Player Matchup

Jing Wei
Jing Wei
Fananns
Jing Wei
Level 46
God Stats
1W - 3L
1,429 SR
Queue Stats
97W - 130L
1,438 Elo+
Solo
He Bo
He Bo
Polevault-Hero
He Bo
Level 125
God Stats
0W - 1L
1,337 SR
Queue Stats
16W - 21L
1,309 Elo+
Solo
Ymir
Ymir
Tess65
Ymir
Level 29
God Stats
2W - 5L
1,373 SR
Queue Stats
179W - 160L
1,439 Elo+
Solo
Freya
Freya
Valtaine
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Vinty Von Camp
Guan Yu
Level 114
God Stats
1W - 3L
1,473 SR
Queue Stats
96W - 97L
1,457 Elo+
Solo
Team Averages
Level 67
1,422 SR
1,400 Elo+

VS

Team Averages
Level 88
1,460 SR
1,432 Elo+
Guan Yu
Guan Yu
C4rvel
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Chambra
Sun Wukong
Level 113
God Stats
3W - 0L
1,563 SR
Queue Stats
109W - 118L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Polypropylene
Ne Zha
Level 156
God Stats
19W - 15L
1,716 SR
Queue Stats
754W - 819L
1,532 Elo+
Solo
Cabrakan
Cabrakan
ZEEKDAFREAK8449
Cabrakan
Level 104
God Stats
2W - 1L
1,283 SR
Queue Stats
127W - 132L
1,414 Elo+
Solo
Anubis
Anubis
asessinouwu
Anubis
Level 49
God Stats
1W - 1L
1,238 SR
Queue Stats
43W - 46L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fananns
Jing Wei
15
0 / 2 / 3
7,647
695
9,183
9,459
3,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 2
8,087
735
14,465
11,044
3,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Tess65
Ymir
14
0 / 4 / 5
8,371
761
13,929
20,366
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Valtaine
Freya
11
0 / 7 / 2
6,890
626
7,618
14,274
5,173
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 2
8,559
778
11,100
19,164
14,993
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
C4rvel
Guan Yu
14
2 / 0 / 17
8,438
767
10,531
12,501
14,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
Chambra
Sun Wukong
15
4 / 2 / 11
8,755
796
10,339
19,234
12,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 13
9,208
837
16,758
8,912
5,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
15
5 / 2 / 14
9,597
872
8,835
17,855
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
6 / 2 / 12
9,535
867
18,477
9,955
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
5
Kills
21
21
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
C4rvel
Guan Yu
2
0
17
10.5
W
Sun Wukong
Chambra
Sun Wukong
4
2
11
4.75
L
Jing Wei
Fananns
Jing Wei
0
2
3
0.75
L
2
5
2
0.6
W
4
1
13
10.5
L
Ymir
Tess65
Ymir
0
4
5
0.63
L
Freya
Valtaine
Freya
0
7
2
0.14
L
3
3
2
1.33
W
Cabrakan
5
2
14
6
W
Anubis
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,295
Damage
64,940
74,307
Taken
68,457
47,334
Mitigated
56,234
25,302
Healing
32,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
C4rvel
Guan Yu
10,531
861
4,940
5,260
12,501
14,210
405
5,737
6,764
0
19,136
W
Sun Wukong
Chambra
Sun Wukong
10,339
1,230
1,585
6,723
19,234
12,531
296
9,368
9,866
0
20,843
L
Jing Wei
Fananns
Jing Wei
9,183
3,885
974
1,257
9,459
3,870
0
2,783
6,676
0
27,892
L
14,465
3,219
1,085
357
11,044
3,812
0
3,191
7,853
31,181
0
W
16,758
1,846
3,013
2,277
8,912
5,149
0
5,153
3,759
0
36,411
L
Ymir
Tess65
Ymir
13,929
2,278
1,350
2,631
20,366
19,486
0
8,440
11,926
15,961
0
L
Freya
Valtaine
Freya
7,618
2,300
481
1,719
14,274
5,173
539
5,152
9,122
16,730
0
L
11,100
1,170
8,205
7,243
19,164
14,993
48
7,746
11,418
105
23,694
W
Cabrakan
8,835
1,597
1,272
3,627
17,855
17,594
58
10,872
6,983
14,927
0
W
Anubis
18,477
1,092
1,293
2,227
9,955
6,750
475
4,961
4,994
33,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
45,533
124
Minions Killed
122
0
Camps Cleared
0
936,397
Distance Traveled
1,049,650
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,438
767
18
2
0
210,730
0
W
Sun Wukong
8,755
796
9
1
0
197,101
0
L
Jing Wei
7,647
695
36
3
0
167,103
0
L
He Bo
8,087
735
36
3
0
159,379
5
W
Ne Zha
9,208
837
42
4
0
232,387
0
L
Ymir
8,371
761
6
1
0
199,092
1
L
Freya
6,890
626
22
2
0
178,254
1
L
Guan Yu
8,559
778
24
2
0
232,569
0
W
Cabrakan
9,597
872
13
1
0
225,668
0
W
Anubis
9,535
867
40
4
0
183,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role