Player Matchup

Athena
Athena
DancingGherkin
Athena
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,332 Elo+
Party 2
Horus
Horus
Doomd007
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,332 Elo+
Party 2
Zeus
Zeus
DxDNatsu
Zeus
Level 129
God Stats
18W - 5L
1,757 SR
Queue Stats
169W - 183L
1,488 Elo+
Solo
Neith
Neith
JimmersM
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheBeee
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 45
1,551 SR
1,430 Elo+

VS

Team Averages
Level 138
1,511 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElAzra14
Athena
Level 149
God Stats
5W - 1L
1,562 SR
Queue Stats
458W - 401L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Hector5545
Aphrodite
Level 116
God Stats
3W - 7L
1,502 SR
Queue Stats
116W - 130L
1,463 Elo+
Solo
Amaterasu
Amaterasu
ZorritoViejo
Amaterasu
Level 128
God Stats
5W - 4L
1,584 SR
Queue Stats
363W - 305L
1,524 Elo+
Party 1
Chiron
Chiron
frudim
Chiron
Level 159
God Stats
3W - 5L
1,407 SR
Queue Stats
389W - 330L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
11,085
652
9,946
26,400
37,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Doomd007
Horus
16
2 / 7 / 3
10,119
595
11,188
25,057
21,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
17
0 / 4 / 3
10,463
615
20,331
13,077
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JimmersM
Neith
17
1 / 7 / 4
11,025
649
16,422
18,396
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TheBeee
Ah Muzen Cab
17
1 / 8 / 1
10,012
589
16,491
16,459
8,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 2 / 16
12,798
753
19,776
13,974
7,153
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
ElAzra14
Athena
19
7 / 1 / 17
13,987
823
11,278
22,209
32,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Hector5545
Aphrodite
19
4 / 0 / 7
12,542
738
10,572
16,036
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ZorritoViejo
Amaterasu
20
11 / 2 / 13
13,738
808
23,363
32,760
41,936
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
frudim
Chiron
20
6 / 1 / 9
13,747
809
14,967
20,004
11,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
6
Kills
31
32
Deaths
6
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
16
5.5
L
2
6
3
0.58
L
Horus
Doomd007
Horus
2
7
3
0.5
L
Zeus
0
4
3
0.38
W
Athena
ElAzra14
Athena
7
1
17
15.5
W
Aphrodite
Hector5545
Aphrodite
4
0
7
7.5
L
Neith
JimmersM
Neith
1
7
4
0.43
L
Ah Muzen Cab
TheBeee
Ah Muzen Cab
1
8
1
0.19
W
Amaterasu
ZorritoViejo
Amaterasu
11
2
13
8.75
W
Chiron
frudim
Chiron
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,378
Damage
79,956
99,389
Taken
104,983
82,036
Mitigated
101,275
9,367
Healing
56,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,776
4,523
5,991
4,310
13,974
7,153
727
5,276
8,557
73,640
0
L
9,946
2,957
0
1,106
26,400
37,149
21
10,753
14,234
24,446
0
L
Horus
Doomd007
Horus
11,188
6,534
1,819
3,292
25,057
21,158
0
13,488
9,158
0
21,188
L
Zeus
20,331
2,475
0
250
13,077
6,198
0
4,118
8,891
59,268
0
W
Athena
ElAzra14
Athena
11,278
2,617
1,508
5,332
22,209
32,127
40
8,706
13,365
24,579
0
W
Aphrodite
Hector5545
Aphrodite
10,572
337
7,230
10,281
16,036
8,944
241
5,574
10,166
39,950
0
L
Neith
JimmersM
Neith
16,422
6,648
0
1,678
18,396
9,471
0
7,456
9,659
0
43,906
L
Ah Muzen Cab
TheBeee
Ah Muzen Cab
16,491
5,529
0
1,222
16,459
8,060
0
5,462
10,931
0
47,074
W
Amaterasu
ZorritoViejo
Amaterasu
23,363
8,859
0
13,835
32,760
41,936
404
7,116
24,255
0
50,209
W
Chiron
frudim
Chiron
14,967
4,288
1,098
6,722
20,004
11,115
10,474
3,605
16,196
0
71,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
66,812
226
Minions Killed
383
0
Camps Cleared
0
1,432,377
Distance Traveled
1,784,387
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,798
753
107
6
0
348,996
1
L
Athena
11,085
652
13
1
0
316,518
1
L
Horus
10,119
595
20
1
0
274,275
0
L
Zeus
10,463
615
86
5
0
301,019
3
W
Athena
13,987
823
24
1
0
385,759
4
W
Aphrodite
12,542
738
76
4
0
341,733
3
L
Neith
11,025
649
51
3
0
280,098
0
L
Ah Muzen Cab
10,012
589
56
3
0
260,467
5
W
Amaterasu
13,738
808
60
4
0
389,601
1
W
Chiron
13,747
809
116
7
0
318,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role