Player Matchup

Olorun
Olorun
HunterSee_55
Olorun
Level 29
God Stats
2W - 3L
1,254 SR
Queue Stats
10W - 22L
1,046 Elo+
Party 1
Bellona
Bellona
ScrubXMike
Bellona
Level 64
God Stats
1W - 1L
1,226 SR
Queue Stats
5W - 12L
1,223 Elo+
Party 1
Fafnir
Fafnir
Soggypeach02
Fafnir
Level 80
God Stats
8W - 15L
1,357 SR
Queue Stats
210W - 242L
1,355 Elo+
Party 2
Merlin
Merlin
VictorHvv
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 165L
1,334 Elo+
Solo
Izanami
Izanami
only_1wayoutflex
Izanami
Level 106
God Stats
1W - 3L
1,235 SR
Queue Stats
441W - 458L
1,264 Elo+
Party 2
Team Averages
Level 68
1,314 SR
1,244 Elo+

VS

Team Averages
Level 96
1,515 SR
1,277 Elo+
Danzaburou
Danzaburou
adr250ian
Danzaburou
Level 115
God Stats
3W - 2L
1,855 SR
Queue Stats
277W - 400L
1,265 Elo+
Party 3
Bacchus
Bacchus
alexandros93221
Bacchus
Level 125
God Stats
2W - 7L
1,464 SR
Queue Stats
243W - 379L
1,264 Elo+
Party 3
Ares
Ares
oobernoober2004
Ares
Level 124
God Stats
6W - 6L
1,453 SR
Queue Stats
36W - 52L
1,218 Elo+
Solo
Hachiman
Hachiman
uC Knight
Hachiman
Level 49
God Stats
111W - 114L
1,350 SR
Queue Stats
252W - 273L
1,308 Elo+
Solo
Aphrodite
Aphrodite
vante_fenty
Aphrodite
Level 69
God Stats
15W - 12L
1,451 SR
Queue Stats
118W - 116L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 0 / 1
7,119
509
9,013
6,652
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
ScrubXMike
Bellona
14
2 / 0 / 0
8,045
575
4,812
7,156
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
9
0 / 1 / 3
6,234
445
2,835
9,728
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
VictorHvv
Merlin
12
0 / 0 / 0
7,230
516
2,555
4,554
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 1
6,101
436
3,083
8,617
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
adr250ian
Danzaburou
10
1 / 4 / 0
5,939
424
4,770
8,630
3,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
5,825
416
4,542
9,272
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,914
422
2,972
12,926
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
uC Knight
Hachiman
11
0 / 0 / 0
6,091
435
3,893
5,460
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
vante_fenty
Aphrodite
13
0 / 0 / 1
7,192
514
3,095
6,954
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
0
1
3.5
W
Bellona
ScrubXMike
Bellona
2
0
0
2
W
Fafnir
0
1
3
1.5
W
Merlin
VictorHvv
Merlin
0
0
0
0
L
Danzaburou
adr250ian
Danzaburou
1
4
0
0.25
L
1
1
1
1.5
W
1
1
1
1.5
L
0
1
1
0.5
L
Hachiman
uC Knight
Hachiman
0
0
0
0
L
Aphrodite
vante_fenty
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
19,272
36,707
Taken
43,242
23,394
Mitigated
22,716
13,087
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,013
4,046
364
3,247
6,652
2,837
0
2,944
3,708
46,914
0
W
Bellona
ScrubXMike
Bellona
4,812
615
0
4,661
7,156
6,090
1,164
0
7,156
0
46,447
W
Fafnir
2,835
1,141
411
2,167
9,728
9,601
271
4,610
5,118
15,031
0
W
Merlin
VictorHvv
Merlin
2,555
377
0
0
4,554
1,767
246
1,304
3,250
48,541
0
L
Danzaburou
adr250ian
Danzaburou
4,770
2,202
0
1,444
8,630
3,755
392
2,359
6,271
0
35,411
L
4,542
771
152
1,265
9,272
5,792
0
3,282
5,990
35,378
0
W
3,083
1,291
0
2,237
8,617
3,099
57
1,751
6,866
0
40,546
L
2,972
108
330
5,002
12,926
8,162
0
5,582
7,344
22,973
0
L
Hachiman
uC Knight
Hachiman
3,893
1,234
0
2,409
5,460
2,379
186
439
5,021
0
41,401
L
Aphrodite
vante_fenty
Aphrodite
3,095
396
32
4,814
6,954
2,628
0
2,741
4,213
57,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
30,961
343
Minions Killed
307
0
Camps Cleared
0
1,277,046
Distance Traveled
1,250,772
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,119
509
71
5
0
255,651
2
W
Bellona
8,045
575
78
6
0
281,957
0
W
Fafnir
6,234
445
25
2
0
256,555
2
W
Merlin
7,230
516
93
7
0
247,620
0
L
Danzaburou
5,939
424
56
4
0
235,611
1
L
Bacchus
5,825
416
45
3
0
271,019
1
W
Izanami
6,101
436
76
5
0
235,263
2
L
Ares
5,914
422
19
1
0
243,696
2
L
Hachiman
6,091
435
67
5
0
236,551
4
L
Aphrodite
7,192
514
120
9
0
263,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role