Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lord Bendtner18
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,378 Elo+
Solo
Vamana
Vamana
TrollKrigar
Vamana
Level 47
God Stats
3W - 4L
1,172 SR
Queue Stats
175W - 228L
1,325 Elo+
Solo
Chronos
Chronos
plexamatic
Chronos
Level 50
God Stats
0W - 1L
1,543 SR
Queue Stats
5W - 7L
1,322 Elo+
Solo
Chiron
Chiron
sheldonezio
Chiron
Level 78
God Stats
7W - 4L
1,856 SR
Queue Stats
274W - 276L
1,402 Elo+
Solo
Team Averages
Level 66
1,514 SR
1,386 Elo+

VS

Team Averages
Level 117
1,504 SR
1,431 Elo+
Chang'e
Chang'e
Clover_Plant
Chang'e
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,441 Elo+
Party 1
Vamana
Vamana
OnlyCat
Vamana
Level 144
God Stats
5W - 6L
1,407 SR
Queue Stats
683W - 727L
1,377 Elo+
Solo
Artemis
Artemis
SpiredFlame
Artemis
Level 154
God Stats
11W - 3L
1,917 SR
Queue Stats
461W - 501L
1,404 Elo+
Solo
Tyr
Tyr
YoungCeaser93
Tyr
Level 159
God Stats
3W - 4L
1,386 SR
Queue Stats
236W - 240L
1,474 Elo+
Solo
Cernunnos
Cernunnos
treeboysocks
Cernunnos
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
42W - 41L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 5 / 4
8,653
577
11,432
19,312
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 5 / 3
8,889
593
13,199
13,507
6,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
14
0 / 7 / 2
8,633
576
8,219
31,850
15,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
plexamatic
Chronos
14
1 / 8 / 2
8,801
587
10,158
17,340
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
3 / 5 / 1
10,870
725
16,016
17,197
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clover_Plant
Chang'e
19
7 / 1 / 22
11,516
768
19,045
18,175
9,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
OnlyCat
Vamana
17
3 / 1 / 19
10,707
714
11,970
17,241
17,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
SpiredFlame
Artemis
20
8 / 0 / 21
12,002
800
27,093
11,222
6,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 19
11,623
775
15,509
23,335
31,304
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
treeboysocks
Cernunnos
18
7 / 2 / 14
11,183
746
17,770
15,773
7,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
125
5
Kills
30
30
Deaths
5
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
4
0.4
W
Chang'e
Clover_Plant
Chang'e
7
1
22
18
L
1
5
3
0.5
W
Vamana
OnlyCat
Vamana
3
1
19
12.5
W
Artemis
SpiredFlame
Artemis
8
0
21
18.5
L
Vamana
0
7
2
0.14
W
5
1
19
14.5
L
Chronos
plexamatic
Chronos
1
8
2
0.25
L
Chiron
3
5
1
0.7
W
Cernunnos
treeboysocks
Cernunnos
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,024
Damage
91,387
99,206
Taken
85,746
51,423
Mitigated
71,617
32,624
Healing
58,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,432
4,821
3,725
5,534
19,312
12,485
0
4,439
14,873
0
18,665
W
Chang'e
Clover_Plant
Chang'e
19,045
1,917
19,348
9,170
18,175
9,209
1,584
3,722
14,415
39,301
0
L
13,199
2,481
657
799
13,507
6,683
0
1,594
11,913
0
25,129
W
Vamana
OnlyCat
Vamana
11,970
4,576
3,121
6,665
17,241
17,159
765
2,292
14,660
0
21,852
W
Artemis
SpiredFlame
Artemis
27,093
6,395
2,307
852
11,222
6,345
2,808
265
10,913
0
50,278
L
Vamana
8,219
2,217
978
10,039
31,850
15,733
0
7,763
24,087
0
23,470
W
15,509
1,273
3,966
7,911
23,335
31,304
311
2,425
20,683
0
30,928
L
Chronos
plexamatic
Chronos
10,158
3,507
0
2,318
17,340
6,797
0
1,866
15,474
23,647
0
L
Chiron
16,016
5,478
2,326
6,248
17,197
9,725
0
3,383
13,814
0
36,147
W
Cernunnos
treeboysocks
Cernunnos
17,770
7,247
879
4,130
15,773
7,600
2,505
1,454
14,044
0
33,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
57,031
130
Minions Killed
155
0
Camps Cleared
0
1,208,324
Distance Traveled
1,559,811
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,653
577
13
1
0
263,726
0
W
Chang'e
11,516
768
37
2
0
337,269
2
L
Ullr
8,889
593
22
1
0
254,655
0
W
Vamana
10,707
714
20
1
0
336,591
1
W
Artemis
12,002
800
32
2
0
297,054
1
L
Vamana
8,633
576
24
2
0
240,823
0
W
Tyr
11,623
775
27
2
0
347,196
0
L
Chronos
8,801
587
30
2
0
213,822
0
L
Chiron
10,870
725
41
3
0
235,298
0
W
Cernunnos
11,183
746
39
3
0
241,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role