Player Matchup

Nox
Nox
CherryCaro
Nox
Level 69
God Stats
6W - 7L
1,557 SR
Queue Stats
332W - 367L
1,393 Elo+
Solo
Lancelot
Lancelot
SleezyNico
Lancelot
Level 66
God Stats
2W - 2L
1,441 SR
Queue Stats
278W - 268L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
TCG01
Gilgamesh
Level 68
God Stats
0W - 2L
1,266 SR
Queue Stats
87W - 97L
1,345 Elo+
Party 1
King Arthur
King Arthur
bisonrules
King Arthur
Level 129
God Stats
0W - 4L
1,235 SR
Queue Stats
175W - 179L
1,362 Elo+
Party 1
Thoth
Thoth
weedmumckon420
Thoth
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 65L
1,245 Elo+
Solo
Team Averages
Level 71
1,400 SR
1,352 Elo+

VS

Team Averages
Level 44
1,480 SR
1,356 Elo+
Ah Puch
Ah Puch
AsunaMatat1993
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,328 Elo+
Party 2
Athena
Athena
CourierSixx
Athena
Level 24
God Stats
1W - 1L
1,402 SR
Queue Stats
17W - 26L
1,344 Elo+
Party 2
Ao Kuang
Ao Kuang
Drew21
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 66L
1,401 Elo+
Solo
Bakasura
Bakasura
Mercury1237550
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,335 Elo+
Solo
Chaac
Chaac
TheXpectations
Chaac
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 88L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
7,574
689
9,628
6,702
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
SleezyNico
Lancelot
15
6 / 4 / 3
8,577
780
13,214
10,778
7,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
TCG01
Gilgamesh
14
3 / 7 / 7
8,857
805
12,983
18,401
19,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
bisonrules
King Arthur
15
2 / 5 / 5
8,055
732
5,869
14,471
12,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 3
8,373
761
14,458
12,833
6,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
10,135
921
18,148
9,382
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
16
2 / 3 / 16
9,976
907
11,495
27,356
28,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Drew21
Ao Kuang
18
7 / 2 / 9
11,295
1,027
9,093
16,618
12,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
13
2 / 5 / 10
8,998
818
3,765
11,217
7,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 4 / 11
9,390
854
12,473
17,935
20,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
16
Kills
22
23
Deaths
16
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
0
2
11
2.75
W
Athena
2
3
16
3.33
W
Ao Kuang
Drew21
Ao Kuang
7
2
9
5.75
W
Bakasura
2
5
10
1.4
L
Lancelot
SleezyNico
Lancelot
6
4
3
1.88
L
Gilgamesh
TCG01
Gilgamesh
3
7
7
0.93
W
4
4
11
2.38
L
King Arthur
bisonrules
King Arthur
2
5
5
0.9
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,152
Damage
54,974
63,185
Taken
82,508
50,044
Mitigated
74,464
15,323
Healing
31,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,148
1,721
1,108
909
9,382
5,347
982
2,452
6,930
33,631
0
L
9,628
784
1,095
1,413
6,702
3,404
0
5,280
1,422
17,907
0
W
Athena
11,495
3,410
1,132
9,084
27,356
28,780
113
8,752
18,604
21,270
0
W
Ao Kuang
Drew21
Ao Kuang
9,093
2,650
4,024
7,989
16,618
12,836
758
5,311
11,307
21,679
0
W
Bakasura
3,765
1,830
2,073
1,285
11,217
7,078
1,430
3,937
7,280
0
6,634
L
Lancelot
SleezyNico
Lancelot
13,214
2,673
737
1,864
10,778
7,692
0
6,689
3,939
0
18,311
L
Gilgamesh
TCG01
Gilgamesh
12,983
4,137
1,179
2,972
18,401
19,746
0
9,918
8,338
0
20,178
W
12,473
1,352
491
3,768
17,935
20,423
40
3,634
14,301
0
21,375
L
King Arthur
bisonrules
King Arthur
5,869
1,218
668
1,249
14,471
12,399
0
8,663
5,769
0
11,440
L
14,458
3,149
875
3,271
12,833
6,803
0
8,186
4,647
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
49,794
105
Minions Killed
118
0
Camps Cleared
0
995,752
Distance Traveled
1,090,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,135
921
35
3
0
187,692
0
L
Nox
7,574
689
35
3
0
216,911
0
W
Athena
9,976
907
17
2
0
242,676
1
W
Ao Kuang
11,295
1,027
25
2
0
235,347
0
W
Bakasura
8,998
818
19
2
0
218,781
0
L
Lancelot
8,577
780
12
1
0
191,249
1
L
Gilgamesh
8,857
805
14
1
0
196,489
0
W
Chaac
9,390
854
22
2
0
205,542
0
L
King Arthur
8,055
732
10
1
0
196,976
0
L
Thoth
8,373
761
34
3
0
194,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role