Player Matchup

Camazotz
Camazotz
EverythingNordic
Camazotz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 59L
1,449 Elo+
Solo
Chaac
Chaac
Noelsy
Chaac
Level 103
God Stats
2W - 0L
1,773 SR
Queue Stats
40W - 35L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Shirulin
Danzaburou
Level 29
God Stats
2W - 3L
1,177 SR
Queue Stats
123W - 144L
1,510 Elo+
Solo
Poseidon
Poseidon
SkiinWalker
Poseidon
Level 149
God Stats
18W - 11L
1,674 SR
Queue Stats
465W - 445L
1,590 Elo+
Solo
Neith
Neith
subcapitancamilo
Neith
Level 106
God Stats
1W - 1L
1,249 SR
Queue Stats
53W - 43L
1,548 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,520 Elo+

VS

Team Averages
Level 94
1,697 SR
1,570 Elo+
Freya
Freya
ChrisNone
Freya
Level 140
God Stats
7W - 7L
1,780 SR
Queue Stats
934W - 816L
1,623 Elo+
Party 1
Odin
Odin
Itzquin272
Odin
Level 145
God Stats
4W - 4L
1,678 SR
Queue Stats
140W - 100L
1,522 Elo+
Party 2
Artio
Artio
PastramiOnRye
Artio
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,568 Elo+
Party 2
Discordia
Discordia
amiakitten
Discordia
Level 26
God Stats
2W - 1L
1,828 SR
Queue Stats
21W - 20L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
jacsong
Kuzenbo
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
275W - 182L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
10,880
604
12,352
20,687
13,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Noelsy
Chaac
20
6 / 3 / 23
13,060
726
16,953
29,955
35,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Shirulin
Danzaburou
20
5 / 3 / 18
13,023
724
17,383
14,464
7,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SkiinWalker
Poseidon
20
16 / 3 / 14
14,387
799
34,612
14,694
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 2 / 19
12,573
699
23,099
15,581
8,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ChrisNone
Freya
20
5 / 4 / 4
12,494
694
30,031
21,375
13,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 7
11,390
633
11,732
23,301
38,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
0 / 9 / 6
9,866
548
8,231
30,039
47,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
amiakitten
Discordia
18
1 / 5 / 4
10,396
578
15,401
17,324
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
jacsong
Kuzenbo
18
2 / 8 / 5
11,002
611
12,570
29,173
51,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
31
Kills
11
12
Deaths
31
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
ChrisNone
Freya
5
4
4
1.75
W
0
1
19
9.5
L
3
5
7
1.3
W
Chaac
Noelsy
Chaac
6
3
23
5.83
L
0
9
6
0.33
W
Danzaburou
Shirulin
Danzaburou
5
3
18
4.67
W
Poseidon
SkiinWalker
Poseidon
16
3
14
7.67
L
Discordia
amiakitten
Discordia
1
5
4
0.6
L
Kuzenbo
jacsong
Kuzenbo
2
8
5
0.56
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,399
Damage
77,965
95,381
Taken
121,212
72,218
Mitigated
160,554
43,729
Healing
34,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ChrisNone
Freya
30,031
8,104
169
7,322
21,375
13,529
558
5,308
16,067
53,979
0
W
12,352
1,092
1,912
11,102
20,687
13,052
1,206
13,833
6,508
0
22,824
L
11,732
999
5,341
4,828
23,301
38,373
803
5,277
18,024
0
18,756
W
Chaac
Noelsy
Chaac
16,953
2,568
2,751
11,611
29,955
35,757
1,295
22,087
7,405
0
27,013
L
8,231
448
4,686
5,551
30,039
47,885
0
9,268
20,771
20,243
0
W
Danzaburou
Shirulin
Danzaburou
17,383
5,532
1,339
4,007
14,464
7,324
2,429
10,865
3,527
0
42,582
W
Poseidon
SkiinWalker
Poseidon
34,612
3,959
2,770
2,244
14,694
7,875
1,196
8,181
6,317
70,354
0
L
Discordia
amiakitten
Discordia
15,401
1,090
1,710
2,284
17,324
9,544
750
4,266
13,058
38,071
0
L
Kuzenbo
jacsong
Kuzenbo
12,570
3,639
1,784
1,018
29,173
51,223
56
10,493
18,680
21,630
0
W
23,099
6,096
1,321
4,672
15,581
8,210
2,404
11,267
4,038
0
49,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
55,148
237
Minions Killed
158
0
Camps Cleared
0
1,757,936
Distance Traveled
1,607,782
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,494
694
72
4
0
316,002
2
W
Camazotz
10,880
604
22
1
0
340,463
1
L
Odin
11,390
633
11
1
0
363,707
2
W
Chaac
13,060
726
28
2
0
374,036
5
L
Artio
9,866
548
16
1
0
313,909
1
W
Danzaburou
13,023
724
62
3
0
346,381
1
W
Poseidon
14,387
799
58
3
0
355,863
2
L
Discordia
10,396
578
41
2
0
294,717
1
L
Kuzenbo
11,002
611
18
1
0
319,447
0
W
Neith
12,573
699
67
4
0
341,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role