Player Matchup

Baron Samedi
Baron Samedi
HHomles
Baron Samedi
Level 44
God Stats
1W - 2L
1,431 SR
Queue Stats
5W - 10L
1,171 Elo+
Party 1
Raijin
Raijin
KulaKhan
Raijin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 65L
1,629 Elo+
Party 2
Achilles
Achilles
Littlesandy
Achilles
Level 119
God Stats
1W - 1L
1,784 SR
Queue Stats
11W - 12L
1,644 Elo+
Party 1
Skadi
Skadi
redfishpks
Skadi
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
3W - 9L
926 Elo+
Party 1
Lancelot
Lancelot
xpertpupil
Lancelot
Level 122
God Stats
4W - 5L
1,832 SR
Queue Stats
102W - 77L
1,636 Elo+
Party 2
Team Averages
Level 86
1,570 SR
1,401 Elo+

VS

Team Averages
Level 98
1,648 SR
1,602 Elo+
Lancelot
Lancelot
AyeDontMiss
Lancelot
Level 140
God Stats
13W - 5L
1,979 SR
Queue Stats
234W - 90L
1,689 Elo+
Party 3
King Arthur
King Arthur
Gibnerb
King Arthur
Level 160
God Stats
3W - 5L
1,489 SR
Queue Stats
97W - 73L
1,606 Elo+
Party 4
Izanami
Izanami
KillTheHorizon
Izanami
Level 105
God Stats
7W - 8L
1,511 SR
Queue Stats
86W - 94L
1,408 Elo+
Party 4
Jormungandr
Jormungandr
MasterRohan
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,581 Elo+
Party 4
Olorun
Olorun
Subtlemon
Olorun
Level 60
God Stats
3W - 0L
1,762 SR
Queue Stats
155W - 53L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HHomles
Baron Samedi
19
1 / 5 / 3
12,622
902
8,957
15,730
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
KulaKhan
Raijin
18
1 / 5 / 3
12,669
905
13,567
13,772
6,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Littlesandy
Achilles
19
5 / 6 / 2
13,913
994
20,026
26,410
28,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
18
1 / 5 / 3
12,798
914
13,310
14,079
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
xpertpupil
Lancelot
19
0 / 4 / 8
13,221
944
20,098
26,505
25,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

58

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AyeDontMiss
Lancelot
20
13 / 2 / 6
15,989
1,142
26,261
15,583
8,157
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Gibnerb
King Arthur
20
4 / 5 / 17
14,116
1,008
21,555
27,087
30,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
0 / 1 / 17
13,756
983
15,143
12,238
5,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MasterRohan
Jormungandr
20
5 / 0 / 17
14,431
1,031
15,482
14,968
15,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
Subtlemon
Olorun
20
3 / 0 / 13
14,109
1,008
15,388
9,721
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
8
Kills
25
25
Deaths
8
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AyeDontMiss
Lancelot
13
2
6
8
W
King Arthur
Gibnerb
King Arthur
4
5
17
2.5
L
Baron Samedi
HHomles
Baron Samedi
1
5
3
0.5
W
0
1
17
8.5
L
Raijin
KulaKhan
Raijin
1
5
3
0.5
L
Achilles
Littlesandy
Achilles
5
6
2
1
W
Jormungandr
MasterRohan
Jormungandr
5
0
17
13.5
W
Olorun
Subtlemon
Olorun
3
0
13
9.5
L
Skadi
1
5
3
0.5
L
Lancelot
xpertpupil
Lancelot
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,958
Damage
93,829
96,496
Taken
79,597
75,705
Mitigated
65,144
16,617
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AyeDontMiss
Lancelot
26,261
9,546
0
1,646
15,583
8,157
0
5,653
9,930
0
42,859
W
King Arthur
Gibnerb
King Arthur
21,555
3,851
0
4,975
27,087
30,602
0
6,127
20,960
0
38,571
L
Baron Samedi
HHomles
Baron Samedi
8,957
961
2,153
1,783
15,730
8,793
0
5,550
10,180
37,058
0
W
15,143
10,045
0
1,408
12,238
5,470
0
3,562
8,676
0
44,493
L
Raijin
KulaKhan
Raijin
13,567
1,136
0
1,964
13,772
6,303
0
4,488
9,284
38,636
0
L
Achilles
Littlesandy
Achilles
20,026
4,241
0
6,680
26,410
28,713
0
7,812
18,598
319
36,107
W
Jormungandr
MasterRohan
Jormungandr
15,482
2,662
0
2,787
14,968
15,650
0
5,622
9,346
31,887
0
W
Olorun
Subtlemon
Olorun
15,388
7,401
961
4,694
9,721
5,265
0
1,879
7,842
53,590
0
L
Skadi
13,310
4,116
0
14
14,079
6,169
0
4,163
9,916
0
45,330
L
Lancelot
xpertpupil
Lancelot
20,098
2,486
0
4,023
26,505
25,727
0
8,857
17,648
0
40,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,223
Gold Earned
72,401
285
Minions Killed
309
13
Camps Cleared
9
1,376,100
Distance Traveled
1,417,957
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,989
1,142
55
4
3
297,579
0
W
King Arthur
14,116
1,008
24
2
0
299,384
1
L
Baron Samedi
12,622
902
79
6
0
249,624
0
W
Izanami
13,756
983
99
7
4
253,431
0
L
Raijin
12,669
905
64
5
3
240,194
0
L
Achilles
13,913
994
25
2
3
312,274
3
W
Jormungandr
14,431
1,031
44
3
1
277,487
0
W
Olorun
14,109
1,008
87
6
1
290,076
0
L
Skadi
12,798
914
81
6
3
255,745
0
L
Lancelot
13,221
944
36
3
4
318,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role