Player Matchup

Ne Zha
Ne Zha
Dasty
Ne Zha
Level 159
God Stats
7W - 9L
1,440 SR
Queue Stats
326W - 323L
1,459 Elo+
Solo
Ra
Ra
RogerWtf
Ra
Level 142
God Stats
2W - 3L
1,090 SR
Queue Stats
87W - 91L
1,470 Elo+
Party 3
Charybdis
Charybdis
Zep1er
Charybdis
Level 107
God Stats
1W - 1L
1,325 SR
Queue Stats
58W - 53L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
dashtrein
Kumbhakarna
Level 66
God Stats
1W - 2L
1,125 SR
Queue Stats
27W - 32L
1,442 Elo+
Party 3
King Arthur
King Arthur
suecowow
King Arthur
Level 129
God Stats
1W - 0L
1,360 SR
Queue Stats
75W - 84L
1,407 Elo+
Party 3
Team Averages
Level 121
1,268 SR
1,444 Elo+

VS

Team Averages
Level 100
1,631 SR
1,456 Elo+
Bakasura
Bakasura
CarterBs
Bakasura
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
26W - 21L
1,495 Elo+
Party 2
Hera
Hera
CayeHerman00
Hera
Level 74
God Stats
1W - 1L
1,916 SR
Queue Stats
60W - 57L
1,504 Elo+
Party 2
Khepri
Khepri
Matutero
Khepri
Level 157
God Stats
1W - 5L
1,221 SR
Queue Stats
30W - 48L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
TeslaGun
Heimdallr
Level 122
God Stats
7W - 11L
1,676 SR
Queue Stats
214W - 236L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
cotao
Guan Yu
Level 119
God Stats
0W - 1L
1,604 SR
Queue Stats
11W - 18L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dasty
Ne Zha
14
7 / 0 / 5
8,621
616
7,444
7,557
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 5
8,251
589
7,122
10,149
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Zep1er
Charybdis
12
3 / 2 / 1
7,166
512
5,041
9,084
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
dashtrein
Kumbhakarna
10
0 / 1 / 3
6,542
467
3,692
10,577
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
suecowow
King Arthur
13
1 / 3 / 1
7,397
528
5,752
10,434
6,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarterBs
Bakasura
11
1 / 4 / 1
6,486
463
4,293
13,230
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 5 / 0
6,819
487
5,737
8,843
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Matutero
Khepri
10
1 / 1 / 2
6,029
431
3,874
6,927
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
TeslaGun
Heimdallr
12
2 / 3 / 1
7,032
502
7,992
9,203
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
cotao
Guan Yu
13
2 / 3 / 1
7,448
532
5,328
12,113
10,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CarterBs
Bakasura
1
4
1
0.38
L
0
5
0
0
W
Ne Zha
Dasty
Ne Zha
7
0
5
9.5
L
Khepri
Matutero
Khepri
1
1
2
2
W
5
0
5
7.5
L
Heimdallr
TeslaGun
Heimdallr
2
3
1
0.83
W
Charybdis
Zep1er
Charybdis
3
2
1
1.75
L
Guan Yu
cotao
Guan Yu
2
3
1
0.83
W
Kumbhakarna
dashtrein
Kumbhakarna
0
1
3
1.5
W
King Arthur
suecowow
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
27,224
47,801
Taken
50,316
22,758
Mitigated
29,130
11,771
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CarterBs
Bakasura
4,293
3,411
0
5,508
13,230
5,566
0
3,146
10,084
0
34,087
L
5,737
1,822
0
679
8,843
3,200
389
2,710
6,133
61,679
0
W
Ne Zha
Dasty
Ne Zha
7,444
2,658
0
920
7,557
3,322
0
2,002
5,478
0
55,660
L
Khepri
Matutero
Khepri
3,874
329
0
636
6,927
5,928
0
869
6,058
27,678
0
W
7,122
1,359
945
4,048
10,149
4,132
794
3,922
6,022
63,505
0
L
Heimdallr
TeslaGun
Heimdallr
7,992
5,580
0
3,722
9,203
4,120
0
3,011
6,192
0
49,131
W
Charybdis
Zep1er
Charybdis
5,041
2,951
0
3,290
9,084
2,907
207
1,669
7,135
0
52,356
L
Guan Yu
cotao
Guan Yu
5,328
493
51
1,991
12,113
10,316
0
1,078
11,035
7,355
48,144
W
Kumbhakarna
dashtrein
Kumbhakarna
3,692
488
0
1,693
10,577
6,001
323
1,558
8,502
18,768
0
W
King Arthur
suecowow
King Arthur
5,752
633
0
875
10,434
6,396
0
560
9,874
0
52,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
33,814
410
Minions Killed
399
0
Camps Cleared
0
1,494,352
Distance Traveled
1,409,397
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,486
463
83
6
0
318,436
1
L
Hera
6,819
487
98
7
0
264,371
4
W
Ne Zha
8,621
616
103
7
0
329,804
0
L
Khepri
6,029
431
31
2
0
277,181
1
W
Ra
8,251
589
108
8
0
304,330
3
L
Heimdallr
7,032
502
91
7
0
259,584
2
W
Charybdis
7,166
512
83
6
0
267,919
5
L
Guan Yu
7,448
532
96
7
0
289,825
5
W
Kumbhakarna
6,542
467
31
2
0
312,400
2
W
King Arthur
7,397
528
85
6
0
279,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role