Player Matchup

Medusa
Medusa
Silver II
Hexer903
Medusa
Silver II
Level 153
God Stats
1W - 5L
1,430 SR
Queue Stats
15W - 14L
1,408 MMR
Solo
Fenrir
Fenrir
Silver II
Jacnn
Fenrir
Silver II
Level 64
God Stats
0W - 1L
1,198 SR
Queue Stats
23W - 29L
1,428 MMR
Solo
Ra
Ra
Gold III
KatonOtf
Ra
Gold III
Level 102
God Stats
5W - 6L
1,653 SR
Queue Stats
384W - 390L
1,416 MMR
Solo
Nu Wa
Nu Wa
Gold III
McZillyBam
Nu Wa
Gold III
Level 157
God Stats
84W - 65L
1,685 SR
Queue Stats
311W - 304L
1,433 MMR
Solo
Achilles
Achilles
Gold IV
ZonaryPancake12
Achilles
Gold IV
Level 142
God Stats
3W - 5L
1,683 SR
Queue Stats
106W - 112L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,530 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,729 SR
1,422 MMR
Ymir
Ymir
Gold IV
Dre_Smokes-
Ymir
Gold IV
Level 49
God Stats
5W - 0L
1,879 SR
Queue Stats
30W - 23L
1,423 MMR
Solo
Odin
Odin
Gold I
GreeenerG
Odin
Gold I
Level 121
God Stats
2W - 1L
1,721 SR
Queue Stats
42W - 49L
1,442 MMR
Solo
Shiva
Shiva
Gold V
Hinderless
Shiva
Gold V
Level 145
God Stats
14W - 7L
1,523 SR
Queue Stats
85W - 89L
1,394 MMR
Solo
Heimdallr
Heimdallr
Gold IV
emoslime
Heimdallr
Gold IV
Level 124
God Stats
38W - 21L
1,574 SR
Queue Stats
80W - 74L
1,424 MMR
Solo
Eset
Eset
Gold V
legendarykhanz
Eset
Gold V
Level 58
God Stats
4W - 1L
1,948 SR
Queue Stats
54W - 50L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hexer903
Medusa
5
0 / 1 / 0
3,047
609
1,821
3,740
913
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Jacnn
Fenrir
5
1 / 3 / 0
3,450
690
1,293
4,564
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,748
550
444
1,262
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
6
0 / 2 / 1
3,525
705
1,078
2,179
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
5
0 / 1 / 0
3,026
605
3,482
4,066
1,955
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CabrakanKing ArthurSkadi

VS

Bans
JanusCupidLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,509
702
1,772
4,490
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
6
3 / 1 / 1
3,858
772
1,580
3,721
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
7
2 / 0 / 1
4,168
834
1,574
3,169
1,132
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
emoslime
Heimdallr
5
1 / 0 / 1
3,263
653
3,383
3,993
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 2
3,694
739
1,570
2,134
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Odin
3
1
1
3.5
L
Medusa
Hexer903
Medusa
0
1
0
0
W
Shiva
2
0
1
2.5
L
Fenrir
Jacnn
Fenrir
1
3
0
0.33
L
0
1
0
0
L
Nu Wa
0
2
1
0.25
L
Achilles
0
1
0
0
W
Heimdallr
emoslime
Heimdallr
1
0
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,118
Damage
9,879
15,811
Taken
17,507
5,283
Mitigated
6,238
4,509
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,772
153
186
1,986
4,490
2,045
0
83
4,407
6,497
0
W
Odin
1,580
495
0
1,042
3,721
1,269
0
288
3,433
0
13,685
L
Medusa
Hexer903
Medusa
1,821
874
0
1,405
3,740
913
0
850
2,890
0
17,019
W
Shiva
1,574
472
0
1,209
3,169
1,132
37
506
2,637
0
18,290
L
Fenrir
Jacnn
Fenrir
1,293
264
0
1,260
4,564
1,442
0
539
4,025
0
11,563
L
444
287
0
420
1,262
265
0
0
1,262
4,768
0
L
Nu Wa
1,078
142
0
260
2,179
708
0
1,031
1,148
16,747
0
L
Achilles
3,482
319
97
1,067
4,066
1,955
0
922
3,144
0
10,619
W
Heimdallr
emoslime
Heimdallr
3,383
1,934
0
1,759
3,993
1,118
0
89
3,904
0
17,167
W
1,570
123
138
524
2,134
674
0
530
1,604
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,796
Gold Earned
18,492
100
Minions Killed
126
0
Camps Cleared
0
434,949
Distance Traveled
504,582
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,509
702
9
2
0
101,269
0
W
Odin
3,858
772
38
8
0
111,322
1
L
Medusa
3,047
609
29
6
0
87,031
1
W
Shiva
4,168
834
31
6
0
114,029
1
L
Fenrir
3,450
690
21
4
0
103,008
0
L
Ra
2,748
550
9
2
0
26,643
0
L
Nu Wa
3,525
705
34
7
0
93,110
1
L
Achilles
3,026
605
7
1
0
125,157
2
W
Heimdallr
3,263
653
22
4
0
82,888
1
W
Eset
3,694
739
26
5
0
95,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role