Player Matchup

Horus
Horus
AvatarRayla
Horus
Level 86
God Stats
11W - 8L
1,554 SR
Queue Stats
190W - 171L
1,624 Elo+
Party 1
Scylla
Scylla
FluffyEaglez
Scylla
Level 111
God Stats
6W - 2L
1,680 SR
Queue Stats
179W - 121L
1,655 Elo+
Party 1
Charybdis
Charybdis
GloKami
Charybdis
Level 120
God Stats
44W - 48L
1,534 SR
Queue Stats
497W - 484L
1,559 Elo+
Party 1
Olorun
Olorun
Jewbard
Olorun
Level 66
God Stats
20W - 17L
1,553 SR
Queue Stats
437W - 427L
1,546 Elo+
Party 1
Bakasura
Bakasura
Killa_Kendrick
Bakasura
Level 37
God Stats
7W - 4L
1,414 SR
Queue Stats
82W - 87L
1,508 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,578 Elo+

VS

Team Averages
Level 75
1,597 SR
1,604 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BraianATV1
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,559 Elo+
Party 2
Yu Huang
Yu Huang
Crimstn
Yu Huang
Level 38
God Stats
6W - 4L
1,612 SR
Queue Stats
70W - 36L
1,686 Elo+
Party 2
Hou Yi
Hou Yi
Malexaroni
Hou Yi
Level 152
God Stats
9W - 5L
1,676 SR
Queue Stats
158W - 94L
1,704 Elo+
Party 2
Chang'e
Chang'e
Wetcheerios5608
Chang'e
Level 16
God Stats
1W - 2L
1,698 SR
Queue Stats
11W - 9L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,445
704
9,656
15,240
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
4 / 3 / 6
8,962
747
11,119
9,869
4,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
GloKami
Charybdis
15
2 / 0 / 4
8,399
700
9,003
10,506
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Jewbard
Olorun
16
2 / 1 / 5
8,801
733
13,118
11,032
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
16
4 / 1 / 3
9,085
757
4,252
11,506
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 5 / 2
8,377
698
8,164
20,127
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
BraianATV1
Guan Yu
11
0 / 0 / 0
6,691
558
502
2,116
851
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Crimstn
Yu Huang
14
1 / 4 / 2
8,116
676
13,759
11,778
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Malexaroni
Hou Yi
16
2 / 2 / 3
8,993
749
12,294
9,937
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 2
8,901
742
9,393
13,306
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
2
0.4
W
2
1
5
4.5
L
Guan Yu
BraianATV1
Guan Yu
0
0
0
0
L
Yu Huang
Crimstn
Yu Huang
1
4
2
0.5
W
Scylla
4
3
6
2.33
W
Charybdis
GloKami
Charybdis
2
0
4
4
W
Olorun
Jewbard
Olorun
2
1
5
4.5
W
Bakasura
4
1
3
5.5
L
Hou Yi
Malexaroni
Hou Yi
2
2
3
1.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
44,112
58,153
Taken
57,264
31,485
Mitigated
36,417
20,683
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,164
436
0
2,708
20,127
20,161
0
11,929
7,800
19,942
0
W
9,656
4,720
2,488
6,391
15,240
10,712
343
8,779
6,363
0
22,037
L
Guan Yu
BraianATV1
Guan Yu
502
0
665
919
2,116
851
0
678
1,384
0
936
L
Yu Huang
Crimstn
Yu Huang
13,759
1,083
0
1,780
11,778
5,179
0
3,304
8,255
31,939
0
W
Scylla
11,119
1,790
0
1,445
9,869
4,471
539
4,900
4,725
36,533
0
W
Charybdis
GloKami
Charybdis
9,003
3,499
0
3,919
10,506
4,554
651
5,622
4,694
0
20,146
W
Olorun
Jewbard
Olorun
13,118
8,074
696
4,350
11,032
5,290
2,698
6,380
4,622
36,545
0
W
Bakasura
4,252
2,962
0
1,394
11,506
6,458
2,677
4,881
6,433
0
16,845
L
Hou Yi
Malexaroni
Hou Yi
12,294
6,889
0
2,405
9,937
4,548
120
3,882
5,607
0
38,713
L
9,393
420
1,181
4,005
13,306
5,678
0
4,444
8,745
41,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
41,078
212
Minions Killed
221
0
Camps Cleared
0
1,255,030
Distance Traveled
972,954
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,377
698
19
2
0
226,721
3
W
Horus
8,445
704
27
2
0
271,121
4
L
Guan Yu
6,691
558
2
0
0
58,194
0
L
Yu Huang
8,116
676
51
4
0
225,012
5
W
Scylla
8,962
747
60
5
0
243,745
1
W
Charybdis
8,399
700
29
2
0
249,948
0
W
Olorun
8,801
733
56
5
0
224,504
2
W
Bakasura
9,085
757
40
3
0
265,712
0
L
Hou Yi
8,993
749
77
6
0
223,489
3
L
Chang'e
8,901
742
72
6
0
239,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role