Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AHeroBladeTV
Mercury
Level 126
God Stats
7W - 11L
1,689 SR
Queue Stats
349W - 373L
1,568 Elo+
Party 1
Hades
Hades
Daniell18X
Hades
Level 61
God Stats
15W - 15L
1,303 SR
Queue Stats
61W - 73L
1,438 Elo+
Solo
Sobek
Sobek
FireAura4259
Sobek
Level 89
God Stats
6W - 4L
1,557 SR
Queue Stats
173W - 198L
1,462 Elo+
Party 1
Rama
Rama
Wruziii
Rama
Level 135
God Stats
1W - 2L
1,229 SR
Queue Stats
147W - 153L
1,520 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,497 Elo+

VS

Team Averages
Level 95
1,584 SR
1,579 Elo+
Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
KingKakarat
Lancelot
Level 106
God Stats
7W - 8L
1,581 SR
Queue Stats
41W - 45L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
SavageEvolved
Baron Samedi
Level 154
God Stats
2W - 3L
1,688 SR
Queue Stats
333W - 260L
1,535 Elo+
Party 2
King Arthur
King Arthur
ShadowReed24
King Arthur
Level 146
God Stats
3W - 4L
1,652 SR
Queue Stats
202W - 144L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
Trillsterr
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 3
9,183
483
10,640
13,865
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
AHeroBladeTV
Mercury
18
9 / 1 / 4
10,904
574
12,202
15,345
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
17
4 / 2 / 3
10,505
553
11,554
17,491
12,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 6
9,270
488
5,629
13,881
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Wruziii
Rama
17
2 / 0 / 5
10,357
545
8,904
9,756
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 2 / 3
7,915
417
5,454
12,402
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
KingKakarat
Lancelot
14
2 / 5 / 2
8,777
462
8,512
16,436
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SavageEvolved
Baron Samedi
14
0 / 4 / 1
8,446
445
10,748
15,488
8,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ShadowReed24
King Arthur
16
4 / 4 / 2
10,068
530
16,552
20,051
18,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Trillsterr
Danzaburou
13
0 / 5 / 0
7,936
418
4,377
12,462
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
6
6
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
3
1.17
L
Atlas
 
Atlas
0
2
3
0.75
W
Mercury
AHeroBladeTV
Mercury
9
1
4
11
W
Hades
4
2
3
2.75
W
3
0
6
6
L
Lancelot
KingKakarat
Lancelot
2
5
2
0.6
L
Baron Samedi
SavageEvolved
Baron Samedi
0
4
1
0.13
L
King Arthur
ShadowReed24
King Arthur
4
4
2
1.25
L
Danzaburou
Trillsterr
Danzaburou
0
5
0
0
W
Rama
Wruziii
Rama
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,929
Damage
45,643
70,338
Taken
76,839
45,935
Mitigated
50,293
21,755
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,640
687
0
1,432
13,865
6,566
81
5,743
7,903
72,920
0
L
Atlas
 
Atlas
5,454
1,842
0
2,485
12,402
10,267
0
3,586
8,816
33,633
0
W
Mercury
AHeroBladeTV
Mercury
12,202
7,858
0
2,566
15,345
7,607
0
2,550
12,710
0
102,897
W
Hades
11,554
1,265
244
9,457
17,491
12,388
414
1,881
14,899
83,050
0
W
5,629
294
0
3,452
13,881
15,374
0
5,457
8,337
21,720
0
L
Lancelot
KingKakarat
Lancelot
8,512
2,174
0
5,126
16,436
8,209
28
4,363
12,073
0
63,626
L
Baron Samedi
SavageEvolved
Baron Samedi
10,748
575
840
5,020
15,488
8,749
351
8,880
6,608
73,422
0
L
King Arthur
ShadowReed24
King Arthur
16,552
3,166
0
5,280
20,051
18,690
0
10,537
9,514
0
83,808
L
Danzaburou
Trillsterr
Danzaburou
4,377
1,709
162
4,895
12,462
4,378
148
457
12,005
0
57,406
W
Rama
Wruziii
Rama
8,904
7,641
0
4,604
9,756
4,000
1,167
571
9,185
0
99,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
43,142
633
Minions Killed
506
0
Camps Cleared
0
1,869,542
Distance Traveled
1,729,320
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,183
483
121
6
0
327,528
2
L
Atlas
7,915
417
50
3
0
353,211
5
W
Mercury
10,904
574
146
8
0
469,460
1
W
Hades
10,505
553
170
9
0
330,155
4
W
Sobek
9,270
488
30
2
0
399,793
1
L
Lancelot
8,777
462
101
5
0
380,178
6
L
Baron Samedi
8,446
445
116
6
0
326,820
7
L
King Arthur
10,068
530
145
8
0
356,839
2
L
Danzaburou
7,936
418
94
5
0
312,272
6
W
Rama
10,357
545
166
9
0
342,606
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role