Player Matchup

Apollo
Apollo
Deviljho
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MonsieurWoods
Guan Yu
Level 108
God Stats
4W - 5L
1,707 SR
Queue Stats
107W - 96L
1,566 Elo+
Party 2
King Arthur
King Arthur
SubmissiveMale
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,340 Elo+
Solo
Ah Puch
Ah Puch
a2725b
Ah Puch
Level 158
God Stats
5W - 2L
1,758 SR
Queue Stats
276W - 272L
1,493 Elo+
Solo
Geb
Geb
xlCarnagelx
Geb
Level 129
God Stats
6W - 2L
1,512 SR
Queue Stats
220W - 194L
1,518 Elo+
Party 2
Team Averages
Level 122
1,595 SR
1,483 Elo+

VS

Team Averages
Level 48
1,507 SR
1,530 Elo+
Rama
Rama
Bubba8804
Rama
Level 42
God Stats
0W - 1L
1,449 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Neith
Neith
Fictionaldonut
Neith
Level 3
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,664 Elo+
Party 1
Amaterasu
Amaterasu
ICallDibs
Amaterasu
Level 28
God Stats
0W - 3L
1,191 SR
Queue Stats
11W - 9L
1,507 Elo+
Party 1
Athena
Athena
Kelistik
Athena
Level 62
God Stats
9W - 6L
1,584 SR
Queue Stats
13W - 17L
1,449 Elo+
Party 1
Merlin
Merlin
StigBeppers
Merlin
Level 104
God Stats
11W - 9L
1,598 SR
Queue Stats
194W - 176L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deviljho
Apollo
16
3 / 0 / 7
10,091
1,009
14,254
5,981
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
16
7 / 0 / 9
11,335
1,134
13,665
14,983
21,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
SubmissiveMale
King Arthur
16
0 / 2 / 11
9,471
947
9,476
11,953
8,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
a2725b
Ah Puch
16
4 / 0 / 11
10,302
1,030
22,529
3,702
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 14
11,213
1,121
13,957
17,848
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

308

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 2 / 1
9,138
914
11,489
16,358
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 0
9,064
906
6,886
11,166
5,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
ICallDibs
Amaterasu
14
0 / 3 / 2
8,796
880
9,290
20,598
12,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Kelistik
Athena
14
0 / 2 / 1
9,389
939
5,806
17,792
19,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
0 / 2 / 2
9,272
927
15,410
10,959
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
16
Kills
2
2
Deaths
16
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
1
0.75
W
Apollo
Deviljho
Apollo
3
0
7
6.5
L
1
7
0
0.14
L
Amaterasu
ICallDibs
Amaterasu
0
3
2
0.33
L
Athena
Kelistik
Athena
0
2
1
0.25
W
Guan Yu
7
0
9
11.5
L
Merlin
0
2
2
0.5
W
King Arthur
SubmissiveMale
King Arthur
0
2
11
2.75
W
Ah Puch
a2725b
Ah Puch
4
0
11
9.5
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,881
Damage
48,881
54,467
Taken
76,873
57,258
Mitigated
49,745
16,291
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,489
8,749
0
1,975
16,358
7,372
0
7,226
8,929
0
34,563
W
Apollo
Deviljho
Apollo
14,254
10,921
0
1,140
5,981
2,898
0
2,551
3,278
0
43,719
L
6,886
3,352
0
416
11,166
5,362
0
5,476
5,473
0
14,101
L
Amaterasu
ICallDibs
Amaterasu
9,290
3,498
0
950
20,598
12,684
0
9,795
10,546
0
12,351
L
Athena
Kelistik
Athena
5,806
1,939
0
1,104
17,792
19,064
0
7,547
9,845
12,707
0
W
Guan Yu
13,665
1,406
5,518
4,363
14,983
21,204
0
5,811
8,749
371
23,378
L
Merlin
15,410
932
252
436
10,959
5,263
0
5,496
5,223
45,613
0
W
King Arthur
SubmissiveMale
King Arthur
9,476
2,712
0
384
11,953
8,770
0
3,622
8,134
0
22,000
W
Ah Puch
a2725b
Ah Puch
22,529
1,335
511
1,605
3,702
1,921
0
1,991
1,619
41,190
0
W
13,957
1,624
464
2,306
17,848
22,465
0
5,936
11,250
24,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,412
Gold Earned
45,659
209
Minions Killed
201
8
Camps Cleared
4
1,055,578
Distance Traveled
917,485
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,138
914
47
5
0
187,602
0
W
Apollo
10,091
1,009
72
7
1
204,434
0
L
Neith
9,064
906
26
3
1
149,844
0
L
Amaterasu
8,796
880
5
1
0
201,310
0
L
Athena
9,389
939
22
2
1
189,586
3
W
Guan Yu
11,335
1,134
21
2
1
226,518
0
L
Merlin
9,272
927
101
10
2
189,143
0
W
King Arthur
9,471
947
30
3
2
194,928
0
W
Ah Puch
10,302
1,030
72
7
4
200,871
0
W
Geb
11,213
1,121
14
1
0
228,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role