Player Matchup

Khepri
Khepri
 
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Draks55
Achilles
Level 142
God Stats
1W - 4L
1,527 SR
Queue Stats
169W - 173L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
LIPRIKOL
Tsukuyomi
Level 141
God Stats
70W - 57L
1,611 SR
Queue Stats
346W - 380L
1,614 Elo+
Party 2
Hercules
Hercules
zaebaloeto
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 99
1,528 SR
1,521 Elo+

VS

Team Averages
Level 120
1,514 SR
1,468 Elo+
Cthulhu
Cthulhu
DyablosPT
Cthulhu
Level 107
God Stats
2W - 2L
1,392 SR
Queue Stats
64W - 67L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
RIPOM
Gilgamesh
Level 126
God Stats
10W - 12L
1,454 SR
Queue Stats
238W - 223L
1,522 Elo+
Party 1
Vulcan
Vulcan
TeslaGun
Vulcan
Level 122
God Stats
14W - 6L
1,372 SR
Queue Stats
214W - 236L
1,493 Elo+
Solo
Hou Yi
Hou Yi
fozz1UP
Hou Yi
Level 143
God Stats
3W - 4L
1,611 SR
Queue Stats
236W - 227L
1,456 Elo+
Party 1
Merlin
Merlin
profoundsmurf
Merlin
Level 101
God Stats
1W - 0L
1,743 SR
Queue Stats
398W - 412L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 2 / 5
9,023
430
2,708
12,713
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
 
Rama
14
1 / 6 / 4
8,715
415
5,796
13,272
5,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Draks55
Achilles
16
1 / 3 / 2
9,921
472
7,147
21,062
24,419
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
LIPRIKOL
Tsukuyomi
18
12 / 2 / 3
11,797
562
21,254
23,677
12,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
zaebaloeto
Hercules
14
2 / 4 / 4
9,152
436
4,840
16,085
9,480
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DyablosPT
Cthulhu
18
4 / 2 / 2
11,609
553
10,232
13,356
18,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
RIPOM
Gilgamesh
15
3 / 2 / 10
9,615
458
10,769
17,352
16,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
TeslaGun
Vulcan
15
1 / 6 / 6
9,661
460
10,446
10,282
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
fozz1UP
Hou Yi
16
4 / 4 / 7
9,780
466
11,309
12,723
5,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 2
9,962
474
8,676
14,546
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
16
Kills
14
17
Deaths
16
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
5
1.25
L
Rama
 
Rama
1
6
4
0.5
L
Achilles
Draks55
Achilles
1
3
2
0.67
W
Cthulhu
DyablosPT
Cthulhu
4
2
2
2.5
L
Tsukuyomi
LIPRIKOL
Tsukuyomi
12
2
3
6.75
W
Gilgamesh
RIPOM
Gilgamesh
3
2
10
4
W
Vulcan
TeslaGun
Vulcan
1
6
6
0.67
W
Hou Yi
fozz1UP
Hou Yi
4
4
7
1.88
W
2
2
2
1.5
L
Hercules
zaebaloeto
Hercules
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,745
Damage
51,432
86,809
Taken
68,259
67,721
Mitigated
51,901
24,870
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,708
138
0
2,504
12,713
15,897
127
391
12,278
32,845
0
L
Rama
 
Rama
5,796
4,815
0
3,276
13,272
5,839
2,662
2,784
10,428
0
64,685
L
Achilles
Draks55
Achilles
7,147
2,045
239
4,126
21,062
24,419
92
10,462
9,800
0
64,013
W
Cthulhu
DyablosPT
Cthulhu
10,232
1,251
1,122
775
13,356
18,535
95
0
13,356
62,206
0
L
Tsukuyomi
LIPRIKOL
Tsukuyomi
21,254
5,706
0
13,332
23,677
12,086
95
7,665
15,798
0
113,690
W
Gilgamesh
RIPOM
Gilgamesh
10,769
3,421
589
1,916
17,352
16,261
204
1,021
16,331
0
28,766
W
Vulcan
TeslaGun
Vulcan
10,446
2,669
0
336
10,282
4,805
289
0
10,282
79,270
0
W
Hou Yi
fozz1UP
Hou Yi
11,309
6,603
0
2,622
12,723
5,725
498
1,687
11,036
0
74,626
W
8,676
745
288
8,673
14,546
6,575
97
0
14,546
88,347
0
L
Hercules
zaebaloeto
Hercules
4,840
1,859
0
1,393
16,085
9,480
940
6,838
9,151
0
36,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
50,627
464
Minions Killed
556
0
Camps Cleared
0
2,064,059
Distance Traveled
2,075,496
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,023
430
37
2
0
381,695
2
L
Rama
8,715
415
111
5
0
363,520
0
L
Achilles
9,921
472
118
6
0
372,323
0
W
Cthulhu
11,609
553
153
7
0
416,276
4
L
Tsukuyomi
11,797
562
142
7
0
511,951
2
W
Gilgamesh
9,615
458
27
1
0
456,906
6
W
Vulcan
9,661
460
130
6
0
407,243
2
W
Hou Yi
9,780
466
118
6
0
383,925
7
W
Merlin
9,962
474
128
6
0
411,146
3
L
Hercules
9,152
436
56
3
0
434,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role