Player Matchup

Lancelot
Lancelot
Cyndieeee
Lancelot
Level 46
God Stats
6W - 3L
1,693 SR
Queue Stats
95W - 128L
1,486 Elo+
Solo
Bacchus
Bacchus
Ericksp2001
Bacchus
Level 118
God Stats
1W - 2L
1,714 SR
Queue Stats
56W - 69L
1,393 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FerchoXVIII
Ah Muzen Cab
Level 107
God Stats
11W - 11L
1,488 SR
Queue Stats
119W - 115L
1,463 Elo+
Party 3
Guan Yu
Guan Yu
Jamez5998
Guan Yu
Level 143
God Stats
1W - 3L
1,274 SR
Queue Stats
350W - 378L
1,435 Elo+
Solo
Olorun
Olorun
mateoxd1979
Olorun
Level 46
God Stats
2W - 2L
1,714 SR
Queue Stats
33W - 43L
1,444 Elo+
Party 3
Team Averages
Level 92
1,577 SR
1,444 Elo+

VS

Team Averages
Level 74
1,427 SR
1,428 Elo+
Discordia
Discordia
 
Discordia
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
D-Man2798
King Arthur
Level 129
God Stats
1W - 3L
1,184 SR
Queue Stats
111W - 131L
1,401 Elo+
Party 1
Chernobog
Chernobog
LokiJoky27
Chernobog
Level 47
God Stats
6W - 7L
1,405 SR
Queue Stats
57W - 69L
1,425 Elo+
Party 2
Athena
Athena
Lokijoki27
Athena
Level 46
God Stats
9W - 9L
1,545 SR
Queue Stats
53W - 67L
1,442 Elo+
Party 2
Thanatos
Thanatos
exilebabyvomit
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cyndieeee
Lancelot
16
4 / 2 / 1
9,872
494
10,339
14,027
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Ericksp2001
Bacchus
13
0 / 3 / 2
8,410
421
7,713
18,142
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
FerchoXVIII
Ah Muzen Cab
15
0 / 2 / 0
9,104
455
8,630
9,764
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Jamez5998
Guan Yu
17
2 / 2 / 0
10,390
520
9,981
21,942
25,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
12
0 / 4 / 2
8,114
406
2,340
10,722
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 2 / 4
10,949
547
14,129
9,959
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
D-Man2798
King Arthur
17
3 / 0 / 2
10,864
543
17,468
16,877
18,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
LokiJoky27
Chernobog
17
2 / 0 / 1
10,186
509
7,965
11,847
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Lokijoki27
Athena
16
2 / 0 / 6
10,912
546
5,542
18,829
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
17
2 / 4 / 6
10,188
509
9,082
21,087
10,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
13
13
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
4
3
L
Lancelot
Cyndieeee
Lancelot
4
2
1
2.25
W
King Arthur
D-Man2798
King Arthur
3
0
2
4
L
Bacchus
Ericksp2001
Bacchus
0
3
2
0.33
L
Ah Muzen Cab
FerchoXVIII
Ah Muzen Cab
0
2
0
0
L
Guan Yu
Jamez5998
Guan Yu
2
2
0
1
W
Chernobog
LokiJoky27
Chernobog
2
0
1
2.5
W
Athena
Lokijoki27
Athena
2
0
6
5
W
Thanatos
2
4
6
1.25
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
54,186
74,597
Taken
78,599
64,503
Mitigated
62,859
21,808
Healing
34,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,129
1,322
0
1,335
9,959
4,811
1,385
2,513
7,446
104,283
0
L
Lancelot
Cyndieeee
Lancelot
10,339
3,098
0
4,596
14,027
7,181
0
4,929
9,098
0
82,002
W
King Arthur
D-Man2798
King Arthur
17,468
3,327
0
4,095
16,877
18,835
857
788
16,089
0
85,532
L
Bacchus
Ericksp2001
Bacchus
7,713
732
0
2,705
18,142
22,472
0
6,487
11,655
26,634
0
L
Ah Muzen Cab
FerchoXVIII
Ah Muzen Cab
8,630
2,902
0
2,624
9,764
4,348
0
847
8,917
0
91,480
L
Guan Yu
Jamez5998
Guan Yu
9,981
985
298
8,115
21,942
25,704
458
2,735
19,207
0
79,580
W
Chernobog
LokiJoky27
Chernobog
7,965
4,651
0
6,008
11,847
5,615
2,162
1,556
10,291
0
92,982
W
Athena
Lokijoki27
Athena
5,542
1,549
453
5,342
18,829
23,349
649
3,511
15,318
44,043
0
W
Thanatos
9,082
3,014
0
17,328
21,087
10,249
1,147
1,685
19,402
0
77,237
L
Olorun
2,340
1,199
163
3,307
10,722
4,798
196
4,673
6,049
44,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
53,099
553
Minions Killed
663
0
Camps Cleared
0
1,761,346
Distance Traveled
1,944,309
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,949
547
180
9
0
394,189
9
L
Lancelot
9,872
494
136
7
0
374,981
5
W
King Arthur
10,864
543
136
7
0
410,132
1
L
Bacchus
8,410
421
35
2
0
371,222
6
L
Ah Muzen Cab
9,104
455
150
8
0
349,616
3
L
Guan Yu
10,390
520
142
7
0
395,951
4
W
Chernobog
10,186
509
161
8
0
366,807
4
W
Athena
10,912
546
75
4
0
399,088
0
W
Thanatos
10,188
509
111
6
0
374,093
0
L
Olorun
8,114
406
90
5
0
269,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role