Player Matchup

Baba Yaga
Baba Yaga
Platinum I
Keeegan
Baba Yaga
Platinum I
Level 160
God Stats
3W - 2L
1,465 SR
Queue Stats
37W - 32L
2,095 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
KellyRN6634
Kuzenbo
Platinum IV
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 155L
1,793 MMR
Party 1
Chiron
Chiron
Platinum III
PigeonBeak7
Chiron
Platinum III
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
2,059 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,488 SR
1,982 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,589 SR
1,745 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
Rarefiedkey
Cthulhu
Platinum II
Level 128
God Stats
2W - 3L
1,706 SR
Queue Stats
26W - 18L
1,896 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
sacredghost1120
Gilgamesh
Platinum II
Level 121
God Stats
1W - 4L
1,563 SR
Queue Stats
25W - 18L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Keeegan
Baba Yaga
17
6 / 0 / 2
12,083
711
17,087
12,540
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KellyRN6634
Kuzenbo
17
0 / 0 / 7
12,110
712
10,116
25,144
47,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
16
2 / 1 / 6
11,074
651
19,824
14,187
7,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAphroditeAtlasBastetAh Muzen Cab

VS

Bans
TyrHou YiAthenaUllrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 4 / 1
9,844
579
18,993
13,603
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rarefiedkey
Cthulhu
15
1 / 1 / 0
11,086
652
12,674
22,830
29,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
sacredghost1120
Gilgamesh
13
0 / 3 / 1
9,413
554
10,796
18,051
16,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Baba Yaga
Keeegan
Baba Yaga
6
0
2
7
W
Kuzenbo
KellyRN6634
Kuzenbo
0
0
7
3.5
W
Chiron
2
1
6
5
L
Cthulhu
Rarefiedkey
Cthulhu
1
1
0
1
L
Gilgamesh
sacredghost1120
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,027
Damage
42,463
51,871
Taken
54,484
61,355
Mitigated
51,213
17,377
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,993
980
0
481
13,603
5,578
0
6,769
6,834
62,049
0
W
Baba Yaga
Keeegan
Baba Yaga
17,087
2,395
0
3,883
12,540
6,583
1,398
9,333
2,914
53,012
0
W
Kuzenbo
KellyRN6634
Kuzenbo
10,116
3,720
0
6,987
25,144
47,450
554
11,225
12,665
26,665
0
W
Chiron
19,824
8,937
1,462
5,045
14,187
7,322
1,649
10,338
3,474
0
69,718
L
Cthulhu
Rarefiedkey
Cthulhu
12,674
478
306
4,560
22,830
29,134
0
9,849
12,981
31,518
0
L
Gilgamesh
sacredghost1120
Gilgamesh
10,796
2,291
0
4,861
18,051
16,501
0
10,799
7,252
0
27,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
30,343
201
Minions Killed
193
8
Camps Cleared
5
1,016,247
Distance Traveled
1,003,554
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,844
579
121
7
4
314,525
4
W
Baba Yaga
12,083
711
86
5
3
326,932
3
W
Kuzenbo
12,110
712
31
2
1
354,904
0
W
Chiron
11,074
651
84
5
4
334,411
3
L
Cthulhu
11,086
652
42
2
0
347,439
1
L
Gilgamesh
9,413
554
30
2
1
341,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role