Player Matchup

Chang'e
Chang'e
Clockwork9937
Chang'e
Level 139
God Stats
40W - 50L
1,537 SR
Queue Stats
281W - 317L
1,494 Elo+
Party 2
Ymir
Ymir
Dudley1533
Ymir
Level 29
God Stats
0W - 3L
1,202 SR
Queue Stats
42W - 52L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
FierceFierce
Gilgamesh
Level 95
God Stats
10W - 15L
1,458 SR
Queue Stats
85W - 119L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
Level 107
God Stats
49W - 47L
1,471 SR
Queue Stats
200W - 244L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
iShug
Ao Kuang
Level 68
God Stats
14W - 15L
1,513 SR
Queue Stats
144W - 142L
1,479 Elo+
Solo
Team Averages
Level 88
1,436 SR
1,458 Elo+

VS

Team Averages
Level 91
1,550 SR
1,585 Elo+
Discordia
Discordia
BZknees
Discordia
Level 12
God Stats
7W - 7L
1,809 SR
Queue Stats
10W - 14L
1,796 Elo+
Party 1
Amaterasu
Amaterasu
Cellindus
Amaterasu
Level 124
God Stats
3W - 1L
1,277 SR
Queue Stats
69W - 64L
1,590 Elo+
Party 1
Ymir
Ymir
Jwvinton
Ymir
Level 141
God Stats
2W - 0L
1,785 SR
Queue Stats
230W - 214L
1,603 Elo+
Party 1
Sol
Sol
PonchadorEC
Sol
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,309 Elo+
Solo
Heimdallr
Heimdallr
Vurtehgo
Heimdallr
Level 159
God Stats
2W - 6L
1,381 SR
Queue Stats
225W - 209L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
3 / 7 / 5
12,390
688
26,742
26,802
13,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 4 / 6
12,111
673
11,858
28,121
29,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FierceFierce
Gilgamesh
19
3 / 1 / 4
11,882
660
13,601
19,603
18,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
20
4 / 4 / 5
13,008
723
26,855
18,735
10,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
iShug
Ao Kuang
18
1 / 7 / 4
11,236
624
13,993
25,873
14,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BZknees
Discordia
17
0 / 1 / 7
11,174
621
5,443
6,392
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Cellindus
Amaterasu
20
7 / 2 / 10
14,051
781
22,998
34,391
38,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
20
2 / 6 / 15
13,379
743
11,858
34,692
47,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
0 / 1 / 5
12,848
714
12,138
25,557
11,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Vurtehgo
Heimdallr
20
14 / 2 / 7
15,177
843
42,566
22,529
13,796
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
12
Kills
23
23
Deaths
12
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
BZknees
Discordia
0
1
7
3.5
W
Amaterasu
Cellindus
Amaterasu
7
2
10
6
L
Chang'e
3
7
5
0.79
L
1
4
6
1
L
Gilgamesh
FierceFierce
Gilgamesh
3
1
4
5
W
Ymir
2
6
15
1.58
L
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
4
4
5
1.63
W
0
1
5
2.5
W
Heimdallr
Vurtehgo
Heimdallr
14
2
7
8.75
L
Ao Kuang
iShug
Ao Kuang
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,049
Damage
95,003
119,134
Taken
123,561
87,139
Mitigated
113,703
25,959
Healing
50,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BZknees
Discordia
5,443
474
0
1,049
6,392
2,834
224
2,816
3,576
23,331
0
W
Amaterasu
Cellindus
Amaterasu
22,998
9,691
1,124
17,548
34,391
38,032
831
13,652
20,739
409
57,763
L
Chang'e
26,742
1,922
4,605
6,241
26,802
13,023
431
6,496
19,909
48,140
0
L
11,858
1,638
0
1,590
28,121
29,789
0
9,164
18,208
38,504
0
L
Gilgamesh
FierceFierce
Gilgamesh
13,601
2,039
0
2,383
19,603
18,894
683
2,995
16,390
0
41,621
W
Ymir
11,858
1,510
1,037
8,587
34,692
47,118
109
14,111
20,581
30,126
0
L
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
26,855
8,541
0
2,414
18,735
10,736
2,404
4,099
14,384
0
80,074
W
12,138
4,104
0
17,618
25,557
11,923
1,394
12,722
12,835
85,410
0
W
Heimdallr
Vurtehgo
Heimdallr
42,566
23,035
0
3,990
22,529
13,796
4,307
9,292
13,237
0
89,436
L
Ao Kuang
iShug
Ao Kuang
13,993
3,489
0
8,726
25,873
14,697
70
5,614
19,967
38,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,627
Gold Earned
66,629
325
Minions Killed
419
0
Camps Cleared
0
1,835,614
Distance Traveled
1,702,401
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,174
621
43
2
0
256,907
0
W
Amaterasu
14,051
781
95
5
0
398,117
2
L
Chang'e
12,390
688
52
3
0
373,606
1
L
Ymir
12,111
673
52
3
0
336,374
0
L
Gilgamesh
11,882
660
43
2
0
383,905
5
W
Ymir
13,379
743
48
3
0
347,676
0
L
Ah Muzen Cab
13,008
723
130
7
0
338,383
0
W
Sol
12,848
714
134
7
0
357,201
1
W
Heimdallr
15,177
843
99
6
0
342,500
0
L
Ao Kuang
11,236
624
48
3
0
403,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role