Player Matchup

Hera
Hera
AoCIear
Hera
Level 154
God Stats
20W - 13L
1,607 SR
Queue Stats
445W - 338L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
IM3rkMoDe
Gilgamesh
Level 29
God Stats
55W - 38L
1,668 SR
Queue Stats
326W - 253L
1,519 Elo+
Party 1
Hercules
Hercules
Killgore212
Hercules
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
108W - 82L
1,433 Elo+
Party 1
Team Averages
Level 67
1,592 SR
1,507 Elo+

VS

Team Averages
Level 57
1,454 SR
1,316 Elo+
Neith
Neith
LordSlayer52
Neith
Level 6
God Stats
0W - 3L
1,277 SR
Queue Stats
8W - 14L
1,240 Elo+
Party 2
Achilles
Achilles
RainCity 144732
Achilles
Level 58
God Stats
5W - 5L
1,586 SR
Queue Stats
38W - 41L
1,331 Elo+
Party 2
Discordia
Discordia
STARL0RD_989
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AoCIear
Hera
19
10 / 0 / 4
12,870
757
25,102
15,319
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IM3rkMoDe
Gilgamesh
15
1 / 0 / 10
11,214
660
11,892
22,434
19,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Killgore212
Hercules
16
4 / 3 / 8
11,305
665
10,766
22,639
20,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
9,109
536
9,193
15,040
7,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
15
2 / 5 / 1
10,141
597
15,305
25,328
35,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
STARL0RD_989
Discordia
15
1 / 2 / 2
10,126
596
22,604
12,463
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
AoCIear
Hera
10
0
4
12
W
Gilgamesh
IM3rkMoDe
Gilgamesh
1
0
10
6
W
Hercules
Killgore212
Hercules
4
3
8
2.67
L
0
8
2
0.13
L
Achilles
2
5
1
0.5
L
Discordia
STARL0RD_989
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
47,102
60,392
Taken
52,831
46,476
Mitigated
48,527
19,685
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AoCIear
Hera
25,102
6,583
440
6,543
15,319
7,078
1,136
6,783
8,319
96,748
0
W
Gilgamesh
IM3rkMoDe
Gilgamesh
11,892
4,356
2,099
4,567
22,434
19,317
826
7,856
13,886
0
26,623
W
Hercules
Killgore212
Hercules
10,766
4,546
0
6,036
22,639
20,081
270
8,252
13,987
0
20,178
L
9,193
4,730
0
286
15,040
7,360
0
6,872
8,027
0
23,177
L
Achilles
15,305
3,729
594
3,865
25,328
35,249
0
12,364
12,212
0
36,883
L
Discordia
STARL0RD_989
Discordia
22,604
1,436
0
1,478
12,463
5,918
0
6,282
6,101
63,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
29,376
202
Minions Killed
147
9
Camps Cleared
5
989,054
Distance Traveled
832,508
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,870
757
159
9
7
331,770
2
W
Gilgamesh
11,214
660
23
1
1
346,962
2
W
Hercules
11,305
665
20
1
1
310,322
1
L
Neith
9,109
536
28
2
0
212,675
1
L
Achilles
10,141
597
35
2
1
318,851
1
L
Discordia
10,126
596
84
5
4
300,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role