Player Matchup

Pele
Pele
 
Pele
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Merc14
King Arthur
Level 128
God Stats
1W - 0L
1,422 SR
Queue Stats
11W - 5L
1,542 Elo+
Party 3
Jing Wei
Jing Wei
Pebbyy
Jing Wei
Level 105
God Stats
1W - 0L
1,754 SR
Queue Stats
12W - 6L
1,501 Elo+
Party 3
Ah Puch
Ah Puch
Ron_Paul4PoTUS
Ah Puch
Level 123
God Stats
3W - 3L
1,205 SR
Queue Stats
146W - 145L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WattsThePoint69
Morgan Le Fay
Level 81
God Stats
15W - 9L
1,797 SR
Queue Stats
287W - 281L
1,516 Elo+
Party 1
Team Averages
Level 99
1,536 SR
1,517 Elo+

VS

Team Averages
Level 111
1,453 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
Goad10
Cu Chulainn
Level 66
God Stats
1W - 3L
1,309 SR
Queue Stats
194W - 172L
1,486 Elo+
Party 2
Bellona
Bellona
JusticeThaGawd
Bellona
Level 64
God Stats
8W - 8L
1,625 SR
Queue Stats
245W - 255L
1,461 Elo+
Party 2
Da Ji
Da Ji
Max_Donigan
Da Ji
Level 127
God Stats
3W - 2L
1,514 SR
Queue Stats
173W - 171L
1,496 Elo+
Party 4
Ullr
Ullr
Spo5000
Ullr
Level 144
God Stats
0W - 3L
1,271 SR
Queue Stats
171W - 157L
1,517 Elo+
Party 4
Merlin
Merlin
WDferdyy
Merlin
Level 156
God Stats
19W - 10L
1,547 SR
Queue Stats
407W - 379L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 4 / 11
10,050
718
6,223
12,039
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Merc14
King Arthur
16
4 / 4 / 13
9,780
699
8,420
13,407
12,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Pebbyy
Jing Wei
19
5 / 3 / 14
11,001
786
16,416
13,144
6,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 0 / 19
11,083
792
15,371
8,635
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
WattsThePoint69
Morgan Le Fay
17
5 / 2 / 17
10,504
750
13,009
11,334
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Goad10
Cu Chulainn
15
3 / 8 / 7
9,559
683
12,861
20,079
18,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 6 / 7
8,662
619
8,930
15,437
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 6
8,283
592
8,429
8,684
4,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
Spo5000
Ullr
15
0 / 3 / 9
8,139
581
4,911
10,668
5,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
WDferdyy
Merlin
18
3 / 2 / 5
10,060
719
14,421
8,290
5,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
23
Kills
11
13
Deaths
23
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
4
11
2.63
L
Cu Chulainn
Goad10
Cu Chulainn
3
8
7
0.81
L
2
6
7
0.92
L
3
4
6
1.5
W
King Arthur
Merc14
King Arthur
4
4
13
2.63
W
Jing Wei
Pebbyy
Jing Wei
5
3
14
4
W
4
0
19
13.5
L
Ullr
Spo5000
Ullr
0
3
9
1.5
L
Merlin
WDferdyy
Merlin
3
2
5
2.75
W
Morgan Le Fay
WattsThePoint69
Morgan Le Fay
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
49,552
58,559
Taken
63,158
33,734
Mitigated
53,511
26,937
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,223
1,218
3,164
2,450
12,039
5,718
811
4,054
7,950
0
17,204
L
Cu Chulainn
Goad10
Cu Chulainn
12,861
1,668
711
2,182
20,079
18,640
0
7,557
12,522
2,230
20,539
L
8,930
725
1,169
1,484
15,437
19,850
0
7,188
8,249
0
16,098
L
8,429
1,696
675
357
8,684
4,230
0
3,895
4,789
0
11,983
W
King Arthur
Merc14
King Arthur
8,420
837
1,347
854
13,407
12,231
57
3,321
9,940
0
11,346
W
Jing Wei
Pebbyy
Jing Wei
16,416
13,035
2,002
4,530
13,144
6,102
4,496
3,559
9,347
0
34,376
W
15,371
790
1,229
3,153
8,635
4,107
1,002
1,949
6,686
29,570
0
L
Ullr
Spo5000
Ullr
4,911
633
1,040
677
10,668
5,376
0
5,543
5,125
0
11,975
L
Merlin
WDferdyy
Merlin
14,421
0
2,161
2,543
8,290
5,415
0
4,197
4,093
43,115
0
W
Morgan Le Fay
WattsThePoint69
Morgan Le Fay
13,009
556
4,083
4,125
11,334
5,576
845
2,512
8,694
30,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,418
Gold Earned
44,703
148
Minions Killed
161
0
Camps Cleared
0
1,419,658
Distance Traveled
1,252,604
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,050
718
15
1
0
296,282
0
L
Cu Chulainn
9,559
683
28
2
0
242,342
0
L
Bellona
8,662
619
28
2
0
227,673
4
L
Da Ji
8,283
592
13
1
0
256,263
0
W
King Arthur
9,780
699
9
1
0
261,583
1
W
Jing Wei
11,001
786
58
4
0
257,170
0
W
Ah Puch
11,083
792
25
2
0
304,712
0
L
Ullr
8,139
581
29
2
0
261,940
0
L
Merlin
10,060
719
63
5
0
264,386
2
W
Morgan Le Fay
10,504
750
41
3
0
299,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role