Player Matchup

Hel
Hel
Silver IV
IrisXNepthys
Hel
Silver IV
Level 67
God Stats
0W - 1L
1,545 SR
Queue Stats
11W - 25L
1,065 MMR
Solo
Artemis
Artemis
Bronze I
VolatileWolf21
Artemis
Bronze I
Level 68
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 8L
1,143 MMR
Party 1
Osiris
Osiris
Silver IV
XxB1G0UNCExX
Osiris
Silver IV
Level 106
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 9L
1,212 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,515 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,481 SR
1,151 MMR
Zhong Kui
Zhong Kui
Silver IV
Biaann
Zhong Kui
Silver IV
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,377 MMR
Solo
Tyr
Tyr
Silver II
XdYayo98
Tyr
Silver II
Level 116
God Stats
1W - 1L
1,533 SR
Queue Stats
48W - 80L
1,051 MMR
Solo
Awilix
Awilix
Silver III
chaackaszCR7
Awilix
Silver III
Level 129
God Stats
8W - 3L
1,409 SR
Queue Stats
100W - 156L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,936
621
8,232
19,664
12,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 3
11,037
690
17,462
15,372
7,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
4 / 5 / 3
11,061
691
9,090
20,326
25,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabAchillesAtlasAgni

VS

Bans
KhepriPoseidonCerberusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biaann
Zhong Kui
15
5 / 4 / 7
11,087
693
24,483
15,627
11,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 9
11,121
695
8,327
18,626
17,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
17
8 / 3 / 6
12,101
756
14,872
14,284
7,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
16
16
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Biaann
Zhong Kui
5
4
7
2.13
L
1
8
5
0.44
L
4
3
3
1.83
W
3
2
9
3.75
L
Osiris
4
5
3
1.1
W
Awilix
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
47,682
55,362
Taken
48,537
45,727
Mitigated
36,438
13,756
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Biaann
Zhong Kui
24,483
3,328
0
6,329
15,627
11,902
806
3,623
12,004
40,783
0
L
8,232
489
4,882
5,972
19,664
12,523
87
9,780
9,247
29,110
0
L
17,462
12,162
731
2,031
15,372
7,695
0
5,805
9,339
0
41,239
W
8,327
1,333
0
4,150
18,626
17,459
1,185
3,781
14,845
0
29,114
L
Osiris
9,090
2,670
0
140
20,326
25,509
0
7,933
11,924
318
23,830
W
Awilix
14,872
6,588
180
2,099
14,284
7,077
423
2,560
11,724
0
60,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
34,309
143
Minions Killed
168
7
Camps Cleared
8
790,608
Distance Traveled
805,311
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,087
693
41
3
1
231,779
1
L
Hel
9,936
621
49
3
1
266,506
7
L
Artemis
11,037
690
78
5
2
247,711
0
W
Tyr
11,121
695
57
4
1
308,552
3
L
Osiris
11,061
691
16
1
4
276,391
2
W
Awilix
12,101
756
70
4
6
264,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role