Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SebasQ1989
Heimdallr
Level 29
God Stats
2W - 2L
1,410 SR
Queue Stats
31W - 31L
1,400 Elo+
Solo
Cerberus
Cerberus
Sevence
Cerberus
Level 22
God Stats
3W - 3L
1,374 SR
Queue Stats
10W - 12L
1,618 Elo+
Party 1
Tiamat
Tiamat
senpaiyaga
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 150L
1,536 Elo+
Party 1
Yu Huang
Yu Huang
trenenenton
Yu Huang
Level 27
God Stats
2W - 1L
1,593 SR
Queue Stats
18W - 21L
1,479 Elo+
Solo
Team Averages
Level 46
1,475 SR
1,507 Elo+

VS

Team Averages
Level 43
1,600 SR
1,494 Elo+
Khepri
Khepri
Dellybob
Khepri
Level 91
God Stats
2W - 3L
1,620 SR
Queue Stats
346W - 224L
1,605 Elo+
Party 2
Tyr
Tyr
KebronWames
Tyr
Level 60
God Stats
29W - 8L
1,805 SR
Queue Stats
129W - 67L
1,683 Elo+
Party 2
Izanami
Izanami
bluejayz_luz
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 3
Scylla
Scylla
runа
Scylla
Level 42
God Stats
16W - 4L
1,659 SR
Queue Stats
248W - 130L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
void_irl
Nu Wa
Level 14
God Stats
8W - 15L
1,416 SR
Queue Stats
18W - 35L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 8
9,461
788
12,537
15,156
11,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heimdallr
SebasQ1989
Heimdallr
15
1 / 4 / 5
8,781
732
4,671
10,764
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sevence
Cerberus
14
1 / 1 / 4
8,581
715
4,247
12,904
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
senpaiyaga
Tiamat
16
2 / 2 / 7
8,957
746
8,558
8,693
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
trenenenton
Yu Huang
17
5 / 1 / 3
10,049
837
13,321
11,069
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dellybob
Khepri
15
2 / 2 / 4
8,907
742
5,771
12,627
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 2 / 1
8,865
739
12,835
14,270
14,473
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
bluejayz_luz
Izanami
11
0 / 3 / 0
7,095
591
1,295
6,209
3,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
runа
Scylla
14
0 / 3 / 6
8,288
691
13,965
8,672
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
void_irl
Nu Wa
16
1 / 3 / 2
8,770
731
9,613
8,968
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
13
Kills
9
9
Deaths
13
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
8
8
L
Khepri
Dellybob
Khepri
2
2
4
2
L
6
2
1
3.25
W
Heimdallr
SebasQ1989
Heimdallr
1
4
5
0.88
W
Cerberus
Sevence
Cerberus
1
1
4
3
L
Izanami
bluejayz_luz
Izanami
0
3
0
0
L
Scylla
runа
Scylla
0
3
6
1
W
Tiamat
senpaiyaga
Tiamat
2
2
7
2.75
W
Yu Huang
trenenenton
Yu Huang
5
1
3
6.5
L
Nu Wa
void_irl
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
43,479
58,586
Taken
50,746
39,248
Mitigated
37,152
14,935
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,537
2,534
0
6,067
15,156
11,746
1,134
6,896
7,962
0
32,267
L
Khepri
Dellybob
Khepri
5,771
323
501
1,930
12,627
11,499
0
7,678
4,949
14,808
0
L
12,835
1,314
0
3,651
14,270
14,473
0
7,268
7,002
54
30,013
W
Heimdallr
SebasQ1989
Heimdallr
4,671
1,537
0
1,241
10,764
4,614
629
2,920
6,498
0
26,682
W
Cerberus
Sevence
Cerberus
4,247
540
0
3,399
12,904
11,578
0
7,980
4,704
15,802
0
L
Izanami
bluejayz_luz
Izanami
1,295
864
0
0
6,209
3,120
0
2,529
3,680
0
3,773
L
Scylla
runа
Scylla
13,965
2,240
0
1,000
8,672
3,802
0
3,601
5,071
32,876
0
W
Tiamat
senpaiyaga
Tiamat
8,558
719
0
2,240
8,693
5,623
268
4,644
3,897
28,531
0
W
Yu Huang
trenenenton
Yu Huang
13,321
2,202
173
1,815
11,069
5,687
744
5,983
4,932
55,105
0
L
Nu Wa
void_irl
Nu Wa
9,613
4,581
502
368
8,968
4,258
649
5,050
3,918
31,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
41,925
267
Minions Killed
173
0
Camps Cleared
0
1,295,898
Distance Traveled
1,093,677
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,461
788
43
4
0
268,855
0
L
Khepri
8,907
742
20
2
0
244,747
0
L
Tyr
8,865
739
46
4
0
286,488
0
W
Heimdallr
8,781
732
56
5
0
249,428
0
W
Cerberus
8,581
715
36
3
0
263,820
0
L
Izanami
7,095
591
2
0
0
126,238
1
L
Scylla
8,288
691
51
4
0
225,135
0
W
Tiamat
8,957
746
51
4
0
260,914
1
W
Yu Huang
10,049
837
81
7
0
252,881
1
L
Nu Wa
8,770
731
54
5
0
211,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role