Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Goatee5932
Neith
Level 94
God Stats
1W - 2L
1,163 SR
Queue Stats
122W - 128L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Sh4KuZo
Ah Puch
Level 122
God Stats
4W - 3L
1,585 SR
Queue Stats
146W - 117L
1,509 Elo+
Party 2
Rama
Rama
cuco1415
Rama
Level 64
God Stats
6W - 4L
1,469 SR
Queue Stats
101W - 67L
1,547 Elo+
Party 2
Chaac
Chaac
seoshnik
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 274L
1,479 Elo+
Solo
Team Averages
Level 99
1,443 SR
1,493 Elo+

VS

Team Averages
Level 105
1,500 SR
1,423 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ghildo
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,113 Elo+
Party 1
Sol
Sol
ITASennar7
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 20
9,181
765
11,551
8,254
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
3 / 2 / 14
9,142
762
9,774
10,156
5,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sh4KuZo
Ah Puch
19
10 / 1 / 11
10,965
914
15,574
10,088
5,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
11 / 3 / 11
10,344
862
17,586
12,594
6,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
seoshnik
Chaac
16
3 / 4 / 17
9,345
779
11,271
19,174
22,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 5 / 3
9,429
786
6,110
13,598
6,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
 
Heimdallr
15
3 / 4 / 6
8,369
697
9,298
12,198
5,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
 
Athena
14
1 / 6 / 6
7,742
645
5,358
17,954
16,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Ghildo
Osiris
14
2 / 6 / 2
7,923
660
7,996
13,734
17,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 7 / 7
8,448
704
12,151
13,902
5,709
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
28
Kills
11
13
Deaths
28
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
20
3.67
L
Apollo
 
Apollo
5
5
3
1.3
L
Heimdallr
 
Heimdallr
3
4
6
1.5
L
Athena
 
Athena
1
6
6
0.67
L
Osiris
Ghildo
Osiris
2
6
2
0.5
W
Neith
3
2
14
5
L
0
7
7
0.5
W
Ah Puch
Sh4KuZo
Ah Puch
10
1
11
15.5
W
Rama
11
3
11
5.5
W
Chaac
seoshnik
Chaac
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,756
Damage
40,913
60,266
Taken
71,386
43,045
Mitigated
51,077
21,964
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,551
505
2,111
1,111
8,254
3,952
1,532
2,594
5,551
16,041
0
L
Apollo
 
Apollo
6,110
3,126
712
2,010
13,598
6,102
0
6,404
7,194
0
16,838
L
Heimdallr
 
Heimdallr
9,298
3,091
1,344
2,572
12,198
5,487
0
5,767
6,431
0
19,823
L
Athena
 
Athena
5,358
627
977
1,297
17,954
16,574
0
5,792
12,162
8,717
0
L
Osiris
Ghildo
Osiris
7,996
1,630
749
979
13,734
17,205
0
3,808
9,926
511
11,104
W
Neith
9,774
3,002
796
2,881
10,156
5,089
1,710
3,452
6,533
0
21,239
L
12,151
3,847
1,217
2,561
13,902
5,709
0
5,354
8,548
31,223
0
W
Ah Puch
Sh4KuZo
Ah Puch
15,574
641
1,694
3,207
10,088
5,471
1,282
3,328
6,571
34,507
0
W
Rama
17,586
9,772
872
3,387
12,594
6,518
2,839
3,204
9,269
0
32,121
W
Chaac
seoshnik
Chaac
11,271
1,011
451
5,454
19,174
22,015
178
5,175
13,779
0
19,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
41,911
127
Minions Killed
112
0
Camps Cleared
0
1,124,514
Distance Traveled
1,015,896
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,181
765
12
1
0
210,788
0
L
Apollo
9,429
786
23
2
0
214,277
1
L
Heimdallr
8,369
697
26
2
0
197,191
2
L
Athena
7,742
645
5
0
0
216,109
0
L
Osiris
7,923
660
10
1
0
208,793
1
W
Neith
9,142
762
29
2
0
211,052
2
L
Sol
8,448
704
48
4
0
179,526
0
W
Ah Puch
10,965
914
45
4
0
221,893
0
W
Rama
10,344
862
27
2
0
202,046
2
W
Chaac
9,345
779
14
1
0
278,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role