Player Matchup

Medusa
Medusa
Dc5 Jord
Medusa
Level 103
God Stats
51W - 44L
1,569 SR
Queue Stats
277W - 241L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
UnBanLucolss
Nu Wa
Level 16
God Stats
2W - 1L
1,638 SR
Queue Stats
25W - 19L
1,489 Elo+
Party 1
Tyr
Tyr
lucolss
Tyr
Level 118
God Stats
9W - 12L
1,764 SR
Queue Stats
499W - 503L
1,483 Elo+
Party 1
Team Averages
Level 79
1,657 SR
1,489 Elo+

VS

Team Averages
Level 117
1,393 SR
1,490 Elo+
Anhur
Anhur
BaSsTheDarK_HD
Anhur
Level 160
God Stats
3W - 7L
1,591 SR
Queue Stats
660W - 495L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
SetoJama4
Kumbhakarna
Level 64
God Stats
1W - 2L
1,285 SR
Queue Stats
253W - 298L
1,432 Elo+
Solo
Hera
Hera
c4r3chllmb4
Hera
Level 126
God Stats
0W - 3L
1,303 SR
Queue Stats
125W - 201L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dc5 Jord
Medusa
15
5 / 1 / 8
9,700
882
11,949
9,148
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 8
8,830
803
11,094
6,630
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
13
6 / 2 / 4
8,869
806
10,070
9,818
7,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,861
715
7,083
10,798
4,730
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SetoJama4
Kumbhakarna
11
1 / 3 / 4
7,709
701
3,454
18,558
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 4
7,974
725
6,172
10,418
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
5
6
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Medusa
Dc5 Jord
Medusa
5
1
8
9
L
Kumbhakarna
SetoJama4
Kumbhakarna
1
3
4
1
W
3
3
8
2.33
L
2
7
4
0.57
W
Tyr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
16,709
25,596
Taken
39,774
14,363
Mitigated
26,489
3,148
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
4,075
0
730
10,798
4,730
165
2,418
8,233
0
28,422
W
Medusa
Dc5 Jord
Medusa
11,949
5,046
0
1,308
9,148
4,003
613
4,429
4,719
0
42,521
L
Kumbhakarna
SetoJama4
Kumbhakarna
3,454
631
0
1,132
18,558
18,687
132
4,562
13,557
12,045
0
W
11,094
4,282
0
809
6,630
2,421
1,452
2,014
4,616
30,643
0
L
6,172
1,378
502
285
10,418
3,072
34
3,846
6,375
29,513
0
W
Tyr
10,070
1,216
0
1,031
9,818
7,939
263
3,601
6,217
556
21,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
23,544
137
Minions Killed
95
11
Camps Cleared
1
667,970
Distance Traveled
586,098
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,861
715
46
4
0
177,815
4
W
Medusa
9,700
882
69
6
4
229,588
2
L
Kumbhakarna
7,709
701
15
1
0
215,458
6
W
Nu Wa
8,830
803
49
4
3
202,013
3
L
Hera
7,974
725
34
3
1
192,825
0
W
Tyr
8,869
806
19
2
4
236,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role