Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Acid x Birdy
Thanatos
Level 89
God Stats
21W - 23L
1,610 SR
Queue Stats
210W - 195L
1,509 Elo+
Party 1
Bellona
Bellona
AoKuang
Bellona
Level 155
God Stats
4W - 0L
1,914 SR
Queue Stats
64W - 52L
1,524 Elo+
Solo
Athena
Athena
Malkier
Athena
Level 142
God Stats
2W - 0L
1,596 SR
Queue Stats
36W - 23L
1,589 Elo+
Solo
Agni
Agni
Schmied
Agni
Level 81
God Stats
29W - 12L
1,771 SR
Queue Stats
245W - 203L
1,526 Elo+
Party 1
Team Averages
Level 110
1,678 SR
1,530 Elo+

VS

Team Averages
Level 104
1,644 SR
1,547 Elo+
Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Rare-Angelz5559
Apollo
Level 157
God Stats
3W - 3L
1,710 SR
Queue Stats
179W - 133L
1,609 Elo+
Party 2
Vamana
Vamana
YurtTheWanderer
Vamana
Level 83
God Stats
6W - 2L
1,929 SR
Queue Stats
264W - 200L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
armyofjune
Nu Wa
Level 126
God Stats
3W - 5L
1,419 SR
Queue Stats
415W - 312L
1,532 Elo+
Party 2
Ravana
Ravana
benjymon2000
Ravana
Level 89
God Stats
11W - 8L
1,662 SR
Queue Stats
472W - 518L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 0 / 6
8,824
802
13,414
9,150
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Acid x Birdy
Thanatos
15
3 / 2 / 10
8,256
751
6,449
7,979
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
AoKuang
Bellona
16
8 / 1 / 8
9,488
863
16,662
17,152
15,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Malkier
Athena
14
1 / 1 / 15
8,791
799
7,407
16,034
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Schmied
Agni
16
2 / 1 / 7
8,766
797
9,831
6,968
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 2
7,054
641
8,450
10,195
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 3
8,178
743
7,831
9,942
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
7,554
687
6,064
13,886
5,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
14
0 / 6 / 3
7,798
709
8,082
13,877
14,077
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
13
1 / 4 / 2
7,288
663
5,139
13,892
12,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
19
Kills
5
5
Deaths
19
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
6
8
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Thanatos
Acid x Birdy
Thanatos
3
2
10
4
W
Bellona
AoKuang
Bellona
8
1
8
12
W
Athena
Malkier
Athena
1
1
15
8.5
L
1
0
3
2.5
W
Agni
Schmied
Agni
2
1
7
5.5
L
2
5
1
0.5
L
Nu Wa
0
6
3
0.25
L
Ravana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,763
Damage
35,566
57,283
Taken
61,792
45,457
Mitigated
41,734
18,004
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,414
4,585
0
1,794
9,150
4,805
6,002
2,456
6,694
0
48,472
L
Tiamat
 
Tiamat
8,450
239
0
972
10,195
5,947
0
3,352
6,843
20,430
0
W
Thanatos
Acid x Birdy
Thanatos
6,449
752
0
6,300
7,979
4,049
1,099
2,651
5,328
0
17,696
W
Bellona
AoKuang
Bellona
16,662
4,415
0
3,724
17,152
15,285
393
5,708
11,444
0
38,415
W
Athena
Malkier
Athena
7,407
2,129
0
4,996
16,034
18,369
530
3,670
12,364
15,388
0
L
7,831
4,650
0
4,089
9,942
4,272
1,234
1,759
8,183
0
36,704
W
Agni
Schmied
Agni
9,831
1,096
0
1,190
6,968
2,949
1,255
2,047
4,921
42,327
0
L
6,064
1,362
0
2,830
13,886
5,067
0
4,466
9,420
0
21,860
L
Nu Wa
8,082
4,473
257
1,444
13,877
14,077
563
2,927
10,950
19,389
0
L
Ravana
5,139
1,112
230
2,126
13,892
12,371
0
4,734
9,158
0
11,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
37,872
231
Minions Killed
178
0
Camps Cleared
0
1,272,231
Distance Traveled
1,105,096
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,824
802
72
7
0
239,331
0
L
Tiamat
7,054
641
34
3
0
226,701
2
W
Thanatos
8,256
751
18
2
0
261,655
2
W
Bellona
9,488
863
45
4
0
281,865
1
W
Athena
8,791
799
9
1
0
257,445
0
L
Apollo
8,178
743
69
6
0
245,979
3
W
Agni
8,766
797
87
8
0
231,935
0
L
Vamana
7,554
687
32
3
0
217,101
2
L
Nu Wa
7,798
709
25
2
0
183,289
0
L
Ravana
7,288
663
18
2
0
232,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role