Player Matchup

Hou Yi
Hou Yi
VascoFerreiraa
Hou Yi
Level 148
God Stats
2W - 10L
1,219 SR
Queue Stats
513W - 381L
1,601 Elo+
Party 2
Olorun
Olorun
WoollyMammoth256
Olorun
Level 160
God Stats
1W - 3L
1,341 SR
Queue Stats
75W - 63L
1,640 Elo+
Solo
Nemesis
Nemesis
XxXxScOpIcZXxXx
Nemesis
Level 113
God Stats
2W - 1L
1,944 SR
Queue Stats
124W - 125L
1,566 Elo+
Solo
Jormungandr
Jormungandr
YI-Bjorn-IY
Jormungandr
Level 142
God Stats
5W - 3L
1,815 SR
Queue Stats
309W - 199L
1,616 Elo+
Party 2
Merlin
Merlin
felipecgamer
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,744 Elo+
Party 2
Team Averages
Level 129
1,564 SR
1,633 Elo+

VS

Team Averages
Level 106
1,582 SR
1,589 Elo+
Ra
Ra
ExOs_Knight
Ra
Level 125
God Stats
7W - 4L
1,844 SR
Queue Stats
446W - 353L
1,613 Elo+
Party 1
Bellona
Bellona
IVMelixdasVI
Bellona
Level 58
God Stats
6W - 3L
1,716 SR
Queue Stats
337W - 144L
1,698 Elo+
Party 1
Pele
Pele
Teddynator94
Pele
Level 128
God Stats
14W - 7L
1,564 SR
Queue Stats
431W - 374L
1,629 Elo+
Party 1
Set
Set
ThorusXNXX
Set
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 107L
1,514 Elo+
Party 1
Athena
Athena
minko239
Athena
Level 127
God Stats
1W - 4L
1,284 SR
Queue Stats
756W - 806L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,605
574
10,612
7,463
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 1 / 2
8,714
581
5,712
9,524
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 2
8,584
572
4,571
6,751
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YI-Bjorn-IY
Jormungandr
15
8 / 0 / 2
9,816
654
11,754
8,367
6,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
16
4 / 2 / 6
9,647
643
12,862
6,546
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,642
443
3,562
12,718
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
IVMelixdasVI
Bellona
14
1 / 1 / 0
8,251
550
5,847
12,826
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 1
7,906
527
3,065
13,465
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 5 / 0
7,052
470
1,841
11,140
5,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
minko239
Athena
11
0 / 5 / 0
6,700
447
2,762
16,024
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
3
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Bellona
IVMelixdasVI
Bellona
1
1
0
1
L
1
3
1
0.5
L
0
5
0
0
W
4
0
6
7
W
0
1
2
1
W
3
0
2
4
W
Jormungandr
YI-Bjorn-IY
Jormungandr
8
0
2
9
W
Merlin
4
2
6
3.5
L
Athena
minko239
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
17,077
38,651
Taken
66,173
20,825
Mitigated
38,021
17,319
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,562
486
585
2,865
12,718
5,150
0
7,784
4,934
50,350
0
L
Bellona
IVMelixdasVI
Bellona
5,847
3,286
0
5,990
12,826
8,720
0
5,002
7,824
0
73,486
L
3,065
504
0
3,830
13,465
5,339
0
3,581
9,884
0
68,606
L
1,841
359
0
863
11,140
5,474
1,050
5,679
5,461
0
47,723
W
10,612
4,629
2,379
2,616
7,463
4,916
48
1,694
5,769
0
22,127
W
5,712
2,468
188
6,332
9,524
3,738
945
255
9,269
80,604
0
W
4,571
1,964
0
2,518
6,751
3,279
0
658
6,093
0
69,016
W
Jormungandr
YI-Bjorn-IY
Jormungandr
11,754
4,053
0
2,657
8,367
6,048
300
1,190
7,177
68,577
0
W
Merlin
12,862
1,054
0
629
6,546
2,844
167
2,527
4,019
98,615
0
L
Athena
minko239
Athena
2,762
724
276
3,643
16,024
13,338
0
8,282
7,742
22,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
36,551
579
Minions Killed
465
0
Camps Cleared
0
1,491,071
Distance Traveled
1,504,669
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,642
443
93
6
0
300,201
9
L
Bellona
8,251
550
139
9
0
303,502
4
L
Pele
7,906
527
108
7
0
354,784
6
L
Set
7,052
470
87
6
0
245,280
3
W
Hou Yi
8,605
574
27
2
0
308,224
1
W
Olorun
8,714
581
141
9
0
261,324
6
W
Nemesis
8,584
572
109
7
0
365,459
0
W
Jormungandr
9,816
654
136
9
0
259,769
4
W
Merlin
9,647
643
166
11
0
296,295
5
L
Athena
6,700
447
38
3
0
300,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role