Player Matchup

Ra
Ra
CobraKing999
Ra
Level 109
God Stats
48W - 31L
1,674 SR
Queue Stats
182W - 128L
1,603 Elo+
Party 2
Cliodhna
Cliodhna
One Tearier
Cliodhna
Level 105
God Stats
8W - 6L
1,557 SR
Queue Stats
17W - 19L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
ZeusForPresisent
Cthulhu
Level 40
God Stats
5W - 3L
1,907 SR
Queue Stats
32W - 23L
1,606 Elo+
Party 2
Team Averages
Level 85
1,713 SR
1,526 Elo+

VS

Team Averages
Level 100
1,443 SR
1,553 Elo+
Hera
Hera
YouCouldNever
Hera
Level 27
God Stats
1W - 4L
1,361 SR
Queue Stats
72W - 45L
1,571 Elo+
Party 1
Hel
Hel
doritoTHATcheeto
Hel
Level 115
God Stats
2W - 3L
1,591 SR
Queue Stats
66W - 38L
1,556 Elo+
Party 1
Charybdis
Charybdis
jambob1998
Charybdis
Level 159
God Stats
1W - 9L
1,378 SR
Queue Stats
113W - 106L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
10,714
824
11,671
10,369
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
One Tearier
Cliodhna
15
10 / 3 / 10
10,895
838
13,945
16,203
7,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 16
10,162
782
10,462
21,514
28,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
10,179
783
9,237
12,109
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 8 / 4
8,708
670
10,111
14,546
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
jambob1998
Charybdis
13
1 / 6 / 4
8,932
687
7,467
13,417
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
22
Kills
6
6
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Cliodhna
One Tearier
Cliodhna
10
3
10
5
L
4
8
2
0.63
W
5
2
16
6.5
L
1
8
4
0.38
L
Charybdis
jambob1998
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,078
Damage
26,815
48,086
Taken
40,072
41,070
Mitigated
14,864
13,796
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,671
1,497
4,731
2,935
10,369
5,122
1,152
5,154
5,215
58,249
0
W
Cliodhna
One Tearier
Cliodhna
13,945
996
0
3,790
16,203
7,809
713
6,106
10,097
0
36,070
L
9,237
2,255
0
0
12,109
4,648
0
6,910
5,001
23,370
0
W
10,462
867
549
1,791
21,514
28,139
399
8,433
13,081
24,110
0
L
10,111
213
2,918
3,952
14,546
4,861
0
6,959
7,354
29,379
0
L
Charybdis
jambob1998
Charybdis
7,467
3,818
0
380
13,417
5,355
0
7,893
5,147
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
27,819
165
Minions Killed
122
8
Camps Cleared
3
792,466
Distance Traveled
637,259
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,714
824
89
7
5
266,602
1
W
Cliodhna
10,895
838
51
4
2
257,879
1
L
Hera
10,179
783
42
3
2
219,764
1
W
Cthulhu
10,162
782
25
2
1
267,985
0
L
Hel
8,708
670
37
3
1
227,737
0
L
Charybdis
8,932
687
43
3
0
189,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role