Player Matchup

Kuzenbo
Kuzenbo
BangSeltzer
Kuzenbo
Level 48
God Stats
79W - 81L
1,470 SR
Queue Stats
236W - 307L
1,402 Elo+
Party 3
Lancelot
Lancelot
Kikumaaa
Lancelot
Level 89
God Stats
6W - 8L
1,481 SR
Queue Stats
59W - 91L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
NekoFairyKing
Nu Wa
Level 158
God Stats
8W - 6L
1,532 SR
Queue Stats
175W - 212L
1,459 Elo+
Party 1
Hades
Hades
Shizzedon
Hades
Level 153
God Stats
9W - 8L
1,572 SR
Queue Stats
356W - 407L
1,414 Elo+
Party 3
Medusa
Medusa
pradaefrain
Medusa
Level 129
God Stats
8W - 10L
1,500 SR
Queue Stats
147W - 196L
1,468 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,433 Elo+

VS

Team Averages
Level 88
1,360 SR
1,457 Elo+
Jing Wei
Jing Wei
Le Dot1166
Jing Wei
Level 60
God Stats
1W - 6L
1,281 SR
Queue Stats
108W - 122L
1,465 Elo+
Solo
Bacchus
Bacchus
Nmmorin24
Bacchus
Level 117
God Stats
10W - 8L
1,368 SR
Queue Stats
87W - 119L
1,441 Elo+
Party 2
Shiva
Shiva
TwigNberys4u
Shiva
Level 159
God Stats
10W - 9L
1,438 SR
Queue Stats
63W - 68L
1,524 Elo+
Solo
Thanatos
Thanatos
extrababyeddie
Thanatos
Level 98
God Stats
0W - 2L
1,214 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 2
Thoth
Thoth
hecaht
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BangSeltzer
Kuzenbo
14
1 / 0 / 10
8,066
807
4,097
8,190
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Kikumaaa
Lancelot
14
3 / 2 / 9
7,824
782
9,945
8,490
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 0 / 5
8,530
853
7,426
4,290
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
Shizzedon
Hades
14
2 / 1 / 11
7,859
786
8,475
8,806
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
15
4 / 1 / 7
8,300
830
8,016
6,423
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Le Dot1166
Jing Wei
14
1 / 1 / 1
7,091
709
4,405
8,762
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Nmmorin24
Bacchus
13
1 / 2 / 2
7,372
737
4,440
9,457
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
6,457
646
4,746
13,192
7,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
12
0 / 6 / 3
6,539
654
5,875
9,390
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
hecaht
Thoth
13
2 / 4 / 0
7,056
706
7,490
7,245
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
16
Kills
4
4
Deaths
16
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BangSeltzer
Kuzenbo
1
0
10
6
W
Lancelot
Kikumaaa
Lancelot
3
2
9
3.75
L
Jing Wei
Le Dot1166
Jing Wei
1
1
1
1.5
W
6
0
5
8.5
L
Bacchus
Nmmorin24
Bacchus
1
2
2
1
W
Hades
Shizzedon
Hades
2
1
11
7.5
L
0
3
2
0.33
L
Thanatos
0
6
3
0.25
L
Thoth
hecaht
Thoth
2
4
0
0.5
W
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
26,956
36,199
Taken
48,046
29,153
Mitigated
29,998
5,044
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BangSeltzer
Kuzenbo
4,097
1,700
0
624
8,190
11,816
488
1,425
6,765
13,074
0
W
Lancelot
Kikumaaa
Lancelot
9,945
2,486
0
46
8,490
4,652
138
3,042
5,448
0
21,760
L
Jing Wei
Le Dot1166
Jing Wei
4,405
3,413
268
3,403
8,762
3,963
0
2,411
6,124
0
23,786
W
7,426
1,668
0
0
4,290
2,078
1,626
1,819
2,471
25,151
0
L
Bacchus
Nmmorin24
Bacchus
4,440
320
0
660
9,457
11,554
0
4,197
5,028
15,045
0
W
Hades
Shizzedon
Hades
8,475
765
744
3,070
8,806
7,427
961
4,318
4,488
22,698
0
L
4,746
585
231
1,361
13,192
7,056
0
5,931
6,941
0
20,394
L
Thanatos
5,875
1,314
47
3,356
9,390
4,683
0
3,265
5,855
0
15,773
L
Thoth
hecaht
Thoth
7,490
335
0
170
7,245
2,742
0
2,975
4,100
26,807
0
W
Medusa
8,016
3,580
0
560
6,423
3,180
795
1,326
5,097
0
33,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
34,515
205
Minions Killed
160
0
Camps Cleared
0
1,030,646
Distance Traveled
974,716
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,066
807
20
2
0
216,121
0
W
Lancelot
7,824
782
32
3
0
226,736
4
L
Jing Wei
7,091
709
43
4
0
181,198
2
W
Nu Wa
8,530
853
60
6
0
205,732
2
L
Bacchus
7,372
737
25
3
0
187,027
1
W
Hades
7,859
786
38
4
0
176,255
1
L
Shiva
6,457
646
26
3
0
205,276
0
L
Thanatos
6,539
654
29
3
0
210,334
0
L
Thoth
7,056
706
37
4
0
190,881
0
W
Medusa
8,300
830
55
6
0
205,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role