Player Matchup

Hel
Hel
Anub1sMenph1s
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,296 Elo+
Party 2
Aphrodite
Aphrodite
idalxs
Aphrodite
Level 20
God Stats
22W - 21L
1,356 SR
Queue Stats
45W - 50L
1,213 Elo+
Party 2
Jormungandr
Jormungandr
pocheito
Jormungandr
Level 129
God Stats
1W - 1L
1,874 SR
Queue Stats
43W - 44L
1,360 Elo+
Party 2
Team Averages
Level 79
1,577 SR
1,290 Elo+

VS

Team Averages
Level 46
1,601 SR
1,195 Elo+
Achilles
Achilles
Ayksm
Achilles
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 103L
1,270 Elo+
Party 1
Discordia
Discordia
InsaneChirris19
Discordia
Level 28
God Stats
3W - 3L
1,634 SR
Queue Stats
21W - 45L
1,087 Elo+
Party 1
Hel
Hel
SwiftHerecktic
Hel
Level 55
God Stats
2W - 3L
1,670 SR
Queue Stats
30W - 54L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 8
13,132
772
24,205
21,025
11,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
idalxs
Aphrodite
16
1 / 5 / 12
11,068
651
6,686
15,495
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
pocheito
Jormungandr
17
7 / 3 / 8
13,332
784
19,772
21,629
30,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ayksm
Achilles
16
5 / 4 / 7
11,895
700
16,879
26,520
30,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
InsaneChirris19
Discordia
15
2 / 8 / 7
10,927
643
11,648
16,594
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 5 / 7
11,691
688
13,324
21,600
11,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
17
Kills
12
12
Deaths
17
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
L
Achilles
Ayksm
Achilles
5
4
7
2.13
L
Discordia
InsaneChirris19
Discordia
2
8
7
0.69
L
5
5
7
1.7
W
Aphrodite
idalxs
Aphrodite
1
5
12
1.4
W
Jormungandr
pocheito
Jormungandr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,663
Damage
41,851
58,149
Taken
64,714
51,059
Mitigated
48,539
25,677
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,205
1,994
5,796
9,990
21,025
11,260
1,151
9,523
11,502
64,250
0
L
Achilles
Ayksm
Achilles
16,879
4,899
0
7,363
26,520
30,834
645
21,645
4,875
0
36,925
L
Discordia
InsaneChirris19
Discordia
11,648
1,165
0
171
16,594
6,677
769
15,424
1,170
37,568
0
L
13,324
196
6,273
11,151
21,600
11,028
0
15,023
6,577
44,987
0
W
Aphrodite
idalxs
Aphrodite
6,686
807
3,940
4,199
15,495
9,014
519
7,399
8,096
21,187
0
W
Jormungandr
pocheito
Jormungandr
19,772
5,663
0
1,752
21,629
30,785
406
8,119
13,510
51,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
34,513
180
Minions Killed
159
7
Camps Cleared
7
848,485
Distance Traveled
821,949
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,132
772
81
5
5
295,324
3
L
Achilles
11,895
700
42
2
2
292,913
0
L
Discordia
10,927
643
55
3
0
247,101
0
L
Hel
11,691
688
62
4
5
281,935
0
W
Aphrodite
11,068
651
36
2
1
262,222
0
W
Jormungandr
13,332
784
63
4
1
290,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role