Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Lil Lando6302
Ares
Level 100
God Stats
1W - 0L
1,421 SR
Queue Stats
55W - 78L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
Saltyfox94
Danzaburou
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,248 Elo+
Party 3
Ao Kuang
Ao Kuang
VolubleSoup
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,438 Elo+
Party 3
Sol
Sol
yuzuruNY
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,283 Elo+
Party 2
Team Averages
Level 34
1,484 SR
1,364 Elo+

VS

Team Averages
Level 64
1,408 SR
1,419 Elo+
Lancelot
Lancelot
BossStallion93
Lancelot
Level 144
God Stats
0W - 3L
1,139 SR
Queue Stats
321W - 339L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostBound
Morgan Le Fay
Level 108
God Stats
4W - 3L
1,526 SR
Queue Stats
131W - 130L
1,522 Elo+
Party 1
Nike
Nike
MyTestisItch
Nike
Level 22
God Stats
0W - 1L
1,346 SR
Queue Stats
9W - 17L
1,299 Elo+
Solo
Bacchus
Bacchus
Vash741
Bacchus
Level 23
God Stats
1W - 4L
1,254 SR
Queue Stats
58W - 68L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
WilfulSeeker
Hun Batz
Level 22
God Stats
1W - 1L
1,775 SR
Queue Stats
23W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 12
7,863
715
6,572
10,485
9,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 8
9,012
819
5,845
13,948
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Saltyfox94
Danzaburou
14
3 / 4 / 9
8,469
770
14,232
13,921
8,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
VolubleSoup
Ao Kuang
15
6 / 4 / 7
9,674
879
9,463
15,084
11,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 8
8,784
799
8,921
8,230
4,218
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
1 / 3 / 5
7,972
725
7,742
17,029
13,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
GhostBound
Morgan Le Fay
16
4 / 2 / 5
8,503
773
20,232
7,624
4,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 6
7,779
707
9,920
11,206
12,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Vash741
Bacchus
12
3 / 4 / 6
7,520
684
8,002
11,588
13,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
WilfulSeeker
Hun Batz
13
3 / 3 / 7
7,872
716
7,625
9,402
4,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
15
Kills
11
11
Deaths
15
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
12
6
L
Lancelot
1
3
5
1.17
L
Morgan Le Fay
GhostBound
Morgan Le Fay
4
2
5
3.25
W
3
1
8
7
L
0
3
6
1
W
Danzaburou
Saltyfox94
Danzaburou
3
4
9
1.88
L
Bacchus
Vash741
Bacchus
3
4
6
1.5
W
Ao Kuang
VolubleSoup
Ao Kuang
6
4
7
2.38
L
Hun Batz
WilfulSeeker
Hun Batz
3
3
7
2.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
53,521
61,668
Taken
56,849
48,554
Mitigated
48,309
21,605
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,572
673
1,100
3,108
10,485
9,038
300
5,434
5,051
4,660
9,954
L
Lancelot
7,742
1,461
1,464
6,218
17,029
13,681
26
7,535
9,494
239
18,046
L
Morgan Le Fay
GhostBound
Morgan Le Fay
20,232
2,333
2,178
1,843
7,624
4,086
0
2,999
4,625
33,038
0
W
5,845
66
934
2,204
13,948
15,143
94
7,219
6,729
6,957
0
L
9,920
253
2,794
1,572
11,206
12,887
0
4,448
6,758
0
19,092
W
Danzaburou
Saltyfox94
Danzaburou
14,232
7,143
1,157
2,990
13,921
8,358
0
6,318
7,603
0
27,262
L
Bacchus
Vash741
Bacchus
8,002
534
780
1,031
11,588
13,095
31
6,286
5,302
11,084
0
W
Ao Kuang
VolubleSoup
Ao Kuang
9,463
2,486
2,332
4,315
15,084
11,797
192
5,719
9,365
13,246
0
L
Hun Batz
WilfulSeeker
Hun Batz
7,625
1,025
670
797
9,402
4,560
252
4,355
5,047
0
18,707
W
8,921
3,107
1,364
2,101
8,230
4,218
1,282
3,758
4,472
29,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
39,646
97
Minions Killed
98
0
Camps Cleared
0
1,082,673
Distance Traveled
1,014,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,863
715
8
1
0
256,243
0
L
Lancelot
7,972
725
25
2
0
216,900
0
L
Morgan Le Fay
8,503
773
26
2
0
211,416
0
W
Ares
9,012
819
2
0
0
231,338
0
L
Nike
7,779
707
12
1
0
198,148
0
W
Danzaburou
8,469
770
22
2
0
176,117
0
L
Bacchus
7,520
684
5
0
0
211,369
0
W
Ao Kuang
9,674
879
7
1
0
206,434
0
L
Hun Batz
7,872
716
30
3
0
176,564
0
W
Sol
8,784
799
58
5
0
212,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role