192
102
2,700
11,647
10,666
0
2,142
9,505
26,261
0
W
Tsukuyomi
FubukiCH
Tsukuyomi
7,098
1,568
0
8,695
15,383
7,043
1,261
2,260
13,123
0
117,602
W
Artemis
9,500
3,824
0
3,234
8,970
4,093
3,848
1,591
7,379
0
100,504
W
Baron Samedi
TonkaDoosh
Baron Samedi
5,342
891
185
2,561
11,119
5,700
100
6,230
4,889
81,338
0
L
6,551
1,424
0
5,607
13,891
4,985
0
846
13,045
0
54,932
L
Loki
isoappe
Loki
6,307
1,215
0
6,193
14,984
6,413
0
138
14,846
0
64,758
W
King Arthur
kenboi7
King Arthur
13,599
1,462
0
2,680
16,810
19,808
34
986
15,824
0
90,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
53,764
506
Minions Killed
624
0
Camps Cleared
0
1,650,584
Distance Traveled
1,946,607
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,612
506
24
1
0
385,497
2
L
Raijin
9,415
496
156
8
0
297,274
9
L
Cupid
8,289
436
129
7
0
265,094
6
L
Geb
7,813
411
23
1
0
350,964
7
W
Tsukuyomi
11,529
607
168
9
0
457,465
2
W
Artemis
11,546
608
156
8
0
333,163
3
W
Baron Samedi
9,666
509
131
7
0
359,989
5
L
Pele
7,841
413
78
4
0
332,516
5
L
Loki
8,444
444
120
6
0
404,736
6
W
King Arthur
11,411
601
145
8
0
410,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role