Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
Atori420
Ah Muzen Cab
Diamond V
Level 125
God Stats
3W - 4L
1,583 SR
Queue Stats
203W - 193L
1,927 MMR
Solo
Hachiman
Hachiman
Platinum II
Kuzoro
Hachiman
Platinum II
Level 160
God Stats
5W - 2L
1,423 SR
Queue Stats
369W - 369L
1,891 MMR
Solo
Osiris
Osiris
Gold I
Rank1Racist
Osiris
Gold I
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,887 MMR
Solo
Geb
Geb
Masters
Yomozhin
Geb
Masters
Level 112
God Stats
3W - 0L
1,978 SR
Queue Stats
583W - 584L
1,895 MMR
Solo
Thanatos
Thanatos
Platinum II
iyg089ug087yd986
Thanatos
Platinum II
Level 148
God Stats
13W - 3L
1,715 SR
Queue Stats
318W - 318L
1,961 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,640 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,640 SR
1,911 MMR
Yu Huang
Yu Huang
Platinum III
NateTheGreat213
Yu Huang
Platinum III
Level 129
God Stats
11W - 9L
1,516 SR
Queue Stats
168W - 152L
1,927 MMR
Party 1
Mulan
Mulan
Platinum I
Rangermeme
Mulan
Platinum I
Level 118
God Stats
12W - 16L
1,603 SR
Queue Stats
292W - 280L
1,931 MMR
Party 1
Awilix
Awilix
Platinum II
TheGovIsBees
Awilix
Platinum II
Level 143
God Stats
70W - 53L
1,637 SR
Queue Stats
283W - 292L
1,934 MMR
Solo
Freya
Freya
Platinum II
dogdog69420
Freya
Platinum II
Level 57
God Stats
6W - 7L
1,679 SR
Queue Stats
235W - 229L
1,905 MMR
Solo
Horus
Horus
Platinum II
matatama
Horus
Platinum II
Level 139
God Stats
8W - 5L
1,764 SR
Queue Stats
138W - 138L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Atori420
Ah Muzen Cab
19
5 / 3 / 9
13,002
542
24,433
18,395
10,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Kuzoro
Hachiman
19
6 / 5 / 10
13,399
558
13,123
19,537
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
18
1 / 4 / 9
12,568
524
18,659
31,758
44,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 20
11,951
498
8,407
25,223
34,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 9 / 6
14,209
592
24,004
27,988
15,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
RavanaMercuryPeleLancelot

VS

Bans
KhepriNemesisCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
5 / 4 / 10
12,140
506
19,183
20,181
10,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
4 / 6 / 4
11,294
471
20,217
30,054
25,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
19
7 / 6 / 6
12,212
509
11,399
20,390
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 4 / 5
13,372
557
28,241
24,766
13,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
matatama
Horus
15
0 / 5 / 15
10,553
440
6,346
26,771
34,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
66
25
Kills
26
26
Deaths
25
54
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Atori420
Ah Muzen Cab
5
3
9
3.17
W
Hachiman
Kuzoro
Hachiman
6
5
10
2.2
L
Yu Huang
5
4
10
2.5
L
Mulan
4
6
4
1
W
Osiris
1
4
9
1.38
L
Awilix
7
6
6
1.67
W
1
5
20
2.2
L
10
4
5
3.13
W
12
9
6
1.67
L
Horus
matatama
Horus
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,626
Damage
85,386
122,901
Taken
122,162
113,947
Mitigated
96,145
45,489
Healing
42,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Atori420
Ah Muzen Cab
24,433
8,424
0
6,931
18,395
10,428
3,555
8,122
10,273
0
142,743
W
Hachiman
Kuzoro
Hachiman
13,123
7,499
0
5,809
19,537
9,413
4,387
10,362
9,175
0
95,252
L
Yu Huang
19,183
1,684
0
3,827
20,181
10,222
1,607
1,640
18,541
103,026
0
L
Mulan
20,217
3,133
0
11,184
30,054
25,924
634
1,409
28,645
0
87,576
W
Osiris
18,659
4,721
0
9,228
31,758
44,397
570
8,050
23,708
0
85,510
L
Awilix
11,399
5,044
0
3,378
20,390
11,842
918
2,674
17,716
0
106,683
W
8,407
835
0
2,781
25,223
34,357
249
11,394
13,829
27,056
0
L
28,241
9,207
0
11,981
24,766
13,273
635
3,013
21,753
107,416
0
W
24,004
7,499
0
20,740
27,988
15,352
1,263
12,164
15,824
0
113,340
L
Horus
matatama
Horus
6,346
2,431
3,803
7,914
26,771
34,884
302
3,658
23,113
0
19,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,129
Gold Earned
59,571
604
Minions Killed
635
0
Camps Cleared
0
2,111,239
Distance Traveled
2,197,850
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,002
542
179
7
0
448,033
6
W
Hachiman
13,399
558
132
6
0
414,318
1
L
Yu Huang
12,140
506
194
8
0
416,114
8
L
Mulan
11,294
471
132
6
0
411,069
4
W
Osiris
12,568
524
146
6
0
407,769
7
L
Awilix
12,212
509
139
6
0
484,236
2
W
Geb
11,951
498
34
1
0
414,633
3
L
Freya
13,372
557
141
6
0
441,696
2
W
Thanatos
14,209
592
113
5
0
426,486
5
L
Horus
10,553
440
29
1
0
444,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role